? MZ952 ● SmileBASIC Source User

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MZ952

MZ952

Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Drawing I like to draw! Hobbies Reading I like to read books! Hobbies Avatar Taboo I didn't change my avatar for 180 days Website Second Year My account is over 2 years old Website Avatar Embargo I didn't change my avatar for 90 days Website First Year My account is over 1 year old Website OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website Amateur programmer. Currently working on a closed-world platformer.

Submitted Programs (10):

Submitted Resources (2):

  1. MZ952 MZ952 posted on thread Finding the Angle of Reflection Great example! I'll have to mull over it a little to figure out why it works and what makes it d...
  2. MZ952 MZ952 edited a post on thread Finding the Angle of Reflection That's not quite the issue I'm having. The routine I'm using only checks for collision if the tw...
  3. MZ952 MZ952 posted on thread Finding the Angle of Reflection That's not quite the issue I'm having. The routine I'm using only checks for collision if the tw...
  4. MZ952 MZ952 created a new thread: Finding the Angle of Reflection And then there was a time I thought I was so cool in my Advanced Topics class in HS, yet, here I...
  5. MZ952 MZ952 posted on thread Summer Programming Contest 2018 Yeah, that's likely it, the silly browser.
  6. MZ952 MZ952 posted on thread Summer Programming Contest 2018 It let me select only one, am I doing something wrong?
  7. MZ952 MZ952 edited comment on Memory tester The code is missing an ENDIF which gives an error. Edit: for the non-ARYOP version. Edit 2: b...
  8. MZ952 MZ952 edited comment on Memory tester The code is missing an ENDIF which gives an error. Edit: for the non-ARYOP version.
  9. MZ952 MZ952 commented on Memory tester The code is missing an ENDIF which gives an error.
  10. MZ952 MZ952 edited a post on thread Silly memory testing The Public Key you entered is incorrect Also, what values have you found so far?
  11. MZ952 MZ952 posted on thread Silly memory testing The Public Key you entered in incorrect Also, what values have you found so far?
  12. MZ952 MZ952 posted on thread Printing non left-alligned text? If the text is longer than 25 characters, this method fails.
  13. MZ952 MZ952 edited a post on thread Printing non left-alligned text? With some code of course. DEF PRINTR T$ DIM I,P$[1],T0$=T$,L=!DISPLAY()*50+DISPLAY()*40 WH...
  14. MZ952 MZ952 posted on thread Printing non left-alligned text? With some code of course. DEF PRINTL T$ DIM I,P$[1],T0$=T$,L=(!DISPLAY()*40+DISPLAY()*30)-1...
  15. MZ952 MZ952 edited a post on thread SB ver 3.6 is unstable if this bug has been executed. Saving a no-name blank file using this method, and then restarting SB and running it presents an...
  16. MZ952 MZ952 edited a post on thread SB ver 3.6 is unstable if this bug has been executed. Load in a PRG and then make a modification to it. Go to the console and execute NEW. While in th...
  17. MZ952 MZ952 edited a post on thread SB ver 3.6 is unstable if this bug has been executed. Load in a PRG and then make a modification to it. Go to the console and execute NEW. While in th...
  18. MZ952 MZ952 posted on thread SB ver 3.6 is unstable if this bug has been executed. Load in a PRG and then make a modification to it. Go to the console and execute NEW. While in th...
  19. MZ952 MZ952 edited a post on thread SB ver 3.6 is unstable if this bug has been executed. Perhaps when you press TOP MENU on the keyboard to opaque the OK button, it sends a kind of entr...
  20. MZ952 MZ952 posted on thread SB ver 3.6 is unstable if this bug has been executed. Perhaps when you press TOP MENU on the keyboard to opaque the OK button, it sends a kind of entr...
  21. MZ952 MZ952 edited a post on thread SB ver 3.6 is unstable if this bug has been executed. Saving a no-name blank file using this method, and then restarting SB and running it presents an...
  22. MZ952 MZ952 commented on Insult Generator You kept the @BACKUP.GRP file in the download folder, doubling the byte size of your program, yo...
  23. MZ952 MZ952 commented on AGAR (agar.io clone) It's pretty well-constructed. After eating my first few dozen orbs and my first AI player, thoug...
  24. MZ952 MZ952 edited a post on thread SB ver 3.6 is unstable if this bug has been executed. Saving a no-name file using this method, and then restarting SB and running it presents an Illeg...
  25. MZ952 MZ952 posted on thread SB ver 3.6 is unstable if this bug has been executed. Saving a no-name file using this method, and then restarting SB and running it presents an Illeg...
  26. MZ952 MZ952 replied to a comment on SIM.3D Interactive objects would be kinda cool, like spaceturtles suggested.
  27. MZ952 MZ952 replied to a comment on Epicycloids Sorry, but I ninja-edited it before you commented. Realized as soon as I put it to the test.
  28. MZ952 MZ952 edited page Epicycloids EPICYCLOID OriginX, OriginY, CentralRadius, TangentialRadius, ScaleFactor, ColorDEF EPICYCLOID X...
  29. MZ952 MZ952 replied to a comment on Epicycloids Oh, what the heck. Yeah, 1/3/R0/SF works perfectly now. I'm no math wizard, so I just approximat...
  30. MZ952 MZ952 edited comment on Epicycloids Huh, how did you find (1/3)/R0? I plugged the value in, and it appears to disregard the scale fa...
  31. MZ952 MZ952 replied to a comment on Epicycloids Huh, how did you find (1/3)/R0? I plugged the value in, and it appears to disregard the scale fa...
  32. MZ952 MZ952 edited page Epicycloids EPICYCLOID OriginX, OriginY, CentralRadius, TangentialRadius, ScaleFactor, ColorDEF EPICYCLOID X...
  33. MZ952 MZ952 created a new page: Epicycloids DEF EPICYCLOID X,Y,R0,R1,SF,COL DIM I DIM RR = R0+R1 'Sum of both radii DIM T = PI()*2 'Tau...
  34. MZ952 MZ952 posted on thread Speeding up every 10 points Ah, yes, but what if the player loses points?
  35. MZ952 MZ952 edited a post on thread Speeding up every 10 points Actually, we're not dividing by zero here. We are asking whether POINTS divided by 10 yields a...
  36. MZ952 MZ952 posted on thread Speeding up every 10 points Actually, we're not dividing by zero here. We are asking whether POINTS divided by 10 yields a...
  37. MZ952 MZ952 posted on thread Speeding up every 10 points The modulus function (MOD) finds the integer remainder of a division. So, by asking in the IF st...
  38. MZ952 MZ952 replied to a comment on 3DRacing When (if) the ability to upvote comments comes into play, I'm returning here to upvote this (giv...
  39. MZ952 MZ952 commented on otya window system hole-ee-crap
  40. MZ952 MZ952 posted on thread Def codes for making codes I would've, but I don't quite have any need to atm. I just put the idea of it out there to hea...
  41. MZ952 MZ952 posted on thread Def codes for making codes This thread has got me thinking. We should have a thread like this (perhaps this very thread) w...
  42. MZ952 MZ952 replied to a comment on SIM.3D Well, sprites can be rotated too. Warrior is right I believe. Account for the camera & object ro...
  43. MZ952 MZ952 replied to a comment on Swype Keyboard Perhaps you're right.
  44. MZ952 MZ952 edited page Swype Keyboard Swype has been updated to make amends for the problems it had the last runaround. The algorithm...
  45. MZ952 MZ952 replied to a comment on Swype Keyboard Yeah, that was thought of as well. I had actually wrote some code that automatically mapped out...
  46. MZ952 MZ952 replied to a comment on Swype Keyboard *theoretically not possible. Try swiping across that keyboard, perhaps run a little while loop a...
  47. MZ952 MZ952 replied to a comment on Swype Keyboard Thanks! It might just be buggy. My current working version is pretty stable with 10k words. The...
  48. MZ952 MZ952 replied to a comment on Swype Keyboard My current working version (not yet updated) has cake and cakes.
  49. MZ952 MZ952 edited comment on Swype Keyboard Actually, in my testing phase, I found that to be incorrect. Speed remains relatively constant t...
  50. MZ952 MZ952 replied to a comment on Swype Keyboard Actually, in my testing phase, I found that to be incorrect. Speed remains relatively constant t...

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