LoginLogin

Feature Requests [OLD]

Root / Site Discussion / [.]

🔒
NeatNitCreated:
What about User Roulette? A chat game like cgame or coinx, where a user start a lobby to play russian roulette with other users.
  • A user use a command like /croulette to start a meeting period. On that meeting period, other users will use something like /croulettey to accept the invitation and play. The metting ends if the user that started the meeting decides to, or if it reachs the maximum numbers of players (6).
  • After meeting, users are sort on random order and select the first user, and a key variable is randomized between 0 and 5. Each user will have to use something like /croulette_roll to roll the gun, and /croulette_shot to shot the gun. The idea, at least how i see it, is to check if the user-randomized variable (roll) is equal to the key variable, and trigger an event when shot.
  • When a user gets shot, the game is over. The user who got shot will get banned for 1 hour.
I don't make games out of punishments, sorry. I already said no to this before.

What about User Roulette? A chat game like cgame or coinx, where a user start a lobby to play russian roulette with other users.
  • A user use a command like /croulette to start a meeting period. On that meeting period, other users will use something like /croulettey to accept the invitation and play. The metting ends if the user that started the meeting decides to, or if it reachs the maximum numbers of players (6).
  • After meeting, users are sort on random order and select the first user, and a key variable is randomized between 0 and 5. Each user will have to use something like /croulette_roll to roll the gun, and /croulette_shot to shot the gun. The idea, at least how i see it, is to check if the user-randomized variable (roll) is equal to the key variable, and trigger an event when shot.
  • When a user gets shot, the game is over. The user who got shot will get banned for 1 hour.
I don't make games out of punishments, sorry. I already said no to this before.
Press F to pay respects.

What about User Roulette? A chat game like cgame or coinx, where a user start a lobby to play russian roulette with other users.
  • A user use a command like /croulette to start a meeting period. On that meeting period, other users will use something like /croulettey to accept the invitation and play. The metting ends if the user that started the meeting decides to, or if it reachs the maximum numbers of players (6).
  • After meeting, users are sort on random order and select the first user, and a key variable is randomized between 0 and 5. Each user will have to use something like /croulette_roll to roll the gun, and /croulette_shot to shot the gun. The idea, at least how i see it, is to check if the user-randomized variable (roll) is equal to the key variable, and trigger an event when shot.
  • When a user gets shot, the game is over. The user who got shot will get banned for 1 hour.
I don't make games out of punishments, sorry. I already said no to this before.
i agree, a punishment is bad. how about whoever isnt shot gets some coinx(maybe about 1000)

What about User Roulette? A chat game like cgame or coinx, where a user start a lobby to play russian roulette with other users.
  • A user use a command like /croulette to start a meeting period. On that meeting period, other users will use something like /croulettey to accept the invitation and play. The metting ends if the user that started the meeting decides to, or if it reachs the maximum numbers of players (6).
  • After meeting, users are sort on random order and select the first user, and a key variable is randomized between 0 and 5. Each user will have to use something like /croulette_roll to roll the gun, and /croulette_shot to shot the gun. The idea, at least how i see it, is to check if the user-randomized variable (roll) is equal to the key variable, and trigger an event when shot.
  • When a user gets shot, the game is over. The user who got shot will get banned for 1 hour.
I don't make games out of punishments, sorry. I already said no to this before.
i agree, a punishment is bad. how about whoever isnt shot gets some coinx(maybe about 1000)
1000 coinx is not a lot

What about User Roulette? A chat game like cgame or coinx, where a user start a lobby to play russian roulette with other users.
  • A user use a command like /croulette to start a meeting period. On that meeting period, other users will use something like /croulettey to accept the invitation and play. The metting ends if the user that started the meeting decides to, or if it reachs the maximum numbers of players (6).
  • After meeting, users are sort on random order and select the first user, and a key variable is randomized between 0 and 5. Each user will have to use something like /croulette_roll to roll the gun, and /croulette_shot to shot the gun. The idea, at least how i see it, is to check if the user-randomized variable (roll) is equal to the key variable, and trigger an event when shot.
  • When a user gets shot, the game is over. The user who got shot will get banned for 1 hour.
I don't make games out of punishments, sorry. I already said no to this before.
i agree, a punishment is bad. how about whoever isnt shot gets some coinx(maybe about 1000)
1000 coinx is not a lot
what are coinx? coins? what even are coins on this website?

What about User Roulette? A chat game like cgame or coinx, where a user start a lobby to play russian roulette with other users.
  • A user use a command like /croulette to start a meeting period. On that meeting period, other users will use something like /croulettey to accept the invitation and play. The metting ends if the user that started the meeting decides to, or if it reachs the maximum numbers of players (6).
  • After meeting, users are sort on random order and select the first user, and a key variable is randomized between 0 and 5. Each user will have to use something like /croulette_roll to roll the gun, and /croulette_shot to shot the gun. The idea, at least how i see it, is to check if the user-randomized variable (roll) is equal to the key variable, and trigger an event when shot.
  • When a user gets shot, the game is over. The user who got shot will get banned for 1 hour.
I don't make games out of punishments, sorry. I already said no to this before.
i agree, a punishment is bad. how about whoever isnt shot gets some coinx(maybe about 1000)
1000 coinx is not a lot
what are coinx? coins? what even are coins on this website?
Pretty much just a little chat game for fun.
i wouldn't know because i've never used the chat

a block system.

a block system.
Great idea, then people can finally block you

a block system.
Great idea, then people can finally block you
and i can block prokuku and you

Ban lumage lol

Please keep discussions on the thread topic.

Please keep discussions on the thread topic.
but we should stop arguing admins might say no this is getting annoying so let stop argument

Chatgame ideas that I would actively play: CStock -> Stock trading simulator with daily income commands and ability to trade with others. chex -> Something similar to Swarm Simulator. Runs in the background and you can unlock things. Use /chexpage to view the numbers of what's available and how much everything would cost. renim -> A game where you make choices to get the most resources possible.

we need a theme selection so we can have different themes except when its a holiday. but then we would need themes, too.

Themes already exist. Type sub:dark or sub:blue into the special field on your profile page.

Themes already exist. Type sub:dark or sub:blue into the special field on your profile page.
oh. thx

Themes already exist. Type sub:dark or sub:blue into the special field on your profile page.
Or click the moon/sun at the bottom of the page to switch between dark and light theme

we should be able to turn off notifications for chat rooms not programming questions though. we should also have multiple off topic rooms because one conversation might be too big to have other conversations going on around it, and people might consider it spam to make a pm with everybody on the server.

or you could make a room with the people interested in that topic room notifications are easy enough to ignore, I think

better support for 3ds