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Lowerdash Reference Manual

This is the official manual for Lowerdash, an object-oriented language extension
kldck_hul

How-To: Sine Text Scroller

Learn to be a 90s demoscene developer!
snail_

The VAR command/function

VAR is an essential command and a dynamic function - so you should learn it.
Mariominer

How to Download and Use the SmileBASIC 4 demo

Did you know that you can try SmileBASIC 4 right now without spending money?
TheV360

List of Sound Effects

List of BEEP sound effects in SmileBASIC with preview
RalseiOfficial

Limit Variable to Range

variable=MIN(MAX(variable, minimum), maximum)[/b]
12Me21

System Variables are not "variables"

System variables are not what they seem.
snail_

How to use SPANIM

A guide for using SPANIM. Goes over basic usage and a few quirks of the command.
TheV360

Using DATA to improve your program (Debug; Code readability; and more)

How to use DATA to optimize your sourcecode, and save time on future edits.
Autz64
MZ952

Showing sprite hitboxes

An easy method to draw sprite hitboxes.
Perska

IBLUR (Instant Blur!)

Instantly blur graphics!
12Me21

Using Millisec to create smooth animations

Learn how to simulate smooth performance even when things go slow with VSYNC
PetrifiedLasagna

Deterministic Pseudorandom Number Generator

The same random number, every time.
ezman

ISINSTR (String Searching)

DEF block that produces a list of locations a substring appears in a string.
Minxrod

How to use Random's Big Dumb Library: Game Engine

How to use the Game Engine functionality in Random's Big Dumb Library
haloopdy

Diamond Square Noise and Plasma Effect

Noise generation and an application
haloopdy

SmileBASIC font

A custom made font based on the SmileBASIC title screen made by a semi-competent sprite artist
JustGreat

SPHITSP/RC and SPCOL(VEC) tutorial

SPCOLVEC is pretty nice I guess
12Me21

How to make a simple notepad with saving and loading

Learn how to use the keyboard for your program, and how to save and load a string.
Sam

How to record sounds from the 3DS MIC

Learn how to use the MIC to record a sound and play it!
TheV360

Simple Menu Function

Function to allow the user to select an item from a list
12Me21

Japocalization: Translating your game to Japanese

Need help with translating your games to Japanese? This will help!
GamerCymreig
joelable

Sprint: The Game Library: The Reference

A Lowerdash library to provide the common framework every game engine should have.
kldck_hul