? kitesinpowerlines ● SmileBASIC Source User

Sign In

Register
*Usernames are case-sensitive
Forgot my password
kitesinpowerlines

kitesinpowerlines

Avatar Block I didn't change my avatar for 30 days. Website Avatar Embargo I didn't change my avatar for 90 days Website Avatar Taboo I didn't change my avatar for 180 days Website Avatar Taboo I didn't change my avatar for 180 days Website Avatar Embargo I didn't change my avatar for 90 days Website Spring 2017 Contest Participant I participated in the SmileBASIC Source Spring 2017 Contest! Programming Contest OSP Contest 1 Contest Participant I participated in the first SmileBASIC Source OSP Contest! First Year My account is over 1 year old Website Avatar Block I didn't change my avatar for 30 days. Website My name is Levi and I've had smilebasic for sometime now, but I haven't published many programs. I have like 1000 projects on my plate and who knows if I'll finish any of them.

Submitted Programs (2):

  1. kitesinpowerlines kitesinpowerlines posted on thread Gamejam SB thread I second this
  2. kitesinpowerlines kitesinpowerlines posted on thread Gamejam SB thread I would like to participate but I don't think I will make the deadline.... anyway, how would sub...
  3. kitesinpowerlines kitesinpowerlines posted on thread Gamejam SB thread You might want to clarify that this is a contest... it isn't explicitly stated until the end and...
  4. kitesinpowerlines kitesinpowerlines edited a post on thread How does DATA work? It looks like you have the correct way to call the @SPDATA label for definitions, but the DA...
  5. kitesinpowerlines kitesinpowerlines posted on thread How does DATA work? It looks like you have the correct way to call the @SPDATA label for definitions, but the DA...
  6. kitesinpowerlines kitesinpowerlines posted on thread What's up with this? Ah okay thanks. I didn't know it didn't execute, I thought it would've produced an error.
  7. kitesinpowerlines kitesinpowerlines edited a post on thread What's up with this? Would it be because LEN(A$) already equals 0? So when you FOR _I%=LEN(A$)-1 TO 0 STEP -1 LEN(A$...
  8. kitesinpowerlines kitesinpowerlines posted on thread What's up with this? Would it be because LEN(A$) already equals 0? So when you FOR _I%=LEN(A$)-1 TO 0 STEP -1 LEN(A$...
  9. kitesinpowerlines kitesinpowerlines posted on thread I have a weird proposition... I think you have to PM Lumage
  10. kitesinpowerlines kitesinpowerlines posted on thread What is your current project? I am currently working on an RPG as top priority, which is going very well and moving along fast...
  11. kitesinpowerlines kitesinpowerlines posted on thread Any Good RPGs/JRPGs? I have one in development that is intended for use by others. It has an original sprite sheet +...
  12. kitesinpowerlines kitesinpowerlines edited a post on thread Games/Game developers that inspire you Maybe not influencing me to make games, but Squaresoft had challenged the way I thought about cr...
  13. kitesinpowerlines kitesinpowerlines posted on thread Games/Game developers that inspire you Maybe not influencing me to make games, but Squaresoft had challenged the way I thought about cr...
  14. kitesinpowerlines kitesinpowerlines posted on thread Protecting SmileBASIC programs woops I definitely did not understand. I get it now, thanks for clarifying.
  15. kitesinpowerlines kitesinpowerlines edited a post on thread Protecting SmileBASIC programs A non-SBS user could still take the program and upload it. Granted, it might not get the traff...
  16. kitesinpowerlines kitesinpowerlines posted on thread Protecting SmileBASIC programs A non-SBS user could still take the program and upload it. Granted, it might not get the traff...
  17. kitesinpowerlines kitesinpowerlines edited a post on thread Should I ask for permission to use code snippets found on SBS and give credit? I didn't add to that forum because I wasn't addressing published programs and figured the "rul...
  18. kitesinpowerlines kitesinpowerlines edited a post on thread Should I ask for permission to use code snippets found on SBS and give credit? I didn't add to that forum because I wasn't addressing published programs and figured the "rul...
  19. kitesinpowerlines kitesinpowerlines posted on thread Should I ask for permission to use code snippets found on SBS and give credit? I didn't add to that forum because I wasn't addressing published programs and figured the "rul...
  20. kitesinpowerlines kitesinpowerlines posted on thread Should I ask for permission to use code snippets found on SBS and give credit? Going forward (and a little backward) I will do this. Thanks for your helpful reply.
  21. kitesinpowerlines kitesinpowerlines created a new thread: Should I ask for permission to use code snippets found on SBS and give credit? For a program that I am working on, I have used code found in code snippets and forums. Is it ap...
  22. kitesinpowerlines kitesinpowerlines posted on thread Request for Admins Sorry, I probably could have been more descriptive in the title but I didn't want to directly...
  23. kitesinpowerlines kitesinpowerlines created a new thread: Request for Admins Can you not condone suicide in your reasoning of modifying threads? Condoning suicide is...
  24. kitesinpowerlines kitesinpowerlines posted on thread End of 2017 Programming Contest My original idea was going to use the raycaster to create a 3D snowball fight game with opti...
  25. kitesinpowerlines kitesinpowerlines posted on thread How do I use DATA for backgrounds? Maybe this forum will answer your question: How do I create maps using DATA?
  26. kitesinpowerlines kitesinpowerlines replied to a comment on Label Loops Faster isn't always ideal, especially if it is only milliseconds. But hey, you can continue usin...
  27. kitesinpowerlines kitesinpowerlines edited a post on thread SP to SP collision Hmm... that could be difficult. If you are only checking for one direction you could set the poi...
  28. kitesinpowerlines kitesinpowerlines posted on thread SP to SP collision Hmm... that could be difficult. If you are only checking for one direction you could set the poi...
  29. kitesinpowerlines kitesinpowerlines edited a post on thread Multiple questions. Can't move on with my game until I figure out how to do these. Have you tried the BGROT command? I haven't used it but I'll try to mock up what it might lo...
  30. kitesinpowerlines kitesinpowerlines posted on thread Multiple questions. Can't move on with my game until I figure out how to do these. Have you tried the BGROT command? I haven't used it but I'll try to mock up what it might lo...
  31. kitesinpowerlines kitesinpowerlines posted on thread SP to SP collision This is kind of a confusing question. Do you mean that you need to check if collision happens on...
  32. kitesinpowerlines kitesinpowerlines commented on Label Loops I agree and disagree. I think GOTO loops are nice for beginners to understand how loops work (es...
  33. kitesinpowerlines kitesinpowerlines edited a post on thread Poll thread: How old are you and what programming languages do you have experience with? Age Don't matter Languages (Smile)BASIC Python TwineScript (for the choose your own adve...
  34. kitesinpowerlines kitesinpowerlines posted on thread End of 2017 Programming Contest Wow this looks really good and I might drop out of the contest now
  35. kitesinpowerlines kitesinpowerlines posted on thread End of 2017 Programming Contest Sorry to hear about that, Picy3, happened to me with a game I was pretty committed to about a...
  36. kitesinpowerlines kitesinpowerlines posted on thread Asking Good Questions; or, Using the Forum for Information You should also check resources if you can't find answers to your question in the forums. The tu...
  37. kitesinpowerlines kitesinpowerlines replied to a comment on SmileBASIC Tutorial #1 - BASICs I think the (currently) -7 votes says otherwise
  38. kitesinpowerlines kitesinpowerlines replied to a comment on SmileBASIC Tutorial #1 - BASICs I know it was wrong, it was the title of the thread so I left it.
  39. kitesinpowerlines kitesinpowerlines replied to a comment on SmileBASIC Tutorial #1 - BASICs saveing the game Saving and Loading String Arrays The forums are a good place to go find que...
  40. kitesinpowerlines kitesinpowerlines replied to a comment on SmileBASIC Tutorial #1 - BASICs *shrugs*
  41. kitesinpowerlines kitesinpowerlines edited comment on SmileBASIC Tutorial #1 - BASICs Instead of a resource for that, you could create a thread in the "Talk about programs" forum and...
  42. kitesinpowerlines kitesinpowerlines replied to a comment on SmileBASIC Tutorial #1 - BASICs Instead of a resource for that, you could create a thread in the "Talk about programs" forum and...
  43. kitesinpowerlines kitesinpowerlines replied to a comment on SmileBASIC Tutorial #1 - BASICs I think one tutorial on how to print text is enough... but also randomouscrap has 8 tutorials fo...
  44. kitesinpowerlines kitesinpowerlines commented on SmileBASIC Tutorial #1 - BASICs There's already a (more useful) tutorial on this: How To Program #2
  45. kitesinpowerlines kitesinpowerlines posted on thread Need help programming tools I don't think it's that easy... I've only accessed another slot in 2 methods. One using COMMON D...
  46. kitesinpowerlines kitesinpowerlines posted on thread Comment crée un vote Perhaps like this?
  47. kitesinpowerlines kitesinpowerlines posted on thread Map File size?? I have run into issues with the size of map files as well. What I have been doing is generating...
  48. kitesinpowerlines kitesinpowerlines posted on thread Custom sprite SPSET 0,0,0 won't give you the desired results. Try this: LOAD"GRP4:SPRITE",0 SPSET 0,0,0,16...
  49. kitesinpowerlines kitesinpowerlines posted on thread Announcing SmileCraft It might just be easier to use Litterbox MML Tracker. instead of learning MML. Also, if you...
  50. kitesinpowerlines kitesinpowerlines edited a post on thread programing contest fall 2017 DIM THEME$[3] THEME$[0]="Text adventure" THEME$[1]="Restaurant" THEME$[2]="Aliens" DIM L...

Send message to kitesinpowerlines

Message sent!