? 12Me21 ● SmileBASIC Source User

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12Me21

12Me21 Admin

Syntax Highlighter Received for creating the code syntax highlighter on SBS Night Person I like the quiet night and sleep late. Express Yourself Amazing Contributor Someone thinks I'm an awesome person who has done so much for the community! Achievements Winter 2016 Contest Winner I won the SmileBASICSource Winter 2016 Contest! Programming Contest Staff Pick "Your program is one of our favorites!" - Staff Achievements Scholar Received for knowing a great deal about programming topics Achievements Helper Received for being very helpful around SmileBASIC Source Achievements OSP Contest 1 Runner Up I placed 2nd in the first SmileBASIC Source OSP Contest! Programming Contest Great Page Hidden Achievements Promoted Page My page was promoted on SmileBASIC Source! Achievements Forum Leader Hidden Achievements Syntax Highlighter Received for creating the code syntax highlighter on SBS Avatar Embargo I didn't change my avatar for 90 days Website Cthulhu Join the cult Easter Eggs Summer 2016 Contest Participant I participated in the SmileBASIC Source Summer 2016 Contest! Programming Contest Winter 2016 Contest Participant I participated in the SmileBASIC Source Winter 2016 Contest! Programming Contest April Fool's 2017 Contest Participant I participated in the SmileBASIC Source April Fool's 2017 Contest! Programming Contest Spring 2017 Contest Participant I participated in the SmileBASIC Source Spring 2017 Contest! Programming Contest Halloween 2017 Contest Participant I participated in the SmileBASIC Source Halloween 2017 Contest! Programming Contest OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Special Admin Hidden Easter Eggs Query Denied Hidden Easter Eggs Bees Hidden Easter Eggs Disguised Hidden Website Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs

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Submitted Programs (28):

Submitted Resources (33):

  1. 12Me21 12Me21 posted on thread End of 2017 Programming Contest @Autz64 https://smilebasicsource.com/page?pid=728
  2. 12Me21 12Me21 edited a post on thread End of 2017 Programming Contest That is so sad...
  3. 12Me21 12Me21 edited comment on An Extensive Tutorial on RPG Movement using Sprite to Map Collision I've never understood the reason that websites have links that take you to the top of a page......
  4. 12Me21 12Me21 replied to a comment on An Extensive Tutorial on RPG Movement using Sprite to Map Collision press enter lumage
  5. 12Me21 12Me21 commented on An Extensive Tutorial on RPG Movement using Sprite to Map Collision I've never understood the reason that websites have links that take you to the top of a page......
  6. 12Me21 12Me21 replied to a comment on Diamond Square Noise and Plasma Effect I mean, you'd have to do 2 COPYs source: 12345 dest: ..... ..123 'copy 1...
  7. 12Me21 12Me21 commented on Diamond Square Noise and Plasma Effect It might be faster to COPY between two arrays instead of using SHIFT/POP (though I don't know if...
  8. 12Me21 12Me21 edited comment on An Extensive Tutorial on RPG Movement using Sprite to Map Collision It might be simpler to generate the map using 2 BGFILLs instead of a for loop.
  9. 12Me21 12Me21 commented on An Extensive Tutorial on RPG Movement using Sprite to Map Collision It might be simpler to generate the mal using 2 BGFILLs instead of a for loop.
  10. 12Me21 12Me21 posted on thread Miiverse will be closing on November 8th, 2017 At that point you might as well use homebrew to take the screenshot to begin with (And it would...
  11. 12Me21 12Me21 posted on thread How do i do AABB collision on this program? (Don't forget SPHOME)
  12. 12Me21 12Me21 replied to a comment on An Extensive Tutorial on RPG Movement using Sprite to Map Collision It should be super easy to fix the color as long as the screenshots are saved in a lossless form...
  13. 12Me21 12Me21 posted on thread Drawing for japanese to english dictionary. You should draw lines instead of points. Keep track of the point that was being touched on the p...
  14. 12Me21 12Me21 posted on thread End of 2017 Programming Contest
  15. 12Me21 12Me21 posted on thread End of 2017 Programming Contest AAAAAAAA I just finished recovering from the last contest!
  16. 12Me21 12Me21 edited comment on Halloween Game ™ You're all crazy
  17. 12Me21 12Me21 posted on thread Bug Reports If you log in on a different device, you're logged out on all others (I assume that's so if yo...
  18. 12Me21 12Me21 replied to a comment on Halloween Game ™ You're all crazy
  19. 12Me21 12Me21 replied to a comment on Amiboo Training Simulator "the next update"
  20. 12Me21 12Me21 edited a post on thread Dev Gadget (help appreciated) Yeah, as long as it's running as the smile tool. You just add PROJECT/ to the file name: To lo...
  21. 12Me21 12Me21 posted on thread Dev Gadget (help appreciated) You could use BACKTRACE, which prints the current slot and line number (and the line number wher...
  22. 12Me21 12Me21 posted on thread Dev Gadget (help appreciated) Yeah, that's just SYS/ (you can load files from here even outside of the smile tool)
  23. 12Me21 12Me21 replied to a comment on Mansion Mystery fixed
  24. 12Me21 12Me21 edited comment on Mansion Mystery EDITED BY 12Me21
  25. 12Me21 12Me21 deleted thread User name changed??? Reason: Original post deleted
  26. 12Me21 12Me21 posted on thread Dev Gadget (help appreciated) Yeah, as long as it's running as the smile tool. You just add PROJECT/ to the file name: To lo...
  27. 12Me21 12Me21 renamed thread "Sprite Movement??" to Sprite Movement?
  28. 12Me21 12Me21 renamed thread "Map File size??" to Map file size?
  29. 12Me21 12Me21 replied to a comment on Mansion Mystery Well, any video game with a story beyond "oh no <person> stole the <something>!" is above averag...
  30. 12Me21 12Me21 posted on thread Collision detection and data grouping. Help PUSH adds an element to the end of an array, POP removes one element from the end. UNSHIFT and...
  31. 12Me21 12Me21 deleted a post on thread Contains a poll - Exploit petition Reason:
  32. 12Me21 12Me21 posted on thread Map File size?? The most common reason for large project sizes is just too many GRP files. Something like a map...
  33. 12Me21 12Me21 posted on thread Sprite Movement?? Oh do we not have a SPANIM guide?
  34. 12Me21 12Me21 replied to a comment on Games and Programs List Snail why aren't you an admin or something
  35. 12Me21 12Me21 posted on thread Feature Requests http://12me21.github.io/totally_legit_login_page.htm
  36. 12Me21 12Me21 deleted a post on thread Feature Requests Reason: REDACTED
  37. 12Me21 12Me21 deleted a post on thread Feature Requests Reason: freedom of speech is a lie
  38. 12Me21 12Me21 deleted a post on thread Feature Requests Reason: censorship
  39. 12Me21 12Me21 renamed thread "Junping and background collision " to Jumping and background collision
  40. 12Me21 12Me21 edited a post on thread making and loading a map onto the screen using data arrays It's the bg tile number (Which you can check using the smile tool) You can also add #BGROT90, #...
  41. 12Me21 12Me21 posted on thread making and loading a map onto the screen using data arrays It's the bg tile number (Which you can check using the smile tool) You can also add #BGROT90, #...
  42. 12Me21 12Me21 posted on thread making and loading a map onto the screen using data arrays You can load data from an array into a BG layer using BGLOAD. BGLOAD Layer,X,Y,Width,Height,Arr...
  43. 12Me21 12Me21 posted on thread PasocomMini will come with SmileBASIC The RAM isn't the problem. (It has WAY more than the 3DS IIRC). It's just that the pi (at least...
  44. 12Me21 12Me21 posted on thread PasocomMini will come with SmileBASIC I didn't mean it like that
  45. 12Me21 12Me21 edited page AAAAAAAAAAAAAAAA# Compiler A language created specifically to exploit a loophole in the contest rules Identical to SB excep...
  46. 12Me21 12Me21 changed status of thread a maze of spoilers Closed the thread
  47. 12Me21 12Me21 replied to a comment on OSP Asteroids Because, asteroids is designed to be controlled with 3 buttons. With a circle pad you'd have pro...
  48. 12Me21 12Me21 edited a post on thread Halloween / Horror Programming Contest 2017 thanks for being the only person supporting me! i wish more people liked, but the lack of time...
  49. 12Me21 12Me21 edited comment on Mansion Mystery READ DESCRIPTION You have to run SELECT_PACK first.
  50. 12Me21 12Me21 replied to a comment on Mansion Mystery READ DESCRIPTION You have to run the unpack program first.

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