NOTE: Sometimes, especially on the first try, attempting to generate a new save will result in a broken map full of garbage textures and flowers and an inventory full of blue flowers, this is a glitch. Simply choose Erase Data and try the world generation again.
Village was created by Randomouscrap98
It was ported using PTC to SB Version 0.3.0 with some manual hand modification by MYCRAFTisbest
The current state of the game as it runs on SmileBasic is far from complete and still fails to duplicate several key features. Most notably, fishing, talking to people in the village, and hourly palette changes based on the time of day.
Several aspects of the graphics are still missing, although it is much more complete than any version released before it and is playable.
Things you can do in this version
Walking/running (hold B to run)
Pick up flowers/pull weeds (Y)
Pick fruit (A)
Use tools (A when tool is selected)
Place decorative objects (A when object is selected)
Plant trees (A when facing hole and holding fruit/seeds)
Buy and sell items in the shop
Uses a single save file (as a GRP)
Time "passes" per day, so trees and weeds will grow while flowers will wilt. Trees take 4 days to fully grow, and 2 days to regrow fruit/seeds.
Catch bugs
Dig up ores
Water flowers
Store extra items at your house
Store extra money at your house
Browse a catalog of decorative items
Keep a journal showing the stuff you've found.
Use the Hammer to reclaim decorative objects, use the Axe to chop down trees, and use the Shovel to dig holes and retrieve certain items from the ground that normally cannot (like weeds and stumps). Use the fishing pole to catch the fish you see in the river. Use the net to catch bugs. Use the watering can to bring back wilted flowers.
Press
Start Select to save, otherwise your progress will be lost
Statues placed and their music played.
Share items with friends by sending them between systems using the old tree (3DS to 3DS only, cannot send items from PTC version)
Change your character's color (does not persist through saves currently)
Both the bug catching and ore collecting journals can be easily completed now giving you objective to playing. Where before it was a buggy proof of concept, now it is truly a game.
The final screenshot is from the project page on the PTC forums and is there to show how the game should look if it were running on original hardware/software.
A list of all current bugs and issues will appear when starting the game.
Also please note, to save (normally pressing start) you can press select, however this will also take a screenshot of the game.
PTC to SB is in need of help and support. Please consider helping the project and contributing your own work.
Original description
Village is a game without any sort of goals, much like Animal Crossing. You simply wander around a randomly generated village digging holes, planting trees and flowers, and placing decorative objects (like that lamppost next to the river). Of course, these things require money, so you'll have to find things to sell. Currently you can make money by farming trees, going fishing, catching bugs, and digging up ores. You can also play games with other NPC villagers and send items to your friends!
Instructions:
Randomly generated villages
Walking/running (hold B to run)
Pick up flowers/pull weeds (Y)
Pick fruit (A)
Use tools (A when tool is selected)
Place decorative objects (A when object is selected)
Plant trees (A when facing hole and holding fruit/seeds)
Buy and sell items in the shop
Play games with NPCs
Change your character's color
Time "passes" per day, so trees and weeds will grow while flowers will wilt. Trees take 4 days to fully grow, and 2 days to regrow fruit/seeds.
Day/night cycle
Uses a single save file (as a GRP)
Go fishing
Catch bugs
Dig up ores
Water flowers
Build bridges
Store extra items at your house
Store extra money at your house
Browse a catalog of decorative items
Keep a journal showing the stuff you've found.
Take GRP screenshots with L+R (together)
Place pathways to make your village look fancy
Use the Hammer to reclaim decorative objects, use the Axe to chop down trees, and use the Shovel to dig holes and retrieve certain items from the ground that normally cannot (like weeds and stumps). Use the fishing pole to catch the fish you see in the river. Use the net to catch bugs. Use the watering can to bring back wilted flowers.
Press
Start Select to save, otherwise your progress will be lost
Notes:
http://smilebasicsource.com/page?pid=713