? spaceturtles ● SmileBASIC Source User

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spaceturtles

spaceturtles

Video Games I like to play video games! Hobbies Avatar Block I didn't change my avatar for 30 days. Website Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website First Year My account is over 1 year old Website OSP Contest 2 Contest Participant I participated in the second SmileBASIC Source OSP Contest! RNG Hidden Easter Eggs Deep Sleep Hidden Website Forum Contributor Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website "no one wants your bootleg snake" - Lumage https://www.revolvy.com/main/index.php?s=Two-toed%20earless%20skink&nojs=1 [u]test[/u]

Submitted Programs (5):

  1. spaceturtles spaceturtles commented on Linear Algebra Toolkit Nice, something I can use for my math tests!
  2. spaceturtles spaceturtles replied to a comment on R-OS Bee, The Definitive R-OS with a Fresh Coat of Bees. you spam your activity :p
  3. spaceturtles spaceturtles posted on thread Feature Requests How about a badge to users for the !best ideas
  4. spaceturtles spaceturtles posted on thread Petit Computer Thread I probably caught a glimpse of the page once but I may have been busy idk Installing it right...
  5. spaceturtles spaceturtles posted on thread Petit Computer Thread Huh never noticed that existed, does look far better than pmodem. Carry on
  6. spaceturtles spaceturtles posted on thread Petit Computer Thread To legitimately get a copy of sb for use with citra you'd have to have cfw so you can copy a c...
  7. spaceturtles spaceturtles posted on thread Petit Computer Thread You could also try using citra too
  8. spaceturtles spaceturtles edited a post on thread sprite rotation question Thanks problem solved
  9. spaceturtles spaceturtles posted on thread sprite rotation question Thanks problem solved
  10. spaceturtles spaceturtles posted on thread sprite rotation question Didn't realize their was an answer until yesterday. I tried it out but the sprite just shakes...
  11. spaceturtles spaceturtles replied to a comment on Full Hotel Mario intro cutscene in SmileBASIC last I knew it exists in Mario Teaches Typing 2 ∞
  12. spaceturtles spaceturtles replied to a comment on PaintTool 「juhsy」Ver208n Yeah you'd have to dig around the code and replace the dlc functions with slower free equivalents
  13. spaceturtles spaceturtles posted on thread Feature Requests If it were somehow to happen accidently which would be unlikely either an admin will notice th...
  14. spaceturtles spaceturtles posted on thread Feature Requests Uh how would you get past the flagging process accidently? If a post was accidently flagged an...
  15. spaceturtles spaceturtles replied to a comment on PaintTool 「juhsy」Ver208i Necessary for quick array processing
  16. spaceturtles spaceturtles posted on thread Nintendo Switch Discussion why is this page again?
  17. spaceturtles spaceturtles commented on PaintTool 「juhsy」Ver207d Did a good job with all the screenshots. Too bad I don't have the dlc to try it out
  18. spaceturtles spaceturtles edited a post on thread Nintendo Switch Discussion I'm sure it would have been easier to type 10.99$ by itself
  19. spaceturtles spaceturtles posted on thread Nintendo Switch Discussion I'm sure it would have been easier to type 10.99$ by itself
  20. spaceturtles spaceturtles created a new thread: sprite rotation question How do you rotate a sprite to a direction without it taking "the long way around"? Here's my...
  21. spaceturtles spaceturtles commented on one small but very angry boyo Reminds me of that old alley cat toy somehow
  22. spaceturtles spaceturtles posted on thread Nintendo Switch Discussion Whoaa really?
  23. spaceturtles spaceturtles deleted a post on thread Nintendo Switch Discussion Reason: bacon
  24. spaceturtles spaceturtles replied to a comment on Worm Demo by spaceturtles Yeah old medieval dragons often were shown as fire breathing snakes of some kind, smileboom prob...
  25. spaceturtles spaceturtles posted on thread Development/Bugreports for Windows 3DS Professional I guess that's what happens if you take things too seriously
  26. spaceturtles spaceturtles replied to a comment on R-OS Saturn Bee, The Fastest R-OS with a Fresh Coat of Bees. You'd give a 5/5 if it had a bee for each star?
  27. spaceturtles spaceturtles edited comment on R-OS Saturn Bee, The Fastest R-OS with a Fresh Coat of Bees. If you look at it you'll see Luigi is looking into the circled r out through the o at a couple b...
  28. spaceturtles spaceturtles commented on R-OS Saturn Bee, The Fastest R-OS with a Fresh Coat of Bees. If you look at it you'll see Luigi is looking into the circled r and his face is seen looking ou...
  29. spaceturtles spaceturtles posted on thread Development/Bugreports for Windows 3DS Professional Heh got my emulator to work now I just need to make a compiler and finish the dos thingy
  30. spaceturtles spaceturtles replied to a comment on Halloween Game ™ Everyone stop commenting then
  31. spaceturtles spaceturtles replied to a comment on Halloween Game ™ reeee™
  32. spaceturtles spaceturtles replied to a comment on No "S" Challenge (moved) Oh okay but code can be put into another slot and executed
  33. spaceturtles spaceturtles replied to a comment on No "S" Challenge (moved) 'Banned
  34. spaceturtles spaceturtles edited a post on thread Development/Bugreports for Windows 3DS Professional You just dug up his secrets so now you must pay the price resulting in you looking forward to...
  35. spaceturtles spaceturtles posted on thread Development/Bugreports for Windows 3DS Professional You just dug up his secrets so now you must pay the price resulting in you looking forward to...
  36. spaceturtles spaceturtles posted on thread A game that everyone wants. Yeah that would be cool, there don't seem to be any clones here
  37. spaceturtles spaceturtles edited a post on thread Poll thread: How old are you and what programming languages do you have experience with? Same age as before and I know Java, C++, sb, lua, and an assembly thingy I made up for my emulat...
  38. spaceturtles spaceturtles replied to a comment on Windows 3DS Professional Yeah that
  39. spaceturtles spaceturtles posted on thread Development/Bugreports for Windows 3DS Professional I can't read annoy spam
  40. spaceturtles spaceturtles edited comment on JT-OS (JUPITER-OS) I can't find its key anymore so it may have to be re-uploaded. If anyone thinks they can find it...
  41. spaceturtles spaceturtles replied to a comment on JT-OS (JUPITER-OS) I can't find its key anymore so it may have to be re-uploaded. If anyone thinks they can find it...
  42. spaceturtles spaceturtles edited comment on JT-OS (JUPITER-OS) I think that star trek game would make a nice addition Edit, the game doesn't appear to be on...
  43. spaceturtles spaceturtles replied to a comment on JT-OS (JUPITER-OS) I think that star trek game would make a nice addition
  44. spaceturtles spaceturtles posted on thread Development/Bugreports for Windows 3DS Professional Oh k, putting them in the lib would make it more modular if you want that. To make a BSOD or w...
  45. spaceturtles spaceturtles posted on thread Development/Bugreports for Windows 3DS Professional I'd leave them as a GRPF
  46. spaceturtles spaceturtles posted on thread Nintendo Switch Discussion Tables are basically fancy arrays and look up object orientated programming
  47. spaceturtles spaceturtles posted on thread Nintendo Switch Discussion I just want oop SB
  48. spaceturtles spaceturtles replied to a comment on Rio de Julho Oops there goes the White House
  49. spaceturtles spaceturtles edited a post on thread 3D projection DEF DRAW_WIRE_RECTPRISM GLINE 200-8,120-8,200+8,120-8,#RED GLINE 200-8,120+8,200+8,120+8,#RE...
  50. spaceturtles spaceturtles posted on thread 3D projection DEF DRAW_WIRE_RECTPRISM GLINE 200-8,120-8,200+8,120-8,#RED GLINE 200-8,120+8,200+8,120+8,#RE...

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