Replying to:Yolkai>3DRacing is the first Racing game on SB that is 3D
Not only is this
not true, it's also
incorrect.
Remember everyone, just because advertising copywriters like to make up nonsense doesn't mean you have to.
When (if) the ability to upvote comments comes into play, I'm returning here to upvote this (given the page still exists).
Replying to:Yolkai>3DRacing is the first Racing game on SB that is 3D
Not only is this
not true, it's also
incorrect.
Remember everyone, just because advertising copywriters like to make up nonsense doesn't mean you have to.
How do you turn a specific phrase/word into a URL link? Like with lumage’s comment I mean.
Replying to:Yolkai>3DRacing is the first Racing game on SB that is 3D
Not only is this
not true, it's also
incorrect.
Remember everyone, just because advertising copywriters like to make up nonsense doesn't mean you have to.
Umm, lumage already showed me (after a few tries...) in chat, but thanks I guess.
Replying to:Yolkai>3DRacing is the first Racing game on SB that is 3D
Not only is this
not true, it's also
incorrect.
Remember everyone, just because advertising copywriters like to make up nonsense doesn't mean you have to.
I see... Well 3DRacing at least has a SNES like look... and its made to resemble a SNES game rather than a Arcade Game
Hey, I got somethin' 4 ya.
Details (what?)
- The kart sprite from your sprite sheet has been added to the display. (The camera is a bit modified to accomplish the depth better)
- I added a routine to draw the minimap from the 8x8 tiles of the main map
- Your kart's position is shown on the minimap
- An intro for the course has been added (though not so well made now.)
...
R U interested?
Replying to:CyberYoshi64Hey, I got somethin' 4 ya.
Details (what?)
- The kart sprite from your sprite sheet has been added to the display. (The camera is a bit modified to accomplish the depth better)
- I added a routine to draw the minimap from the 8x8 tiles of the main map
- Your kart's position is shown on the minimap
- An intro for the course has been added (though not so well made now.)
...
R U interested?
Yep! (Could be the start of 1.0)
Replying to:CyberYoshi64Hey, I got somethin' 4 ya.
Details (what?)
- The kart sprite from your sprite sheet has been added to the display. (The camera is a bit modified to accomplish the depth better)
- I added a routine to draw the minimap from the 8x8 tiles of the main map
- Your kart's position is shown on the minimap
- An intro for the course has been added (though not so well made now.)
...
R U interested?
Actually I didn't notice the update to 0.11.
I am inserting these lines in your today's code right now!
EDIT: It's done! You must unpack it like you let us to.
Key: 4K74E8QV
2. EDIT: I added Circle Pad support. (Not the C-stick/Circle Pad Pro!) Now I/others can control the kart better.
Replying to:CyberYoshi64Hey, I got somethin' 4 ya.
Details (what?)
- The kart sprite from your sprite sheet has been added to the display. (The camera is a bit modified to accomplish the depth better)
- I added a routine to draw the minimap from the 8x8 tiles of the main map
- Your kart's position is shown on the minimap
- An intro for the course has been added (though not so well made now.)
...
R U interested?
Check out my other game too!
Replying to:CyberYoshi64Huge note before reading:
My update for 3DRacing hasn't changed these huge bugs:
*Here it is*
The camera's distance from it's origin isn't really good for the collision because you can easily go OoB or cut courses short.
In the stage "World o' Color" there you can get stuck near the second checkpoint due to the bad collision check.
Also when directly standing on the finish/(checkpoint?) line it increments the lap counter every in-game frame therefore finishing every stage after a sec.
I actually did a speedrun of the story mode and my record was 0:39.7 secounds. (Can go faster!)
Please avoid some huge
WAITing times like:
'drawing the RGames logo
WAIT 360
'init story amd display dialog
'et cetera
This and other
WAIT commands really extended the run by bare secounds. Also that Thx4Playing screen is quite annoying when racing 1 stage in non-story mode and wanting to proceed to the next level.
Well the Canceled 0.13 had Drifting and RAINBOW ROAD!!! And then it became a mess to work with so I lost interest with 0.13
Edit: The Kart Sprite was updated in 0.13 and lets not forget, SAVING and Settings
Even more edits: I will keep 0.13 to release it as ARCHIVED
Replying to:CyberYoshi64Hey, I got somethin' 4 ya.
Details (what?)
- The kart sprite from your sprite sheet has been added to the display. (The camera is a bit modified to accomplish the depth better)
- I added a routine to draw the minimap from the 8x8 tiles of the main map
- Your kart's position is shown on the minimap
- An intro for the course has been added (though not so well made now.)
...
R U interested?
I only added these above mentioned. No bug fixes (except one) included.
Or should I "scan" your code for bugs to then fix them.
EDIT: I accidentally created a bug myself.
RGames, you do not mind if you lend me over Version 0.13, do you?
1.0.0 Prerelease 1 Key: QDF32413