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Jewel Version 0.1.7.5

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Version:Release 0.1.6.1Size:

Jewel Changelog

==Created by AnswerXOX/ANSWERXOR10== >Other contributions are listed below Version 0.2 -Completely rewritten in N# -Apps are extremely easy to build, refer to samples -You can run multiple windows at a time -Spaghetti and granddad will be in encrypted files for fun, the passcode will be "os" -The MATE start menu will return in version 0.2.1, I just have to make a function that calls an app execution -Coming today, tomorrow, or maybe even never (jk, most likely asap) Version 0.1.7.5 -MATE start menu -New update packs -Wallpapers enabled, name wallpaper BG.WP -Only added the necessities ;) -Bug fixes Version 0.1.7 -Can execute programs from file explorer -Added support for DLC users on WAV player -Made WAV player for non-DLC users not a pain anymore ;) -Support for external applications to be built -Passwords [Encrypted well :p] -De/Encryptor supplied by 12Me21 -Scrolling in file explorer(WILL improve) -Double click on files now(REASONS) -Snappier window animations -Easy to use bootloader named "--STARTJEWEL--" -Some organisation -Multiple options for DAT files without extensions -Something from a scrapped project is now hidden inside :P(not really THAT hidden, try BGMPLAY 200) --I used parts of programs from> Stoner Screensaver by ahavasandwich

Instructions:

Jewel

Well, this IS a WIP

Okay, I'll begin to focus on this a little more; as this is my main focus I guess. To change what people think of "Mock OSes", although "Mock OSes" do not actually operate everyday operations, just there for fun. This will be there for simplicity, and to change what people think of a "Mock OS" and make them think of this as a living breathing operating system that can support applications.

Yey, I released a beta update with WAV file support :P

Replying to:answer
Yey, I released a beta update with WAV file support :P
Can you add support for PCMSTREAM?

Very polished interface with good effects, but the hit detection on mouseover and clicks is VERY wonky at best, O3DS reporting in. What's going on?

Replying to:snail_
Very polished interface with good effects, but the hit detection on mouseover and clicks is VERY wonky at best, O3DS reporting in. What's going on?
sprite management number difficulty mixups most likely

Replying to:snail_
Very polished interface with good effects, but the hit detection on mouseover and clicks is VERY wonky at best, O3DS reporting in. What's going on?
I only program on o3DS btw, there should be no compatibility issues; you need to hit the top left corner on the file explorer for some reason :P

Replying to:answer
Yey, I released a beta update with WAV file support :P
I don't own the DLC yet, so I am unaware of how those commands work; sorry :P

Looks like the admins deleted some number of my posts because I told people to check it out at SmileBASIC Source, yey... (really, it says cI linked the info towards ME, but it's the program I'm linking, yeesh...

The code "DEV3EQJ" is returning an incorrect/not currently open to the public error. ;-;

Replying to:Stolen_Goods
The code "DEV3EQJ" is returning an incorrect/not currently open to the public error. ;-;
Try PS3xD instead.

Replying to:Stolen_Goods
The code "DEV3EQJ" is returning an incorrect/not currently open to the public error. ;-;
oops, forgot a 3 after the e, thx 4 telling me EDIT:You should probably update, version 0.1.6 has quite some bugs compared to version 0.1.6.1

Replying to:snail_
Very polished interface with good effects, but the hit detection on mouseover and clicks is VERY wonky at best, O3DS reporting in. What's going on?
please fix

Problems: DAT files without a . file type can't be opened. You can't scroll down in the file viewer. somehow it crashed when exiting the PCM player. Mouse is too slow.

Replying to:12Me21
Problems: DAT files without a . file type can't be opened. You can't scroll down in the file viewer. somehow it crashed when exiting the PCM player. Mouse is too slow.
http://smilebasicsource.com/forum?ftid=703 Please refer here next time, I will fix all of these

Replying to:snail_
Very polished interface with good effects, but the hit detection on mouseover and clicks is VERY wonky at best, O3DS reporting in. What's going on?
Are you using sprite collisions? Try adjusting the hitbox with SPCOL. Honestly, it's practically unusable this way.

Replying to:snail_
Very polished interface with good effects, but the hit detection on mouseover and clicks is VERY wonky at best, O3DS reporting in. What's going on?
FIXED!1! EDIT:Doesn't seem to still do that, it only reacts to the left side of the file; the reason is unknown quite honestly

Replying to:snail_
Very polished interface with good effects, but the hit detection on mouseover and clicks is VERY wonky at best, O3DS reporting in. What's going on?
key????!?!?!!?!!!?!?!!?!?

Replying to:12Me21
Problems: DAT files without a . file type can't be opened. You can't scroll down in the file viewer. somehow it crashed when exiting the PCM player. Mouse is too slow.
BTW, everything is fixed(except for PCM, I don't have the DLC for testing) in version 0.1.7

Jewel API is now a WIP

Replying to:answer
Jewel API is now a WIP
Ooh. Can't wait to create some Jewel applications. How would you be able to possibly share them?