Yeah, I looked at the source image to make sure I was seeing it right and it really doesn't look that good. Hopefully they clean it up before release. It needs to have thicker strokes or something, and a lot of it feels "un-uniform".
Now I'm curious how they'll handle the distinction between 8x8 and 16x16 font with the new double-res mode. Will they use the 16x16 font or just have really small 8x8 characters? How will GRPF be handled? So many questions, so little answers.
SmileBoom's response makes it seem like they tried and it was too hard to handle, but it was vague as to the actual intent of the message. It was written and responded to in rather unclear language.
Could you maybe, you know, provide the source? I've spent my entire time for the wiki interpreting unclear translations.
Updated OP with some minor things:
[li]unit changes[/li]
[li]extra detail on Namco DLC[/li]
[li]forgot to talk about DLCOPEN[/li]
[li]MILLISEC[/li]
[li]more sources[/li]
[li]better information on sound DLC[/li]
That info is only for BIG, so yes.
What, do you think SmileBoom is the kind of company to just pull features on us?custom console text colors, remember those?