Giant Sprites
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Z_E_R_OCreated:
Nah he meant larger textures i.e.
SPSET 0,TexX,TexY,TexW,TexHwhere TexX/Y are the top left pixel coords of the texture and the TexW/H are the width and height in pixel coords.
Nah he meant larger textures i.e.Thank you! That's what I was looking for.SPSET 0,TexX,TexY,TexW,TexHwhere TexX/Y are the top left pixel coords of the texture and the TexW/H are the width and height in pixel coords.
SPSCALE (id, Multiplier x, Multiplier y) enlarges any sprite to the size you want. I'm not sure if that's what you meant though.Thanks for trying to help.
Check SPSET page 2Thank you!