Oh, if anybody that was on the, err, “team” that made this program, just say so. I doubt there’s anybody left from that thing, but I’ll always be open for new helpers (as long as I think they’ll contribute nicely to the project; Picy added pretty much anyone who wanted to join to the team back then, and it led to a giant amount of people doing just about nothing, so I’ll try not to do the same thing).
Currently all I remember is that Picy and Me are the only creators of this. (With the exception of Warrior, who left the team awhile back).
AfterWar (In testing currently)
Root / Submissions / [.]
ProKukuCreated:
Version:0.3Size:
I am making a new page for AfterWar so that I can have control of it while restarting its development. There’s going to be a couple edits to this while I copy everything from Swanbot’s page to this one. Swanbot agreed to this, so don’t hate on me lol
Development and Discussion Thread
[poll=p202][/poll]
This is the testing version of AfterWar, if you don't like or want an unfinished testing version of this game, then just keep waiting for the release of the game.
But if you would like to test for glitches or just give ideas, you’re welcome to take this key.
Not much to say here, but if you want to know something in particular, just ask me.
Beware of memes in the future.
Replying to:ProKuku
Oh, if anybody that was on the, err, “team” that made this program, just say so. I doubt there’s anybody left from that thing, but I’ll always be open for new helpers (as long as I think they’ll contribute nicely to the project; Picy added pretty much anyone who wanted to join to the team back then, and it led to a giant amount of people doing just about nothing, so I’ll try not to do the same thing).
Currently all I remember is that Picy and Me are the only creators of this. (With the exception of Warrior, who left the team awhile back).
I can help out with difficult bugs and "dead ends", and maybe a little optimization.
Replying to:ProKuku
Oh, if anybody that was on the, err, “team” that made this program, just say so. I doubt there’s anybody left from that thing, but I’ll always be open for new helpers (as long as I think they’ll contribute nicely to the project; Picy added pretty much anyone who wanted to join to the team back then, and it led to a giant amount of people doing just about nothing, so I’ll try not to do the same thing).
Currently all I remember is that Picy and Me are the only creators of this. (With the exception of Warrior, who left the team awhile back).
Like I said in the discussion thread, I think you could really help with the making of AW, so you’re on the “team”. I think three people should be enough for the team, except for a couple of testers for whenever I have a potential update ready.
Spaceturtlese
Ohhhhhhh, I get it now. Yeah I’m lazy with correcting my mistakes lol.
I'm working on writing a review for the current version, stay tuned for some good old feedback.
AfterWar 0.3 is a good showcase of what you are going for with the game however, I do think that you guys should at least try to update this once every month to complete this game. I do realize the game is currently in testing, but please do try to update this monthly at least, as I am looking forward to the finished product of AfterWar
-An extremely fast written review of AfterWar (Currently in testing) 0.3
Replying to:NecroStudios
AfterWar 0.3 is a good showcase of what you are going for with the game however, I do think that you guys should at least try to update this once every month to complete this game. I do realize the game is currently in testing, but please do try to update this monthly at least, as I am looking forward to the finished product of AfterWar
-An extremely fast written review of AfterWar (Currently in testing) 0.3
Err, thanks for the review. As you said, it is in testing still, so i wasn’t exactly expecting any reviews or such. But I am planning on making an update at least every months until the full release, so thanks.
The next one should be coming in a couple days, actually. I’m just waiting on something from SwanBot and then it should be out fairly soon. If you want to know what this update is adding (which isn’t much) you can look at the notes for the game. Actually, I might have to change up the update notes slightly, because Swan added some stuff for the enemy that I wasn’t expecting.