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Asking Good Questions; or, Using the Forum for Information 3 post(s) Last post 2 years ago by kitesinpowerlines How do you use the buttons 31 post(s) Last post 2 days ago by Lobss How do you round numbers? Smilebasic 3 5 post(s) Last post 4 days ago by bluemonkey1111 How to assign value to every element in array smilebasic3 3 post(s) Last post 6 days ago by bluemonkey1111 load images in sb3 19 post(s) Last post 6 days ago by bluemonkey1111 Converting a string into an integer in Smilebasic 3 3 post(s) Last post 7 days ago by bluemonkey1111 2D arrays 21 post(s) Last post 15 days ago by 12Me21 [SB4] GFILL and ACLS 2 post(s) Last post 26 days ago by snail_ [SB4] GRP and SPSET issues. 8 post(s) Last post 28 days ago by CharredCheese DocWaluigean's Extremely Annoying Millions of Questions 23 post(s) Last post 30 days ago by DocWaluigean SPHITSP Problem! 10 post(s) Last post 1 month ago by Stefano_Lassandro Fuze Basic - First Impressions 44 post(s) Last post 1 month ago by seggiepants Questions about HEX$() 11 post(s) Last post 1 month ago by Giant_Gamer Making a Marble Madness clone, but have some doubts. 23 post(s) Last post 2 months ago by the_squat1115 sprite limite :( 23 post(s) Last post 3 months ago by rando Sidechain Emulation 1 post(s) Last post 3 months ago by rando syntax highlighting 10 post(s) Last post 3 months ago by MZ952 How hard would it be to port a game from assembly 3 post(s) Last post 3 months ago by answer Is it possible to check color code of chars on the text screen? 12 post(s) Last post 3 months ago by kantackistan Smilebasic 4 Questions 5 post(s) Last post 3 months ago by zagg2000 Popular threads:
  1. How do you use the buttons
  2. Collision between two sprites
  3. How do you round numbers? Smilebasic 3
  4. Strange errors with DEF block
  5. How To Make Multiple enemies generate.
  6. Gauging interest - Platforming Engine
  7. How to assign value to every element in array smilebasic3
  8. How the HECK I can make a WAV Recorder up to 3 minutes long!?
  9. How do you use the circle pad?
  10. AND vs &&/OR vs ||