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Village PTC

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MYCRAFTisbestCreated:
Download:D3B4V8HV
Version:0.3.0(2.0.1)Size:1846374B

NOTE: Sometimes, especially on the first try, attempting to generate a new save will result in a broken map full of garbage textures and flowers and an inventory full of blue flowers, this is a glitch. Simply choose Erase Data and try the world generation again.

Village was created by Randomouscrap98 It was ported using PTC to SB Version 0.3.0 with some manual hand modification by MYCRAFTisbest The current state of the game as it runs on SmileBasic is far from complete and still fails to duplicate several key features. Most notably, fishing, talking to people in the village, and hourly palette changes based on the time of day. Several aspects of the graphics are still missing, although it is much more complete than any version released before it and is playable.

Things you can do in this version

Walking/running (hold B to run) Pick up flowers/pull weeds (Y) Pick fruit (A) Use tools (A when tool is selected) Place decorative objects (A when object is selected) Plant trees (A when facing hole and holding fruit/seeds) Buy and sell items in the shop Uses a single save file (as a GRP) Time "passes" per day, so trees and weeds will grow while flowers will wilt. Trees take 4 days to fully grow, and 2 days to regrow fruit/seeds. Catch bugs Dig up ores Water flowers Store extra items at your house Store extra money at your house Browse a catalog of decorative items Keep a journal showing the stuff you've found. Use the Hammer to reclaim decorative objects, use the Axe to chop down trees, and use the Shovel to dig holes and retrieve certain items from the ground that normally cannot (like weeds and stumps). Use the fishing pole to catch the fish you see in the river. Use the net to catch bugs. Use the watering can to bring back wilted flowers. Press Start Select to save, otherwise your progress will be lost Statues placed and their music played. Share items with friends by sending them between systems using the old tree (3DS to 3DS only, cannot send items from PTC version) Change your character's color (does not persist through saves currently) Both the bug catching and ore collecting journals can be easily completed now giving you objective to playing. Where before it was a buggy proof of concept, now it is truly a game. The final screenshot is from the project page on the PTC forums and is there to show how the game should look if it were running on original hardware/software. A list of all current bugs and issues will appear when starting the game. Also please note, to save (normally pressing start) you can press select, however this will also take a screenshot of the game.

PTC to SB is in need of help and support. Please consider helping the project and contributing your own work.

http://smilebasicsource.com/page?pid=713

Original description Village is a game without any sort of goals, much like Animal Crossing. You simply wander around a randomly generated village digging holes, planting trees and flowers, and placing decorative objects (like that lamppost next to the river). Of course, these things require money, so you'll have to find things to sell. Currently you can make money by farming trees, going fishing, catching bugs, and digging up ores. You can also play games with other NPC villagers and send items to your friends!

Instructions:

Randomly generated villages Walking/running (hold B to run) Pick up flowers/pull weeds (Y) Pick fruit (A) Use tools (A when tool is selected) Place decorative objects (A when object is selected) Plant trees (A when facing hole and holding fruit/seeds) Buy and sell items in the shop Play games with NPCs Change your character's color Time "passes" per day, so trees and weeds will grow while flowers will wilt. Trees take 4 days to fully grow, and 2 days to regrow fruit/seeds. Day/night cycle Uses a single save file (as a GRP) Go fishing Catch bugs Dig up ores Water flowers Build bridges Store extra items at your house Store extra money at your house Browse a catalog of decorative items Keep a journal showing the stuff you've found. Take GRP screenshots with L+R (together) Place pathways to make your village look fancy Use the Hammer to reclaim decorative objects, use the Axe to chop down trees, and use the Shovel to dig holes and retrieve certain items from the ground that normally cannot (like weeds and stumps). Use the fishing pole to catch the fish you see in the river. Use the net to catch bugs. Use the watering can to bring back wilted flowers. Press Start Select to save, otherwise your progress will be lost

Notes:

http://smilebasicsource.com/page?pid=713

just how I remember

Mycraft is back!

So, I just found a house and realized no one has anything to say. It's just an empty dialog box. Why would anyone leave this beautiful town?

Replying to:MYCRAFTisbest
So, I just found a house and realized no one has anything to say. It's just an empty dialog box. Why would anyone leave this beautiful town?
[ ]

Replying to:MYCRAFTisbest
So, I just found a house and realized no one has anything to say. It's just an empty dialog box. Why would anyone leave this beautiful town?
i think I'm going to play new leaf instead of this

Replying to:12Me21
just how I remember
Lol. Is this any better?

are you going to perfect this?

Replying to:Z_E_R_O
are you going to perfect this?
I don't know if I would go as far to say perfect but there is intention to improve it at least to the point where everything is fully playable. In fact, the current unreleased version is close due to a change in how palette emulation works. It has corrected issues with the corrupt world generation and fishing (since village uses a GRP with colors on it to save data). The sprites also change color based on time of day. On the file conversion side of things, the dialog file has been properly converted over as well so the people in the town now speak. This has yet to be released because of issues with the way village changes its graphics palette which is currently not emulated properly causing colors to appear wrong. Once I have time to fix this, it will be released.

Replying to:Z_E_R_O
are you going to perfect this?
It's amazing that Smilebasic has an emulator at all so props to you. Great job, and just take your time.

Replying to:Z_E_R_O
are you going to perfect this?
It's not really a full emulation, but a code conversion tool + middleware to adapt the PTC environment to the SB one (like Wine, I guess.) Not to diminish the work though, it's not easy to do (which is why it is far from complete.)

Replying to:Z_E_R_O
are you going to perfect this?
So is it a port?

Replying to:Z_E_R_O
are you going to perfect this?
technically yes, technically no.

Here's a large problem: selling things at the shop doesn't work because you need to press START. Other than that, this is pretty neat. I'd love to see this be improved, as this was such a nice game, and it would be great to play more.

Replying to:Guzzler
Here's a large problem: selling things at the shop doesn't work because you need to press START. Other than that, this is pretty neat. I'd love to see this be improved, as this was such a nice game, and it would be great to play more.
Pressing SELECT after installing 3.6.0 should work for that.

Would it be better to use XSCREEN 4 for this?