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Christmas Night

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ChaseCZCreated:
Download:NRWEAX43
Version:0.2Size:1.38 MB
A huge mud monster wants to destroy Christmas! Santa lost his sleigh, so he has to visit every house separately and his only weapon are snowballs! Stop the monster! Save the Christmas! It's also a memorial game of my dog that died 17th November (Velvet Revolution happened this day in 1989 in Czech Republic), because she died when i was making this game. I still miss her.

Instructions:

R - Start aiming R again - Throw a snowball L - Cancel throwing Circle Pad - Walk/Aim A - jump X - grab a present Y (when a present is held) - Put a present under the tree B + Santa is on fireplace - Finish the level Up/Down or Touch screen - Throw power

Notes:

Missing Features

  • Killable monster in the first level √
  • Levels
  • Title screen √
  • Game Over
  • Exiting/pausing a level
  • Rooms are kinda empty

Known Bugs and Glitches

  • When you build a hill and you max it out in a corner/edge, it can go off the corner/edge, but it shouldn't cause any seroius glitches

Credits

  • RWIIUG - Music

Changelog

  • 0.1 - Initial release
  • 0.15 - Added old intro i never used - Added title
  • 0.2 - Added acceleration - You now slow down when falling off an edge - Made the monster in second room killable

Poll/s

Troubleshooting

Found any bugs or glitches? Please report them in the comment section

Is it very difficult to make it so that the game can function appropriately on Old 3DS? If I understand correctly, the only time a direction not from the c-stick is used is when changing the throwing power; I assume this direction is from the circle pad. However, could this not be done on ONLY the touch screen or perhaps the directional pad in order to allow for the circle pad to be used to walk? Then, a wider audience, those with Old 3DSs and New 3DSs could enjoy your program. I think the concept is cute and festive and I like the sprites, so I, myself, would like to play. However, I lack a New 3DS, so that is my motive in asking.

Replying to:Midnight
Is it very difficult to make it so that the game can function appropriately on Old 3DS? If I understand correctly, the only time a direction not from the c-stick is used is when changing the throwing power; I assume this direction is from the circle pad. However, could this not be done on ONLY the touch screen or perhaps the directional pad in order to allow for the circle pad to be used to walk? Then, a wider audience, those with Old 3DSs and New 3DSs could enjoy your program. I think the concept is cute and festive and I like the sprites, so I, myself, would like to play. However, I lack a New 3DS, so that is my motive in asking.
Oh, i now realised that it's not c-stick, but circle pad. I'm so sorry, my mistake! I'm going to change it right away. Well, it's fully playable on the old 3DS but i made the minimal compatibility only N3DS because i'm worrying about lags, i think right now there won't be any lag on the old 3DS, but i'm not sure after i finish the game. So, it actually plays the same on the old 3DS and on the N3DS, but i don't have an old 3DS to test this game with it, so i'm not sure

Replying to:Midnight
Is it very difficult to make it so that the game can function appropriately on Old 3DS? If I understand correctly, the only time a direction not from the c-stick is used is when changing the throwing power; I assume this direction is from the circle pad. However, could this not be done on ONLY the touch screen or perhaps the directional pad in order to allow for the circle pad to be used to walk? Then, a wider audience, those with Old 3DSs and New 3DSs could enjoy your program. I think the concept is cute and festive and I like the sprites, so I, myself, would like to play. However, I lack a New 3DS, so that is my motive in asking.
That's just fine and I understand exactly I think I could maybe test the game speed on my Old 3DS, if that would be helpful

Replying to:Midnight
Is it very difficult to make it so that the game can function appropriately on Old 3DS? If I understand correctly, the only time a direction not from the c-stick is used is when changing the throwing power; I assume this direction is from the circle pad. However, could this not be done on ONLY the touch screen or perhaps the directional pad in order to allow for the circle pad to be used to walk? Then, a wider audience, those with Old 3DSs and New 3DSs could enjoy your program. I think the concept is cute and festive and I like the sprites, so I, myself, would like to play. However, I lack a New 3DS, so that is my motive in asking.
Sure, thanks! I'll PM you after i finish it, if you don't mind

Just played this (finally lol) and i really like it so far, i just started but yeah its amazingly well made :)

Replying to:SwanBot
Just played this (finally lol) and i really like it so far, i just started but yeah its amazingly well made :)
Thanks! It was pretty hard for me to make some stuff work

I thought this was cute. Any way to make santa move his buns a bit quicker?

Replying to:Sagescript
I thought this was cute. Any way to make santa move his buns a bit quicker?
I guess so, i'll try xd

Replying to:Sagescript
I thought this was cute. Any way to make santa move his buns a bit quicker?
xd looks like it died from skunk exposure