Nintendo Switch Discussion
PerskaCreated:
@IAmRalsei Are you finished with the Bomberman project? It's been a while. -_-
Alright, hands on deck. We're going to have to make a PetitModem for 3DS to Switch, because I doubt they'll make a 3DS to Switch import system. Correct me if I'm wrong.That can be fixed if sboom allows switch sb to download with 3ds keys. Other than that and hopefully local multiplayer compatibilities a new version of pmodem for the switch does seem necessary and if the author(s) of the original pmodem have been paying attention and notice the switch, then it's likely they may care enough to do it
Alright, hands on deck. We're going to have to make a PetitModem for 3DS to Switch, because I doubt they'll make a 3DS to Switch import system. Correct me if I'm wrong.
https://twitter.com/notohoho/status/1025922736512585728 Some interesting tweets, not sure how much of this is new info:Also now that you can connect a USB keyboard, it should be pretty easy to just make some kind of keyboard emulator for file transfer. It might not be possible for a normal computer to emulate a USB slave device, though. But you could use an arduino (https://www.arduino.cc/reference/en/language/functions/usb/keyboard/) or something. For output you can just use audio or screenshots. I wonder if they'll even add microphone input support since I don't think the switch has a builtin microphone (it can get input through the headphone jack like the 3DS though)Although the Switch version isn't compatible with the 3DS/Wii U versions' code, they're considering letting you read 3DS/Wii U public keys to facilitate porting programs over. ...
The switch does indeed not have a builtin microphone and putting a microphone in the 3DS headphone jack does nothing and it's probably the same for switch.Alright, hands on deck. We're going to have to make a PetitModem for 3DS to Switch, because I doubt they'll make a 3DS to Switch import system. Correct me if I'm wrong.https://twitter.com/notohoho/status/1025922736512585728 Some interesting tweets, not sure how much of this is new info:Also now that you can connect a USB keyboard, it should be pretty easy to just make some kind of keyboard emulator for file transfer. It might not be possible for a normal computer to emulate a USB slave device, though. But you could use an arduino (https://www.arduino.cc/reference/en/language/functions/usb/keyboard/) or something. For output you can just use audio or screenshots. I wonder if they'll even add microphone input support since I don't think the switch has a builtin microphone (it can get input through the headphone jack like the 3DS though)Although the Switch version isn't compatible with the 3DS/Wii U versions' code, they're considering letting you read 3DS/Wii U public keys to facilitate porting programs over. ...
Putting a microphone in the 3DS headphone jack does nothing.Headphone-jack microphones do work on SmileBASIC for 3DS (as well as the built-in microphone). Just make sure the MIC tag on the keyboard is enabled (there should be a green bar next to it). If it’s black, type XON MIC in direct mode or at the beginning of whatever program you’re making.
I remember it not working before... Perhaps it's linked to plugging something into the headphone jack that works as both a microphone and a set of headphones?Putting a microphone in the 3DS headphone jack does nothing.Headphone-jack microphones do work on SmileBASIC for 3DS (as well as the built-in microphone). Just make sure the MIC tag on the keyboard is enabled (there should be a green bar next to it). If it’s black, type XON MIC in direct mode or at the beginning of whatever program you’re making.
If you try using
a plain old microphone, that's
not going to work
For you to receive
input from the headphone jack
you need a headset
A headset is one
when it's a pair of headphones
combined with a mike
Both the 3DS and Switch
supports microphone input
from the headphone jack
Maybe even the
original, the first, the
Nintendo DS too
If you want to receive 3DS audio out,
you must utilize
an audio
jack
But
that’s not
all, you need
a mic/out splitter
Connect the microphone jack
of the mic/out splitter
into the 3DS
and
leave the
audio jack of
the splitter alone
Plug one end of the
audio jack into
the splitter
Plug
the other
end into your
computer’s mic port
If you don’t have one
then you can use
a dual port
as well
Set
the device
as a headset
if you have the option
Note: there may be other,
easier ways to do this
But, you are all set
Have fun.
I was toying around with the idea of using an Arduino to send files to the switch. Basically, there is a keyboard library somewhere in Arduino land, so the idea was to hook the arduino up to the computer and then through usb to the Switch (with a USB C adapter) then send files from the computer through the keyboard library down to the switch. It would be like a robot typing really fast. Wasn't sure if I needed two Arduinos so I could use two USB ports then have them talk to each other on tx/rx lines or what. I am an arduino newbie for sure. It was just a thought I was toying around with in my head.
To send files to the computer I was also thinking of making a QR code generator in Fuze 4 Switch/SmileBasic Switch. Then you could read them like Petit Computer did, and have two way data transfer at very slow speeds. Then I started looking at how QR codes are generated and got tired just thinking of it.
In fact I have done virtually zero work to this, if anyone wants to pick up the torch.
Do we know that the HTTP API is in this version and not just exclusive to PiStarter? I don't think Nintendo is keen on the idea of people just making HTTP requests to anywhere on their Switch; doesn't even have a web browser.The switch does have an internet browser, it's just you can only use it for Twitter and Facebook.
But...doesn't that further help snail's point? Apparently they want to keep people from sending HTTP requests everywhere if they won't let you use their app to its full potential. I think it'd be cool to see the ability to upload "server" programs that can run as a module and return/store values on SmileBoom's servers.Do we know that the HTTP API is in this version and not just exclusive to PiStarter? I don't think Nintendo is keen on the idea of people just making HTTP requests to anywhere on their Switch; doesn't even have a web browser.The switch does have an internet browser, it's just you can only use it for Twitter and Facebook.
The point was that snail said that the switch didn't have a web browser even though the switch clearly does. Also, cool idea.But...doesn't that further help snail's point? Apparently they want to keep people from sending HTTP requests everywhere if they won't let you use their app to its full potential. I think it'd be cool to see the ability to upload "server" programs that can run as a module and return/store values on SmileBoom's servers.Do we know that the HTTP API is in this version and not just exclusive to PiStarter? I don't think Nintendo is keen on the idea of people just making HTTP requests to anywhere on their Switch; doesn't even have a web browser.The switch does have an internet browser, it's just you can only use it for Twitter and Facebook.
They confirmed that you can download 3DS keys on switch on twitter.Alright, hands on deck. We're going to have to make a PetitModem for 3DS to Switch, because I doubt they'll make a 3DS to Switch import system. Correct me if I'm wrong.That can be fixed if sboom allows switch sb to download with 3ds keys. Other than that and hopefully local multiplayer compatibilities a new version of pmodem for the switch does seem necessary and if the author(s) of the original pmodem have been paying attention and notice the switch, then it's likely they may care enough to do it
Well, we're still gonna have to figure out how to port 2 screen games...They confirmed that you can download 3DS keys on switch on twitter.Alright, hands on deck. We're going to have to make a PetitModem for 3DS to Switch, because I doubt they'll make a 3DS to Switch import system. Correct me if I'm wrong.That can be fixed if sboom allows switch sb to download with 3ds keys. Other than that and hopefully local multiplayer compatibilities a new version of pmodem for the switch does seem necessary and if the author(s) of the original pmodem have been paying attention and notice the switch, then it's likely they may care enough to do it
https://twitter.com/notohoho/status/1025922736512585728 Some interesting tweets, not sure how much of this is new info:Also, we're going to need a 3DSSB > Switch compiler.Although the Switch version isn't compatible with the 3DS/Wii U versions' code, they're considering letting you read 3DS/Wii U public keys to facilitate porting programs over. ...