On the 3DS, the pixels look like this:
______
BB|BB
GG|GG
RR|RR/u]
This means the resolution is really 800x720
Unfortunately, you can't easily use the left and right subpixels, because of the graphics limitations, and the parallax barrier.
However, you can change each color independantly so each pixel is 1x3 pixels
DEF GSPSET X,Y,A 'A = 1:on, A=0: off C=Y MOD 3 RGBREAD GSPOIT(X,Y/3) OUT R,G,B GPSET X,Y/3,RGB(A*255,(C==2)*255 OR R,(C==1)*255 OR G,(C==0)*255 OR B) ENDDemo:
WHILE 1 GSPSET X,Y,1 B=BUTTON(1) IF B==#UP THEN DEC Y ELSEIF B==#DOWN THEN INC Y ELSEIF B==#LEFT THEN DEC X ELSEIF B==#RIGHT THEN INC X VSYNC WENDAlso try doing GPAINT 0,0,#WHITE and then using GSPSET X,Y,0