? 12Me21 ● SmileBASIC Source User

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12Me21

12Me21 Admin

Syntax Highlighter Received for creating the code syntax highlighter on SBS Night Person I like the quiet night and sleep late. Express Yourself Second Year My account is over 2 years old Website Winter 2016 Contest Winner I won the SmileBASICSource Winter 2016 Contest! Programming Contest Amazing Contributor Someone thinks I'm an awesome person who has done so much for the community! Achievements Staff Pick "Your program is one of our favorites!" - Staff Achievements Avatar Taboo I didn't change my avatar for 180 days Website Scholar Received for knowing a great deal about programming topics Achievements OSP Contest 1 Runner Up I placed 2nd in the first SmileBASIC Source OSP Contest! Programming Contest Second Year My account is over 2 years old Website Helper Received for being very helpful around SmileBASIC Source Achievements Great Page Hidden Achievements Syntax Highlighter Received for creating the code syntax highlighter on SBS Promoted Page My page was promoted on SmileBASIC Source! Achievements Forum Leader Hidden Achievements Avatar Embargo I didn't change my avatar for 90 days Website Cthulhu Join the cult Easter Eggs Summer 2016 Contest Participant I participated in the SmileBASIC Source Summer 2016 Contest! Programming Contest Winter 2016 Contest Participant I participated in the SmileBASIC Source Winter 2016 Contest! Programming Contest April Fool's 2017 Contest Participant I participated in the SmileBASIC Source April Fool's 2017 Contest! Programming Contest Spring 2017 Contest Participant I participated in the SmileBASIC Source Spring 2017 Contest! Programming Contest Halloween 2017 Contest Participant I participated in the SmileBASIC Source Halloween 2017 Contest! Programming Contest End of 2017 Contest Participant I participated in the SmileBASIC Source End of 2017 Contest! Programming Contest OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website RNG Hidden Easter Eggs Special Admin Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Query Denied Hidden Easter Eggs Bees Hidden Easter Eggs Disguised Hidden Website Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs

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Submitted Programs (30):

Submitted Resources (43):

  1. 12Me21 12Me21 replied to a comment on Swype Keyboard Perhaps it would be better/easier to track changes in SPEED. In the example "wet", the user migh...
  2. 12Me21 12Me21 replied to a comment on Optimizing Expressions Unfortunately, no.
  3. 12Me21 12Me21 deleted comment on Adventure Reason: hilarious.
  4. 12Me21 12Me21 posted on thread Def codes for making codes I believe mipmapping only refers to reducing the resolution/detail of textures when they're far...
  5. 12Me21 12Me21 posted on thread Recursive Function [funmodule][04:16]g: Lumage "NEXT(.)" Next breast
  6. 12Me21 12Me21 posted on thread Recursive Function Well, for one thing, if LEN(A) is 0, you're not returning anything.
  7. 12Me21 12Me21 edited a post on thread Def codes for making codes No, that just creates a float (or integer with OPTION DEFINT) My favorite join function: DEF...
  8. 12Me21 12Me21 edited comment on Fast SHA-256 http://12me21.github.io/sbhighlight3/#Ttextarea%3BP%3B7Nthh~Cbutton
  9. 12Me21 12Me21 replied to a comment on Fast SHA-256 http://12me21.github.io/sbhighlight3/#T%23%5C%24input%3BP%3B7Nthh
  10. 12Me21 12Me21 replied to a comment on Fast SHA-256 You only have to do it once since K is never modified.
  11. 12Me21 12Me21 commented on Fast SHA-256 Ok, after inlining all the shifts and rotates, the speed is 600 hashes per second
  12. 12Me21 12Me21 replied to a comment on Fast SHA-256 The most annoying part is how SHA uses pretty much ALL right shifts and right rotates, while SB...
  13. 12Me21 12Me21 replied to a comment on Fast SHA-256 After moving some of the rotate and shift operations inline, I'm getting around 380 hashes per s...
  14. 12Me21 12Me21 edited comment on Fast SHA-256 I'm getting around 250 per second, with input/output as arrays.
  15. 12Me21 12Me21 commented on Fast SHA-256 I'm getting around 250 per second, within input/output as arrays.
  16. 12Me21 12Me21 posted on thread Save and load variables? For that you have to use an array. For example, to save/load the variables A, B, C: 'saving...
  17. 12Me21 12Me21 edited page Optimizing Expressions SmileBASIC will automatically optimize parts of expressions that use numerical constants and ope...
  18. 12Me21 12Me21 posted on thread Save and load variables? You can save/load strings as text files: SAVE "TXT:filename",string$ string$=LOAD("TXT:filenam...
  19. 12Me21 12Me21 commented on Fast SHA-256 Hold on I'll make one 3x faster
  20. 12Me21 12Me21 posted on thread I got a Pasocom Mini I was thinking about buying one but I couldn't really find out how, plus it was expensive and sl...
  21. 12Me21 12Me21 edited a post on thread Def codes for making codes that would be a lot slower. Graphics in SB are already pretty fast anyway.
  22. 12Me21 12Me21 posted on thread Def codes for making codes that would be a lot slower
  23. 12Me21 12Me21 posted on thread What's up with this? (anyway the problem was that he was calling the function before the arrays had been created)
  24. 12Me21 12Me21 edited page Optimizing Expressions SmileBASIC will automatically optimize parts of expressions that use numerical constants and ope...
  25. 12Me21 12Me21 created a new page: Optimizing Expressions SmileBASIC will automatically optimize parts of expressions that use numerical constants and ope...
  26. 12Me21 12Me21 edited a post on thread Def codes for making codes Or you could just do this: DEF FREE() DIM NEW[0] RETURN NEW END FREE OUT ARRAY 'or...
  27. 12Me21 12Me21 posted on thread Def codes for making codes Or you could just do this: DEF FREE() DIM NEW[0] RETURN NEW END FREE OUT ARRAY 'or...
  28. 12Me21 12Me21 posted on thread Def codes for making codes I think the idea is that you can use GET if you don't know how many dimensions the array has.
  29. 12Me21 12Me21 posted on thread Def codes for making codes How are you going to get the first element if you don't know the type already? You can't use...
  30. 12Me21 12Me21 posted on thread Def codes for making codes It's probably not a good idea to accept [SYS] and [DEFAULT] since none of the other file comma...
  31. 12Me21 12Me21 posted on thread Is it possible to assign a variable to the value of another variable? You don't need the semicolon; that's just part of the INPUT command.
  32. 12Me21 12Me21 posted on thread Mystery MML command https://paste.ee/p/FGHNK
  33. 12Me21 12Me21 edited a post on thread Mystery MML command We found a few MML error messages that reference %: "Missing %" and "Duplicate %" I haven't bee...
  34. 12Me21 12Me21 created a new thread: Mystery MML command We found a few MML error messages that reference %: "Missing %" and "Duplicate %" I haven't bee...
  35. 12Me21 12Me21 edited page List of MML Errors The Illegal MML error will display additional information about the error. Here are all the sub-...
  36. 12Me21 12Me21 posted on thread What is your current project? SB interpreter in Javascript.
  37. 12Me21 12Me21 commented on Adventure I got stuck on a ledge during the first boss fight.
  38. 12Me21 12Me21 posted on thread Input help? use == to test if they're the same.
  39. 12Me21 12Me21 replied to a comment on PetitModem Simplex only needs 1 way communication.
  40. 12Me21 12Me21 posted on thread Handling information for multiple sprites? (More than 8 variables, potentially) Just use arrays. Then you can give them names rather than having to memorize 1=type, 2=x pos, 3=...
  41. 12Me21 12Me21 posted on thread GLINE can crash SB!? I don't think they fixed CONTROLLER, unfortunately.
  42. 12Me21 12Me21 posted on thread How do I save and load data? You can save an array with: SAVE "DAT:filename",ARRAY And load arrays using: LOAD "DAT:filename...
  43. 12Me21 12Me21 edited a post on thread Make a shorter quine Oh, nice I made a few that are shorter than the original, but still just 1 character longer tha...
  44. 12Me21 12Me21 posted on thread Make a shorter quine Oh, nice I made a few that are shorter than the original, but still just 1 character longer tha...
  45. 12Me21 12Me21 posted on thread Make a shorter quine This is actually pretty important... I wonder if it's even possible though.
  46. 12Me21 12Me21 replied to a comment on SmileBASIC Obfuscator I don't remember anyone ever praising manual obfuscation.
  47. 12Me21 12Me21 moved thread Hi, I'm new here, and ''almost'' in programming. I wanted to ask very general questions about Smilebasic. Moved from General to Programming Questions
  48. 12Me21 12Me21 edited a post on thread Def codes for making codes Better redim (works on empty arrays): DEF REDIM ARRAY[],NEWLEN IF LEN(ARRAY)<NEWLEN THEN C...
  49. 12Me21 12Me21 edited a post on thread Def codes for making codes Better redim: DEF REDIM ARRAY[],NEWLEN IF LEN(ARRAY)<NEWLEN THEN COPY ARRAY,NEWLEN,ARRAY,0...
  50. 12Me21 12Me21 posted on thread Def codes for making codes Better redim: DEF REDIM ARRAY[],NEWLEN IF LEN(ARRAY)<NEWLEN THEN COPY ARRAY,NEWLEN,ARRAY,0...

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