? Programming Questions ● SmileBASIC Source Forums

Sign In

Register
*Usernames are case-sensitive
Forgot my password
Forums / Programming Questions / 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32
Asking Good Questions; or, Using the Forum for Information 3 post(s) Last post 1 year ago by kitesinpowerlines Help with a Shoot 'Em Up game 6 post(s) Last post 4 hours ago by the_squat1115 Broken collision please help! 6 post(s) Last post 4 hours ago by seggiepants Has anyone knows how to start programming with N#? 9 post(s) Last post 2 days ago by the_squat1115 Simple and fast image compression and decompression 3 post(s) Last post 3 days ago by MZ952 Division by 0 error in my program 8 post(s) Last post 4 days ago by mikl_pls Wav to SB Wav without a PC? 3 post(s) Last post 5 days ago by the_squat1115 Please help, basic error that I can’t solve 3 post(s) Last post 8 days ago by SophCamera Help with a code snippet 3 post(s) Last post 10 days ago by Finnow Using the graphics pages to store data 4 post(s) Last post 14 days ago by 12Me21 GCLIP weird stuff 11 post(s) Last post 19 days ago by random_god help needed with sprite collision! 3 post(s) Last post 20 days ago by ProKuku Rotated Sprite Collision 20 post(s) Last post 21 days ago by random_god GQuestions 3 post(s) Last post 21 days ago by random_god How to make à library 12 post(s) Last post 26 days ago by Heredos IF THEN speed? 8 post(s) Last post 1 month ago by 12Me21 Binary trees? 5 post(s) Last post 1 month ago by MZ952 Making a shooting game. 7 post(s) Last post 1 month ago by seggiepants Touch pad 6 post(s) Last post 1 month ago by 12Me21 Shooting 360 degrees ?! 12 post(s) Last post 2 months ago by seggiepants Popular threads:
  1. Has anyone knows how to start programming with N#?
  2. Help with a Shoot 'Em Up game
  3. Simple and fast image compression and decompression
  4. Broken collision please help!
  5. How do you use the buttons
  6. Grid help
  7. GQuestions
  8. My SB interpreter github is set up (ClassTEST)
  9. Gauging interest - Platforming Engine
  10. Sprite and BG Movement