Site Update 9-2-17: You may have noticed the huge pile of edits. This was done so your forum miiverse screenshots won't become broken links when miiverse shuts down. I replaced them with links to a local SBS copy. Later, the same will be done for comments and pages. If you post new screenshots between now and miiverse's shutdown, we'll try to catch them.I was wondering why I had 42 notifications (including ones that aren't edits) 😂.
Site Updates [OLD]
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Site Update 9-2-17:
You may have noticed the huge pile of edits. This was done so your forum miiverse screenshots won't become broken links when miiverse shuts down. I replaced them with links to a local SBS copy.
Later, the same will be done for comments and pages. If you post new screenshots between now and miiverse's shutdown, we'll try to catch them.
Thanks for your hard work! I will miss MiiVerse but I am glad you are working on a way to preserve a small part of it.
I am waiting to see just how broken Super Mario Maker (Wii U) becomes once MiiVerse is removed. I'm guessing that you will no longer be able to earn extra uploads, or be able to view where people died in the level. The only benifit is that levels won't be deleted anymore. Since likes are disabled. But that would also mean there will no longer be new levels to 100 Mario run Ect.
However a broken Mario Maker makes for a slightly less crowded "Maker" Market, with more room for indies developers to aim for that gap. :)
Thanks for your hard work! I will miss MiiVerse but I am glad you are working on a way to preserve a small part of it. I am waiting to see just how broken Super Mario Maker (Wii U) becomes once MiiVerse is removed. I'm guessing that you will no longer be able to earn extra uploads, or be able to view where people died in the level. The only benifit is that levels won't be deleted anymore. Since likes are disabled. But that would also mean there will no longer be new levels to 100 Mario run Ect. However a broken Mario Maker makes for a slightly less crowded "Maker" Market, with more room for indies developers to aim for that gap. :)Super Mario Maker will continue to function after the Miiverse shutdown. This is on Nintendo's site.
Miiverse will continue to function after the Miiverse shutdown. This is on Nintendo's site.No. This post and this page go over everything, including that Miiverse will no longer be accessible at all by 3DS, Wii U, or browser, and that games will lose Miiverse functionality due to the service shutting down. That said, uploading levels will still be possible in Mario Maker, and I imagine likes will still be around too. It sounds like it's just comments that are getting removed.
I am waiting to see just how broken Super Mario Maker (Wii U) becomes once MiiVerse is removed. I'm guessing that you will no longer be able to earn extra uploads, or be able to view where people died in the level. The only benifit is that levels won't be deleted anymore. Since likes are disabled. But that would also mean there will no longer be new levels to 100 Mario run Ect. However a broken Mario Maker makes for a slightly less crowded "Maker" Market, with more room for indies developers to aim for that gap. :)I think only comments are getting removed. Everything else should work, as I don't think that stuff relies on Miiverse. But the removal of comments is still big, however.
... How did I manage to make that blunder? (Don't post early in the morning while just woken up, kids.) Anyway, what you said was what I tried to say.Miiverse will continue to function after the Miiverse shutdown. This is on Nintendo's site.No. This post and this page go over everything, including that Miiverse will no longer be accessible at all by 3DS, Wii U, or browser, and that games will lose Miiverse functionality due to the service shutting down. That said, uploading levels will still be possible in Mario Maker, and I imagine likes will still be around too. It sounds like it's just comments that are getting removed.
9/20/2017:
I made it easier to "block" or "replace" user avatars across the entire website. Simply enter a short piece of css into your custom css.
For example, if you wanted to replace my avatar with http://kland.smilebasicsource.com/i/mlqzw.png, you would add the following to your custom css:
img[data-uid="2"], img[data-id="000002"]
{
content:url("http://kland.smilebasicsource.com/i/mlqzw.png");
}
Note that the img[data-id="000002"] requires 6 digits with leading zeros. It is ONLY necessary if you also want to replace the image that shows up in the searchbar; you don't need it otherwise.
Site update 3/21/2018:
You can now compose and send animations in chat. The animations have the following features:
- A list of frames shows up on the left of your chatdraw. You can create new frames with the + button at the top left, and swap through them with the up/down arrow keys
- You can set the frame timeout for each frame with the input next to the "new frame" button
- The button with the 0 on it enables the lightbox. The number is how many previous frames to display underneath
- You can send individual frames the same as usual, but to send the whole animation, press the send button at the top left above the frame list
- Enable or disable looping with the arrow/loop button above the frame list. The animation remembers this setting if you post in chat, so make sure it is set appropriately before you send.
- You can save and load your animations with the controls at the bottom of the frame list.
Received error response from chat: Command error: "/drawsubmit ([object MouseEvent])AA18ZXTt/DFOS1b0c17Pd/wYUcSaWeRZVdTbXfQ408y62+x519zwwAIBAJoNAAFOiJDjak4NJqyAKhKEgAKCtAaZq4AFQ6o3QFBDYU7Xl8LNKzepXdD0LOchXVR2alPPY35SKqvI0igCqpiEOYTERZrH2VMogybSpqTTawFmZWvRZOdRZBnTF+aCJVFmVlNXlIDUUdaUV9cCN5M20XbkNbQyFvEPDI6Nj4xOTU9Mzs3PzC4tLGAD/a6ArYCsAIEA" was not recognized. Maybe something was misspelled, or you were missing arguments
Javascript is a great language...