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  1. CyberYoshi64 CyberYoshi64 posted on thread JUMP KUN Development Thread This would fix the title screen but the main game would still be too slow to play. I changed a...
  2. codinginept codinginept posted on thread Enter the Ring k so idiot magee over here (that's me) just deleted the entire sprite sheet accidentally. so i'm...
  3. LeminWedj LeminWedj posted on thread JUMP KUN Development Thread What about double frame buffering tho? That would at least fix the flashing screen on o3ds ha...
  4. CyberYoshi64 CyberYoshi64 posted on thread JUMP KUN Development Thread Huh? What is "wack"...? EDIT: C'mon dude... If you don't like what we are doing then you shou...
  5. CyberYoshi64 CyberYoshi64 posted on thread JUMP KUN Development Thread A new addition to the game: If you try to use map data as a level with importing issues, such...
  6. LeminWedj LeminWedj created a new thread: IF THEN speed? I need to know for micro-optimization's sake, is it faster to process IF THEN lists like this I...
  7. IAmRalsei IAmRalsei replied to a comment on CY64's Project 002 (JUMP KUN) it's just a variation of the expression "Oh my god", HTV04+5
  8. 12Me21 12Me21 edited page Dictionary Library typo
  9. moh6an moh6an edited page PaintTool 「juhsy」Ver230d 32bit COLOR PaintTOOL ・5 Layer ・HSV/RGBCOLORPicker You Need 「Advanced Sound Processing Unit」(DLC...
  10. Tarudahat Tarudahat edited page Super bomber blast (demo) WIP A demo of Super bomber blast The answer to all bomberman fan's prayers.
  11. HTV09 HTV09 replied to a comment on CY64's Project 002 (JUMP KUN) ?
  12. snail_ snail_ commented on Realistic Raytracer Why doesn't it work anymore?
  13. Aang__ Aang__ created an account!
  14. LeminWedj LeminWedj deleted a post on thread How to SPSCALE Shrink sprites Reason: too slow to type, duplicate answer
  15. auceps auceps posted on thread How to SPSCALE Shrink sprites Set the scale factor to something less than 1. SPSCALE ID,0.5,0.5 'sprite is half as wide and h...
  16. legofordmn legofordmn created a new thread: How to SPSCALE Shrink sprites How do you shrink sprites?
  17. LeminWedj LeminWedj created a new thread: Hot Stuff [url=https://youtu.be/6SE9wB21cKA]https://youtu.be/6SE9wB21cKA[/url]
  18. MZ952 MZ952 edited page Fast ellipses with precomputed sines and ARYOP OPTION STRICT OPTION DEFINT DIM _POINTS=30 DIM SIN#[_POINTS],COS#[_POINTS] FILL_SINES DEF ELLIP...
  19. MZ952 MZ952 created a new page: Fast ellipses with precomputed sines and ARYOP OPTION STRICT OPTION DEFINT DIM _POINTS=30 DIM SIN#[_POINTS],COS#[_POINTS] FILL_SINES DEF ELLIP...
  20. IAmRalsei IAmRalsei commented on CY64's Project 002 (JUMP KUN) OH MY RALSEI
  21. Sam Sam posted on thread Enter the Ring It's fine. Send me a private message with your code or a public key of it and I'll try to find t...
  22. random_god random_god edited a post on thread Enter the Ring You need to make it switch back to the idle sprite for it to switch back lol. You could do som...
  23. random_god random_god posted on thread Enter the Ring You need to make it switch back to the idle sprite for it to switch back lol. You could do som...
  24. codinginept codinginept edited a post on thread Enter the Ring i don't think you screwed anything up but i may have when i tried using this in the actual gam...
  25. codinginept codinginept posted on thread Enter the Ring i don't think you screwed anything up but i may have when i tried using this in the actual gam...
  26. Tarudahat Tarudahat commented on Super bomber blast (demo) WIP Note: Custom characters are already removed in the newest version (But I still have a backup )
  27. Tarudahat Tarudahat edited page Super bomber blast (demo) WIP A demo of Super bomber blast The answer to all bomberman fan's prayers.
  28. codinginept codinginept edited a post on thread Enter the Ring ok so attack 1 isn't working but the character is being affected by the button input for the att...
  29. codinginept codinginept posted on thread Enter the Ring ok so attack 1 isn't working but the character is being affected by the button input for the att...
  30. codinginept codinginept posted on thread JUMP KUN Development Thread that's w a c k
  31. Jawesome Jawesome created an account!
  32. Tarudahat Tarudahat replied to a comment on Super bomber blast (demo) WIP yeah
  33. CyberYoshi64 CyberYoshi64 edited a post on thread JUMP KUN Development Thread To be fair, I'll write the current changes that'll be coming for the new public version.
  34. HTV09 HTV09 edited a post on thread JUMP KUN Development Thread This is the development thread for my game which is going to be a more polished version of Smile...
  35. CyberYoshi64 CyberYoshi64 commented on CY64's Project 002 (JUMP KUN) We decided to update this because you guys must see our progress at some point.
  36. CyberYoshi64 CyberYoshi64 edited page Project 002 (JUMP KUN) The "massive" update has come... Though it's over-exaggerated.
  37. codinginept codinginept posted on thread Enter the Ring mama mia i'm too tired to try and figure this out.
  38. codinginept codinginept edited a post on thread Enter the Ring i think i'm gonna cut the master mode because i don't know how legal things work when you're sha...
  39. codinginept codinginept posted on thread Enter the Ring i think i'm gonna cut the master mode because i don't how legal things work when you're sharing...
  40. codinginept codinginept edited a post on thread Enter the Ring i think my thinking was like "i'm gonna need to account for button presses but if i throw in a...
  41. codinginept codinginept posted on thread Enter the Ring
  42. Sam Sam posted on thread Enter the Ring I don't know exactly what you think is going to be "stopping everything". I'm guessing you were...
  43. codinginept codinginept edited a post on thread Enter the Ring so i went and made a whatever-you-call-this for the attacks. i have a pretty good idea of how i'...
  44. LeminWedj LeminWedj edited page BOXTEST removed my self-promoted twitter because doing that is stupid
  45. codinginept codinginept edited a post on thread Enter the Ring so i went and made a whatever-you-call-this for the attacks. i have a pretty good idea of how i'...
  46. codinginept codinginept posted on thread Enter the Ring so i went and made a whatever-you-call-this for the attacks. i have a pretty good idea of how i'...
  47. random_god random_god edited a post on thread Def codes for making codes DEF RAINBACKGROUND BGMPLAY"@266V50[C1] END
  48. random_god random_god posted on thread Def codes for making codes DEF RAINBACKGROUND BGMPLAY"@265V50[C1] END
  49. random_god random_god commented on pixel cat clicker Watch
  50. random_god random_god edited page Rafflesia Rainforest (v.0.1) Style and name change but no new version *yet*
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