? ProKuku ● SmileBASIC Source User

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ProKuku

ProKuku

Avatar Taboo I didn't change my avatar for 180 days Website First Year My account is over 1 year old Website Pokemon Is Awesome! I love Pokemon! Express Yourself Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website End of 2017 Contest Participant I participated in the SmileBASIC Source End of 2017 Contest! Programming Contest OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website Forum Contributor Hidden Achievements Disguised Hidden Website Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs I have no emotions. But if any leak out, just remember that it's all in your head, because emotions can't leak out of somebody; that would be weird. Uhh, start listening to A7X more often. If you wanna add me on your friend’s list, pm me and I’ll probably reply, depending on whether you’re DSM or not.

Submitted Programs (3):

  1. ProKuku ProKuku posted on thread mutiple ramdom sprites and collision I put “ 'player sprite” in the code so that you could choose whichever sprite you want the playe...
  2. ProKuku ProKuku edited a post on thread mutiple ramdom sprites and collision OK, that’s easy to do. ACLS SPSET 0, 'player sprite SPCOL 0 rndmX = RND(100) 'the 100...
  3. ProKuku ProKuku posted on thread mutiple ramdom sprites and collision OK, that’s easy to do. ACLS SPSET 0, ‘player sprite SPCOL 0 rndmX = RND(100) 'the 100...
  4. ProKuku ProKuku posted on thread mutiple ramdom sprites and collision You want the Randomly placed sprites to disappear when they collide with each other? I’m sor...
  5. ProKuku ProKuku posted on thread Wav file There’s a handy little “EDIT” button on the bottom of any posts you make, in case you want to fi...
  6. ProKuku ProKuku edited a post on thread mutiple ramdom sprites and collision ACLS rndmX = RND(100) 'the 100 in parentheses is the maximum value the random variable can...
  7. ProKuku ProKuku posted on thread mutiple ramdom sprites and collision ACLS rndmX = RND(100) ‘the 100 in parentheses is the maximum value the random variable can...
  8. ProKuku ProKuku posted on thread mutiple ramdom sprites and collision Could you clarify what you mean in this message? The fact that there isn’t any punctuation is...
  9. ProKuku ProKuku posted on thread I think I know why the latest contest's results were horrible.
  10. ProKuku ProKuku edited a post on thread I think I know why the latest contest's results were horrible. I agree with you; I personally liked Galaxy Nommer and Warm Descent more than the winning games,...
  11. ProKuku ProKuku posted on thread I think I know why the latest contest's results were horrible. I agree with you; I personally liked Galaxy Nommer and Warm Descent more than the winning games,...
  12. ProKuku ProKuku posted on thread Summer Programming Contest 2018 So is it time to think about the next contest, since this one was so small, or should it wait a...
  13. ProKuku ProKuku edited a post on thread Summer Programming Contest 2018 Congratulations Nathaniel and 12Me!
  14. ProKuku ProKuku posted on thread Summer Programming Contest 2018
  15. ProKuku ProKuku posted on thread Summer Programming Contest 2018 If you mean it’s unpopular from lack of submissions, then you need to go look at the ‘submissi...
  16. ProKuku ProKuku posted on thread Pi STARTER, a version of SmileBASIC for the Raspberry Pi Ok, I just checked out what Raspberry pi and pasocom mini were. makes a lot more sense now lol...
  17. ProKuku ProKuku posted on thread PiStarter, a SmileBASIC and Raspberry Pi kit Is this going to be on the 3ds? Just checking to be sure.
  18. ProKuku ProKuku edited comment on Simple Trigonometry for Game Programming (SmileBASIC edition) “< to be continded” *six months later* Hmmm
  19. ProKuku ProKuku commented on Simple Trigonometry for Game Programming (SmileBASIC edition) < to be continded *six months later* Hmmm
  20. ProKuku ProKuku posted on thread Screenshots without Miiverse Bodacious
  21. ProKuku ProKuku posted on thread Screenshots without Miiverse I find it odd that it says “SmileBASIC Update Ver. 3.5.2” while it has 3.6.0 on the icon.
  22. ProKuku ProKuku posted on thread Summer Programming Contest 2018 Well shoot, I’m not going to be able to work on anything until July 5th... Guess that means a lo...
  23. ProKuku ProKuku edited comment on Petit Alchemy I’m excited to see what you make. The extra elements are definitely going to be the best part....
  24. ProKuku ProKuku replied to a comment on Petit Alchemy I’m excited to see what you make. The extra elements are definitely going to be the best part....
  25. ProKuku ProKuku replied to a comment on Celestrium 0.93 *gags* Toad has a point?? Has the world gone mad? Oh... I suppose he does actually.
  26. ProKuku ProKuku replied to a comment on Celestrium 0.93 How would a new page create a better space for people to gather resources? Everything is in this...
  27. ProKuku ProKuku edited comment on Celestrium v.94 6/15/18: AfterWar page created by ProKuku; original page owned by Picy: "I am making a new page...
  28. ProKuku ProKuku commented on Celestrium v.94 6/15/18: AfterWar page created by ProKuku; original page owned by Picy: "I am making a new page...
  29. ProKuku ProKuku replied to a comment on AfterWar (In testing currently) Err, thanks for the review. As you said, it is in testing still, so i wasn’t exactly expecting a...
  30. ProKuku ProKuku replied to a comment on Celestrium 0.93 Well I kinda assumed it was dead since it’s said that 0.94 is at 9% completion for a couple mont...
  31. ProKuku ProKuku replied to a comment on Celestrium 0.93 Wow, congrats to you. Too bad it never made it to 1.0 though, it sounded like it would’ve been e...
  32. ProKuku ProKuku edited a post on thread Screenshots without Miiverse Omg I... stopped thinking... over a month ago... and now... there will be another official... ex...
  33. ProKuku ProKuku edited a post on thread Unofficial Summer Terror Contest. idk if you’ve seen already, but the new update is actually going to come to America and possibly...
  34. ProKuku ProKuku posted on thread Unofficial Summer Terror Contest. idk if you’ve seen already, but the new update is actually going to come to America and possibly...
  35. ProKuku ProKuku posted on thread pbagrfg cbyyf 13 (serious replies only) If a person were to serve on the judging committee, would they still be allowed to submit their...
  36. ProKuku ProKuku posted on thread Screenshots without Miiverse Omg I can’t believe it’s actually coming! I stopped thinking it would ever come over a month ago...
  37. ProKuku ProKuku replied to a comment on AfterWar (In testing currently) Ohhhhhhh, I get it now. Yeah I’m lazy with correcting my mistakes lol.
  38. ProKuku ProKuku replied to a comment on AfterWar (In testing currently) Wut
  39. ProKuku ProKuku posted on thread Giant Sprites SPSCALE (id, Multiplier x, Multiplier y) enlarges any sprite to the size you want. I'm not sure...
  40. ProKuku ProKuku commented on FLIGHT-less I’m surprised this only got 7 upvotes. It definitely deserves more.
  41. ProKuku ProKuku replied to a comment on 3DRacing Umm, lumage already showed me (after a few tries...) in chat, but thanks I guess.
  42. ProKuku ProKuku edited page AfterWar (In testing currently) Update info in notes
  43. ProKuku ProKuku posted on thread CALL SPRITE I saw that post already, it just wasn’t as in-depth as I was wanting. Thanks anyway for the so...
  44. ProKuku ProKuku created a new thread: CALL SPRITE I’d like to know how to use CALL SPRITE, along with commands that go with it like SPFUNC and CAL...
  45. ProKuku ProKuku edited page AfterWar (In testing currently) I am making a new page for AfterWar so that I can have control of it while restarting its develo...
  46. ProKuku ProKuku replied to a comment on AfterWar Development test version. didn’t you read what swanbot put in the description? That’s happening in a week
  47. ProKuku ProKuku posted on thread Unofficial Summer Terror Contest. Idk, 100+ days is definitely enough time to make a good game, but 2-3 months would already be e...
  48. ProKuku ProKuku replied to a comment on AfterWar Development test version. Nonono, not rip, Just tptocop (transport page to other creator of project). If anything, this is...
  49. ProKuku ProKuku posted on thread Unofficial Summer Terror Contest. This sounds like a cool thing, since there’s likely not going to be another official contest, bu...
  50. ProKuku ProKuku replied to a comment on AfterWar (In testing currently) Like I said in the discussion thread, I think you could really help with the making of AW, so yo...

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