When does the SB come for the Switch? I was wondering.
Nintendo Switch Discussion
PerskaCreated:
https://twitter.com/notohoho/status/1079397891712536576
The maximum screen resolution you can set for programs is 1280x720, and the minimum resolution is 128x128 (or maybe 192x192?). The resolution is the same for both TV and handheld mode.
Cool. I do have SB on my New 3DS, and I don't need it on the Switch. ;)
Do we know what the program kill method is this time? Really toggles my noggin.
I assume the delayed kill is still going to be in and I suspect in the average case we won't be allowed to use + either. Unless they're smart and make it a button combo this time around you need a kill button on single joycon, so that would have to be +/-.
Of course I suspect the set of available inputs to change based on controller. +/- might be unavailable on single, but for dual/procon + might be available with - being the kill button. And of course, we know the Switch has a proper Capture button so no "select to screenshot" boyz this time.
You're allowed to call it a web browser so long as you also call Android System WebView a web browser.The point was that snail said that the switch didn't have a web browser even though the switch clearly does. Also, cool idea.But...doesn't that further help snail's point? Apparently they want to keep people from sending HTTP requests everywhere if they won't let you use their app to its full potential. I think it'd be cool to see the ability to upload "server" programs that can run as a module and return/store values on SmileBoom's servers.Do we know that the HTTP API is in this version and not just exclusive to PiStarter? I don't think Nintendo is keen on the idea of people just making HTTP requests to anywhere on their Switch; doesn't even have a web browser.The switch does have an internet browser, it's just you can only use it for Twitter and Facebook.
http://smilebasic.com/petc4/
Official website
That's super cool 😎 This might be useful for a handful of features the Switch has (Motion IR camera, HD rumble, etc.)!
side-rant about bits
The bit wars are overrated. SB has 16-bit color, 32-bit ints, and 64 bit floats. Approaching the length of a machine word as an indicator of raw power, especially in such an abstract environment, is meaningless. Sure the NES had an 8-bit word length but its color palette was certainly less. I wish people would stop saying things like "8-bit game" because it doesn't mean anything.
Anyway the Switch has a 64-bit processor so ints might also be 64 bits wide in SB now, if that means anything to you.
Do The Math
Anyway, 64 bit integers are annoying because there really aren't any situations where they're more useful than 32 bit integers, and you'll just end up using more memory for no reason... Plus, then you won't just be able to safely use doubles for everything, since there are values that can be stored in 64 bit integers but not doubles.
pfft just skip that an go straight for quantum processorsAnyway the Switch has a 64-bit processor so ints might also be 64 bits wide in SB now, if that means anything to you.Can't wait until we reach 512-bit processors. That'll be a while.
How about something that's 6739986666787659948666753771754907668409286105635143120275902562304-bit?pfft just skip that an go straight for quantum processorsAnyway the Switch has a 64-bit processor so ints might also be 64 bits wide in SB now, if that means anything to you.Can't wait until we reach 512-bit processors. That'll be a while.
must be as wide as the moonHow about something that's 6739986666787659948666753771754907668409286105635143120275902562304-bit?pfft just skip that an go straight for quantum processorsAnyway the Switch has a 64-bit processor so ints might also be 64 bits wide in SB now, if that means anything to you.Can't wait until we reach 512-bit processors. That'll be a while.