Blueprint is a simple map editor for the switch.
A/B: place/remove tile
Y: load
X: save
L/R: change layer
ZL/ZR: flip/rotate
Left stick: move map with TOFS
Left stick pushed in: move to map center
Directional buttons: move the tile placement indicator
Right stick: select a tile
These instructions are also available in the code.
Instructions:
Revision history
1.1
- Synced map editor to current project when used as a sub program.
- Hid the mouse
- Map coordinates, layer, rotation/inversion data is now displayed with sprites
- Fixed code that tried to load map layers that did not exist
- Removed code that displays the selected character as it overlapped with other characters on the screen
1.0
Initial release