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  1. 12Me21 12Me21 commented on Fast SHA-256 Ok, after inlining all the shifts and rotates, the speed is 600 hashes per second
  2. 12Me21 12Me21 replied to a comment on Fast SHA-256 The most annoying part is how SHA uses pretty much ALL right shifts and right rotates, while SB...
  3. 12Me21 12Me21 replied to a comment on Fast SHA-256 After moving some of the rotate and shift operations inline, I'm getting around 380 hashes per s...
  4. Simeon Simeon edited comment on Fast SHA-256 Damn Make sure you're timing things right, that'd make each hash around 4 milliseconds, mine ha...
  5. Simeon Simeon replied to a comment on Fast SHA-256 Damn Make sure you're timing things right, that'd make each hash around 4 milliseconds, mine ha...
  6. 12Me21 12Me21 edited comment on Fast SHA-256 I'm getting around 250 per second, with input/output as arrays.
  7. 12Me21 12Me21 commented on Fast SHA-256 I'm getting around 250 per second, within input/output as arrays.
  8. Simeon Simeon edited page Fast SHA-256 This is a hashing algorithm that can take an input of any length and return a unique 64-characte...
  9. Simeon Simeon edited a post on thread Save and load variables? DAT files are strictly only for numbers, it saves an array of numbers into a file. Then you can...
  10. Simeon Simeon posted on thread Save and load variables? DAT files are strictly only for numbers, it saves an array of numbers into a file. Then you can...
  11. Simeon Simeon commented on Fast SHA-256 In the previous version, if a block in hex starts with zeros, they would be chopped off, returni...
  12. Simeon Simeon edited page Fast SHA-256 This is a hashing algorithm that can take an input of any length and return a unique 64-characte...
  13. Crazyblob Crazyblob posted on thread Save and load variables? What if the user inputs the amount they want in the variable? How would I array that
  14. ToadIsTheBest ToadIsTheBest posted on thread The mystery of DLCOPEN Oh okay
  15. Simeon Simeon replied to a comment on Fast SHA-256 That's a good challenge, if you can make a faster version that'd be fantastic! T[48] is usele...
  16. Crazyblob Crazyblob posted on thread Save and load variables? Sorry but I don't really get it. I want to save the current state of a variable but it says I ca...
  17. 12Me21 12Me21 posted on thread Save and load variables? For that you have to use an array. For example, to save/load the variables A, B, C: 'saving...
  18. 12Me21 12Me21 edited page Optimizing Expressions SmileBASIC will automatically optimize parts of expressions that use numerical constants and ope...
  19. Crazyblob Crazyblob posted on thread Save and load variables? What about for a value instead of a string? (1,2,3)
  20. Crazyblob Crazyblob posted on thread Save and load variables? Thank you!
  21. 12Me21 12Me21 posted on thread Save and load variables? You can save/load strings as text files: SAVE "TXT:filename",string$ string$=LOAD("TXT:filenam...
  22. Crazyblob Crazyblob created a new thread: Save and load variables? Hey, I've tried looking around the forum but couldn't really find this question. How would I be...
  23. Mikaharu Mikaharu posted on thread Miiverse Archive and Key related stuff Oh wow, I actually don’t know that had a miiverse clone! I think I knew about the wiki, and you...
  24. 12Me21 12Me21 commented on Fast SHA-256 Hold on I'll make one 3x faster
  25. Lumage Lumage posted on thread The mystery of DLCOPEN IP = Intellectual Property specifically, the NAMCO asset downloadable content. It's a DRM fe...
  26. ToadIsTheBest ToadIsTheBest replied to a comment on Full Hotel Mario intro cutscene in SmileBASIC PeanutButterGamer and SpaceHamster did
  27. ToadIsTheBest ToadIsTheBest replied to a comment on Adventure yeah it's weird
  28. ToadIsTheBest ToadIsTheBest created a new thread: The mystery of DLCOPEN i found a command exclusive to japan. it's name?DLCOPEN. The guide for it asks for IPs... Could...
  29. amihart amihart posted on thread I got a Pasocom Mini Done. It is encrypted I believe, though, so I'm not sure how you will get anything out of it....
  30. 12Me21 12Me21 posted on thread I got a Pasocom Mini I was thinking about buying one but I couldn't really find out how, plus it was expensive and sl...
  31. snail_ snail_ posted on thread Def codes for making codes We're in a sandbox. We don't have direct memory management or addressing of the GPU so it's actu...
  32. Z_E_R_O Z_E_R_O commented on Ghoul Tracker Main Project Should Be (I'm actually gonna listen to the polls 😂)
  33. MasterR3C0RD MasterR3C0RD posted on thread I got a Pasocom Mini Any way you could send me an SD Card image? I want to do some testing with how SmileBASIC works...
  34. 12Me21 12Me21 edited a post on thread Def codes for making codes that would be a lot slower. Graphics in SB are already pretty fast anyway.
  35. 12Me21 12Me21 posted on thread Def codes for making codes that would be a lot slower
  36. dfrost2 dfrost2 posted on thread Def codes for making codes [url=https://www.youtube.com/watch?v=oHC1230OpOg]https://www.youtube.com/watch?v=oHC1230OpOg[/ur...
  37. Lumage Lumage posted on thread Miiverse Archive and Key related stuff Other resources: Japanese wiki, most significant projects usually end up in their program arc...
  38. MZ952 MZ952 posted on thread Def codes for making codes I've thought of this before. SmileBASIC is pretty limiting in speed. The graphics they give us...
  39. amihart amihart edited a post on thread I got a Pasocom Mini As I guessed, it is indeed based on a Pi 1.1 A+. Its performance is better than the o...
  40. Gaelstrom_Valence Gaelstrom_Valence posted on thread Delete projects folder from console? Nevermind. I tried deleting everything, the program, extra data, update data, I assumed the buil...
  41. snail_ snail_ posted on thread Delete projects folder from console? Can you read the contents of the folder with the FILES command on the console? Do you know what...
  42. Gaelstrom_Valence Gaelstrom_Valence posted on thread Delete projects folder from console? I wanted to delete a project folder since, for no apparent reason it just causes Smilebasic...
  43. snail_ snail_ posted on thread Delete projects folder from console? You'll have to be more specific.
  44. amihart amihart edited a post on thread I got a Pasocom Mini As I guessed, it is indeed based on a Pi 1.1 A+. Its performance is better than the o...
  45. Gaelstrom_Valence Gaelstrom_Valence created a new thread: Delete projects folder from console? I seem to have an issue, some folder keeps causing smilebasic to crash when I try opening it, an...
  46. amihart amihart edited a post on thread I got a Pasocom Mini As I guessed, it is indeed based on a Pi 1.1 A+. Its performance is better than the o...
  47. amihart amihart created a new thread: I got a Pasocom Mini As I guessed, it is indeed based on a Pi 1.1 A+. Its performance is better than the o...
  48. OChunksHD OChunksHD had their name changed from Ms_Mowz7 (by randomous)
  49. Mikaharu Mikaharu created a new thread: Miiverse Archive and Key related stuff Wow, I haven’t been here since I signed up! Anyway, I didn’t see s post for this so I decided t...
  50. snail_ snail_ replied to a comment on Full Hotel Mario intro cutscene in SmileBASIC Nobody bought the CDi anyway.
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