? snail_ ● SmileBASIC Source User

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snail_

snail_

Helper Received for being very helpful around SmileBASIC Source Achievements OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! Night Person I like the quiet night and sleep late. Express Yourself Amazing Contributor Someone thinks I'm an awesome person who has done so much for the community! Achievements Third Year My account is over 3 years old Website Avatar Taboo I didn't change my avatar for 180 days Website First Day Joined on the very first day of SmileBASIC Source Website Helper Received for being very helpful around SmileBASIC Source Achievements Second Year My account is over 2 years old Website Forum Leader Hidden Achievements Avatar Embargo I didn't change my avatar for 90 days Website First Week Joined in the very first week of SmileBASIC Source Website OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Query Denied Hidden Easter Eggs Disguised Hidden Website Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs First Month Joined in the very first month of SmileBASIC Source Website smilebasic research hobbyist https://ajc2.xyz https://github.com/ajc2

Submitted Programs (7):

Submitted Resources (6):

  1. snail_ snail_ commented on Ez-Launcher If you're going to put a multipage comment header, you could at least put it in a separate file...
  2. snail_ snail_ deleted comment on Random Numbers Reason: oops
  3. snail_ snail_ replied to a comment on Random Numbers My first test method was wrong because I can't properly review my own code and I made a mistake....
  4. snail_ snail_ replied to a comment on Random Numbers Additionally, the RNGs on Wii U and 3DS produce different outputs. This is much less of a surpri...
  5. snail_ snail_ edited comment on Random Numbers It's worth noting that for the same seed, each of the 8 generators will produce a different outp...
  6. snail_ snail_ commented on Random Numbers It's worth noting that for the same seed, each of the 8 generators will produce a different outp...
  7. snail_ snail_ replied to a comment on Turtle library + Anti-aliased line library Try using this library https://smilebasicsource.com/page?pid=518
  8. snail_ snail_ replied to a comment on Solid Gunner Complete I would definitely disagree that "most games" use WAIT 1, pretty much every good game I've playe...
  9. snail_ snail_ commented on Solid Gunner Complete Overall this is solid, but I feel like you should at least show the ships at the ship select.
  10. snail_ snail_ commented on Solid Gunner Complete what Also I wouldn't consider EXTEND to be a grammatical error since it's very common termi...
  11. snail_ snail_ edited a post on thread SmileBASIC Magazine Copy of Solid Gunner SmileBASIC doesn't store files as executable bytecode (as far as we're aware,) it just convert...
  12. snail_ snail_ posted on thread SmileBASIC Magazine Copy of Solid Gunner SmileBASIC doesn't compile anything, it just converts source into a syntax tree before it runs...
  13. snail_ snail_ posted on thread SmileBASIC Magazine Copy of Solid Gunner TSOLIDGUNNER appears to be obfuscated; I can't read any of it even though it appears to be a val...
  14. snail_ snail_ edited a post on thread SmileBASIC Magazine Copy of Solid Gunner I have the app installed and the solidgunner version number is listed as R1.2. Unless there's so...
  15. snail_ snail_ posted on thread SmileBASIC Magazine Copy of Solid Gunner I have the app installed and the solidgunner version number is listed as R1.2. Unless there's so...
  16. snail_ snail_ posted on thread Nintendo Switch Discussion that's a fair thought but they also released SOLIDGUNNER-R (revision) alongside this thing so
  17. snail_ snail_ posted on thread Nintendo Switch Discussion I've never seen it mentioned anywhere but HARDWARE is 3 on PiSTARTER, so Switch is likely 4 (ass...
  18. snail_ snail_ posted on thread SmileBASIC Magazine Copy of Solid Gunner Well then I guess we have to dig for a Japanese person to get the app from, or have someone buy...
  19. snail_ snail_ posted on thread SmileBASIC Magazine Copy of Solid Gunner Just so you know the original Solid Gunner is still available at they key JD2EE2QV. It's safe to...
  20. snail_ snail_ posted on thread SmileBASIC Magazine Copy of Solid Gunner I'm also looking for dumps of SmileBASIC Magazine but for a different reason
  21. snail_ snail_ posted on thread SmileBASIC for Wii U - "Official" Megathread This was attempted (alongside a multitude of other strategies) and nothing has worked. The man...
  22. snail_ snail_ posted on thread SmileBASIC for Wii U - "Official" Megathread Does anyone know how on earth you're supposed to load a custom 16x16 font in BIG? Is it even pos...
  23. snail_ snail_ replied to a comment on Super Bearland 2.0.0 These are all fair points about the notes tab that I didn't really think about. I still think so...
  24. snail_ snail_ posted on thread Feature Requests yeah this was exactly my interpretation of the concept. actually making it happen is difficult...
  25. snail_ snail_ replied to a comment on Super Bearland 2.0.0 Additionally the button mapping in WUMPUS is wrong. The icon is an up arrow but A is the shoot b...
  26. snail_ snail_ replied to a comment on Super Bearland 2.0.0 I'm not sure why you had to remove the Hide Notes option to add the scanline toggle; I expected...
  27. snail_ snail_ edited a post on thread Feature Requests There isn't really a point to including an interpreter for demonstrative purposes if it's purp...
  28. snail_ snail_ posted on thread Feature Requests There isn't really a point to including an interpreter for demonstrative purposes if it's pusp...
  29. snail_ snail_ posted on thread Feature Requests neither party would be very happy
  30. snail_ snail_ posted on thread Feature Requests "Running SB on posts" basically boils down to "hosting a full SB interpreter" and idk if SmileBo...
  31. snail_ snail_ created a new page: Timing Sources There are multiple ways of keeping track of time in SmileBASIC, each with its own purpose, benef...
  32. snail_ snail_ edited a post on thread 🅱️ode 🅱️ritique this should work: ON value*value AND VAL("&H8"+"0"*7) GOTO @POS,@NEG
  33. snail_ snail_ posted on thread 🅱️ode 🅱️ritique this should work: ON value*value AND &H80000000 GOTO @POS,@NEG
  34. snail_ snail_ posted on thread Nintendo Switch Discussion side-rant about bits The bit wars are overrated. SB has 16-bit color, 32-bit ints, and 64 bit...
  35. snail_ snail_ posted on thread File types The PTC manual actually did a pretty good job of making this distinction clear; the actual files...
  36. snail_ snail_ posted on thread GRP2 and GRP3 mystery they were lazy
  37. snail_ snail_ posted on thread GRP2 and GRP3 mystery Because you can use any graphic page for drawing and displaying images. SBGED is programmed to...
  38. snail_ snail_ posted on thread Nintendo Switch Discussion http://smilebasic.com/petc4/ Official website
  39. snail_ snail_ posted on thread GRP2 and GRP3 mystery The reason you're given two extra pages is for page flip buffering and scratch spaces for drawin...
  40. snail_ snail_ replied to a comment on Village PTC technically yes, technically no.
  41. snail_ snail_ replied to a comment on Village PTC It's not really a full emulation, but a code conversion tool + middleware to adapt the PTC envir...
  42. snail_ snail_ commented on VSYNC versus WAIT There are three pages about this
  43. snail_ snail_ edited page snail_ Grab Bag new key: old one was rejected for some reason
  44. snail_ snail_ posted on thread Cloud Saves & SB on Switch You can download programs you've uploaded to the server but otherwise nothing else is recoverabl...
  45. snail_ snail_ posted on thread Nintendo Switch Discussion You're allowed to call it a web browser so long as you also call Android System WebView a web...
  46. snail_ snail_ posted on thread Nintendo Switch Discussion Do we know what the program kill method is this time? Really toggles my noggin. I assume the...
  47. snail_ snail_ posted on thread Can RNDF() return 0? If we assume that the source of randomness in SB is a pseudorandom bit generator, then the odds...
  48. snail_ snail_ posted on thread Photoshop + Original Art Thread Remember Finder? This is him now. Feel old yet?
  49. snail_ snail_ posted on thread Photoshop + Original Art Thread alternate version
  50. snail_ snail_ posted on thread 🅱️ode 🅱️ritique This doesnt return a string which could cause an error. Allow me to improve that for you. DEF...

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