I'm not sure this is a very helpful resource, other than being a quick fix (theres a better quick fix too...)
Things you might want to consider:
Why does the text flash?
Why use WAIT over something like VSYNC?
Does the screen actually have to be cleared for your use case?
Replying to:kldck_hulI'm not sure this is a very helpful resource, other than being a quick fix (theres a better quick fix too...)
Things you might want to consider:
Why does the text flash?
Why use WAIT over something like VSYNC?
Does the screen actually have to be cleared for your use case?
I think the biggest question you should ask yourself is "why am I printing static text in a loop?"
Replying to:kldck_hulI'm not sure this is a very helpful resource, other than being a quick fix (theres a better quick fix too...)
Things you might want to consider:
Why does the text flash?
Why use WAIT over something like VSYNC?
Does the screen actually have to be cleared for your use case?
Ideally you would do:
WHILE 1
LOCATE 1,1:PRINT "blah blah stuff i'm typing blah blah"
WEND
Replying to:kldck_hulI'm not sure this is a very helpful resource, other than being a quick fix (theres a better quick fix too...)
Things you might want to consider:
Why does the text flash?
Why use WAIT over something like VSYNC?
Does the screen actually have to be cleared for your use case?
To add to what Lumage is saying:
You want to have a pretty picture on screen before you start doing calculations that might take a while. That way the player has something to look at.