? 12Me21 ● SmileBASIC Source User

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12Me21

12Me21 Admin

Syntax Highlighter Received for creating the code syntax highlighter on SBS Night Person I like the quiet night and sleep late. Express Yourself Second Year My account is over 2 years old Website Winter 2016 Contest Winner I won the SmileBASICSource Winter 2016 Contest! Programming Contest Amazing Contributor Someone thinks I'm an awesome person who has done so much for the community! Achievements OSP Contest 2 Winner I won the second SmileBASIC Source OSP Contest! Programming Contest Staff Pick "Your program is one of our favorites!" - Staff Achievements Avatar Taboo I didn't change my avatar for 180 days Website Scholar Received for knowing a great deal about programming topics Achievements OSP Contest 1 Runner Up I placed 2nd in the first SmileBASIC Source OSP Contest! Programming Contest Second Year My account is over 2 years old Website Helper Received for being very helpful around SmileBASIC Source Achievements Great Page Hidden Achievements Syntax Highlighter Received for creating the code syntax highlighter on SBS Promoted Page My page was promoted on SmileBASIC Source! Achievements Forum Leader Hidden Achievements Avatar Embargo I didn't change my avatar for 90 days Website Cthulhu Join the cult Easter Eggs Summer 2016 Contest Participant I participated in the SmileBASIC Source Summer 2016 Contest! Programming Contest Winter 2016 Contest Participant I participated in the SmileBASIC Source Winter 2016 Contest! Programming Contest April Fool's 2017 Contest Participant I participated in the SmileBASIC Source April Fool's 2017 Contest! Programming Contest Spring 2017 Contest Participant I participated in the SmileBASIC Source Spring 2017 Contest! Programming Contest Halloween 2017 Contest Participant I participated in the SmileBASIC Source Halloween 2017 Contest! Programming Contest End of 2017 Contest Participant I participated in the SmileBASIC Source End of 2017 Contest! Programming Contest OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs Special Admin Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Query Denied Hidden Easter Eggs Bees Hidden Easter Eggs Disguised Hidden Website Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs 𝘼̲𝘾̲𝙏̲𝙐̲𝘼̲𝙇̲ ̲𝘾̲𝙊̲𝙉̲𝙏̲𝙀̲𝙉̲𝙏̲ ™

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Submitted Programs (31):

Submitted Resources (46):

  1. 12Me21 12Me21 edited a post on thread SmileBASIC Discord server. Aww why did you delete the posts https://discord.gg/W29QEhT
  2. 12Me21 12Me21 posted on thread SmileBASIC Discord server. aww why did you delete the posts https://discord.gg/W29QEhT
  3. 12Me21 12Me21 posted on thread Cannon Bullet Rotation The x velocity will be COS(angle)*speed, and y velocity is SIN(angle)*speed. If you're using deg...
  4. 12Me21 12Me21 deleted page REMOVED Reason: ok
  5. 12Me21 12Me21 edited a post on thread Is Gameboy Emulation Possible? SB has more than enough memory to store 1 byte per integer.
  6. 12Me21 12Me21 posted on thread Is Gameboy Emulation Possible? SB had more than enough memory to store 1 byte per integer.
  7. 12Me21 12Me21 posted on thread Nintendo Switch Discussion People were also upset that SB wasn't compatible with PTC. but imagine how much worse SB would...
  8. 12Me21 12Me21 edited a post on thread Nintendo Switch Discussion But... They're basically the exact same thing
  9. 12Me21 12Me21 posted on thread Nintendo Switch Discussion But.:. They're basically the exact same thing
  10. 12Me21 12Me21 edited a post on thread Algorithmically finding whether a point lies within a freeform shape? DEF DRAWPOLY VX[],VY[] DIM NODEX[LEN(VX)] VAR Y FOR Y=0 TO 240-1 VAR NODES=0 VAR J=L...
  11. 12Me21 12Me21 posted on thread Algorithmically finding whether a point lies within a freeform shape? DEF DRAWPOLY VX[],VY[] DIM NODEX[LEN(VX)] VAR CORNERS VAR Y FOR Y=0 TO 240-1 VAR NODE...
  12. 12Me21 12Me21 edited a post on thread Algorithmically finding whether a point lies within a freeform shape? Here's a potentially better algorithm, as well as a faster implementation of the one you're usin...
  13. 12Me21 12Me21 edited a post on thread Algorithmically finding whether a point lies within a freeform shape? Here's a potentially better algorithm, as well as a faster implementation of the one you're usin...
  14. 12Me21 12Me21 posted on thread Algorithmically finding whether a point lies within a freeform shape? This algorithm looks a lot more practical: http://geomalgorithms.com/a03-_inclusion.html
  15. 12Me21 12Me21 posted on thread Bug Reports I’m pretty sure someone has already reported this. I don’t think it actually lets you submit the...
  16. 12Me21 12Me21 moved thread 3D projection Moved from FAQs to Programming Questions
  17. 12Me21 12Me21 posted on thread Should we use spaces or tabs? any decent language allows you to write code without using any spaces we should remove all the...
  18. 12Me21 12Me21 posted on thread Feature Requests signatures
  19. 12Me21 12Me21 edited page R-OS Saturn Bee, The Fastest R-OS with a Fresh Coat of Bees. Removed the public key
  20. 12Me21 12Me21 posted on thread Sprite limits changed on XSCREEN 2/3 The sprite id's on the lower screen start at 0 too So with XSCREEN 3,300,4, the upper screen...
  21. 12Me21 12Me21 posted on thread Sprite limits changed on XSCREEN 2/3 By default, when you use XSCREEN 2 or 3 (both screens), each screen gets 256 sprites and 2 BG la...
  22. 12Me21 12Me21 edited a post on thread Gameboy Emulator Well sure, technically there's no limit to the ROM size if you use a memory mapper. But you...
  23. 12Me21 12Me21 edited a post on thread Gameboy Emulator Well sure, technically there's no limit to the ROM size if you use a memory mapper. but you...
  24. 12Me21 12Me21 posted on thread Gameboy Emulator Well sure, technically there's no limit to the ROM size if you use a memory mapper. but you can...
  25. 12Me21 12Me21 deleted thread Soul Shift Discussion Reason: request
  26. 12Me21 12Me21 posted on thread Best Final Destination in Super Smash Bros. final destination is probably the worst stage
  27. 12Me21 12Me21 edited a post on thread Bizarre modulo (MOD()) problems The first number is the total length of the inserted value: I$ = FORMAT$("%06.2F",I)FORMAT$ g...
  28. 12Me21 12Me21 replied to a comment on Baldi's BASICs You also made the mistake of using "single quotes"
  29. 12Me21 12Me21 edited a post on thread Bizarre modulo (MOD()) problems The first number is the total length of the inserted value: I$ = FORMAT$("%06.2F",I) This sh...
  30. 12Me21 12Me21 posted on thread Bizarre modulo (MOD()) problems The first number is the total length of the inserted value: I$ = FORMAT$("%06.2F",I)
  31. 12Me21 12Me21 edited a post on thread Bizarre modulo (MOD()) problems 67.1 can't be represented exactly as a 64 bit floating point number; it's actually stored as 67....
  32. 12Me21 12Me21 posted on thread Bizarre modulo (MOD()) problems 67.1 can't be represented exactly as a floating point number; it's actually stored as 67.0999999...
  33. 12Me21 12Me21 edited a post on thread Gameboy Emulator You could easily store all of the gameboy's 64KB of address space into SB's 8MB of RAM lol, even...
  34. 12Me21 12Me21 posted on thread Gameboy Emulator You could easily store all of the gameboy's 64KB of address space into SB's 8MB of RAM lol, even...
  35. 12Me21 12Me21 posted on thread Feature Requests What is the point of that? This isn't the 1990s. Very few people have their own website and they...
  36. 12Me21 12Me21 replied to a comment on Random's Big Dumb Library + Map Editor huffman coding is worse than LZSS
  37. 12Me21 12Me21 posted on thread Feature Requests no one wants to see your polls lol
  38. 12Me21 12Me21 posted on thread Good Nintendo Games? Super Mario Bros. (3DS virtual console)
  39. 12Me21 12Me21 edited a post on thread Good Nintendo Games? Color a dinosaur (NES)
  40. 12Me21 12Me21 posted on thread Good Nintendo Games? Color a dinosaur
  41. 12Me21 12Me21 created a new thread: PUSH/UNSHIFT on uninitialized strings in arrays. This does not work: DIM A$[1] PUSH A$[0],"!" But this does: DIM A$[1] A$[0]="" PUSH A$[0],...
  42. 12Me21 12Me21 edited page TYPE​OF function new & improved typeof command + library I'm working on
  43. 12Me21 12Me21 deleted page TYPEOF Reason: useless page
  44. 12Me21 12Me21 commented on processing using Advanced Sound Processing Unit You should put all the files into one project
  45. 12Me21 12Me21 edited a post on thread Keyboard Input INPUT INPUT$ IF INPUT$=="Y" THEN PRINT "YES" ELSEIF INPUT$=="N" THEN PRINT "NO" ELSE...
  46. 12Me21 12Me21 posted on thread Keyboard Input INPUT INPUT$ IF INPUT$=="Y" THEN PRINT "YES" IF INPUT$=="N" THEN PRINT "NO" ELSE PRIN...
  47. 12Me21 12Me21 edited a post on thread Idea: a Pokemon-like game sAm THat'S nOt An oRiGInAl idEa
  48. 12Me21 12Me21 posted on thread Idea: a Pokemon-like game sAm TAat'S nOt An oRiGInAl idEa
  49. 12Me21 12Me21 replied to a comment on SmileBASIC Terrain Generator v.Alpha It's not loading anything, though
  50. 12Me21 12Me21 edited a post on thread Finding the Angle of Reflection The object probably won't exactly hit the circle, most of the time you'll detect the collision a...

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