Replying to:YolkaiWon the "Technical Award" in the 4th Ogiri contest:
http://smilebasic.com/en/ogiri4/
Judges’ Comment
“Wow! How did they do that!? That skeleton is so scary!”
This excellent game had all the judges amazed by the programmer’s otherworldly skills.
The sense of anticipation while wandering around the maze and the panic when being chased by the skeletons are pulled off perfectly.
With graphics this polished, we felt we had no choice but to give this game the Technical Award!
Amazing, no matter how many times you see it!
"Wow, calc, great moves! Keep it up. Proud of you."
Replying to:YolkaiWon the "Technical Award" in the 4th Ogiri contest:
http://smilebasic.com/en/ogiri4/
Judges’ Comment
“Wow! How did they do that!? That skeleton is so scary!”
This excellent game had all the judges amazed by the programmer’s otherworldly skills.
The sense of anticipation while wandering around the maze and the panic when being chased by the skeletons are pulled off perfectly.
With graphics this polished, we felt we had no choice but to give this game the Technical Award!
Amazing, no matter how many times you see it!
He deserves all the praise he gets. Nice work calc
Replying to:YolkaiWon the "Technical Award" in the 4th Ogiri contest:
http://smilebasic.com/en/ogiri4/
Judges’ Comment
“Wow! How did they do that!? That skeleton is so scary!”
This excellent game had all the judges amazed by the programmer’s otherworldly skills.
The sense of anticipation while wandering around the maze and the panic when being chased by the skeletons are pulled off perfectly.
With graphics this polished, we felt we had no choice but to give this game the Technical Award!
Amazing, no matter how many times you see it!
Congrats! Glad you ended up submitting it! I need to go back and play this again... I think last time I got to about room 5 or 6... The skeletons really do make things tense in the later levels!
Replying to:YolkaiWon the "Technical Award" in the 4th Ogiri contest:
http://smilebasic.com/en/ogiri4/
Judges’ Comment
“Wow! How did they do that!? That skeleton is so scary!”
This excellent game had all the judges amazed by the programmer’s otherworldly skills.
The sense of anticipation while wandering around the maze and the panic when being chased by the skeletons are pulled off perfectly.
With graphics this polished, we felt we had no choice but to give this game the Technical Award!
Amazing, no matter how many times you see it!
Congratulations to calc84maniac!
Replying to:YolkaiWon the "Technical Award" in the 4th Ogiri contest:
http://smilebasic.com/en/ogiri4/
Judges’ Comment
“Wow! How did they do that!? That skeleton is so scary!”
This excellent game had all the judges amazed by the programmer’s otherworldly skills.
The sense of anticipation while wandering around the maze and the panic when being chased by the skeletons are pulled off perfectly.
With graphics this polished, we felt we had no choice but to give this game the Technical Award!
Amazing, no matter how many times you see it!
Congratulations calc! Now (if there's no exception) this going to become part of a standalone download title and EVERYONE on eshop, regardless of whether they bought SB or not, can play it!
Raycasting is a real trick that a lot of programmers used back in the time of the SNES.
Raycasting makes a 2D game, look 3D. (yes that's right, this game is not 3D, it only looks like that)
It's an amazing trick that a lot of programmers pulled off, some of these games became famous!
Have you heard of the game doom? or wolfenstin 3D? those games used raycasting.
It's pretty amazing if you think about it!
Very fun, but quite hard, too.
Gotta love those ceilings
Replying to:YolkaiWon the "Technical Award" in the 4th Ogiri contest:
http://smilebasic.com/en/ogiri4/
Judges’ Comment
“Wow! How did they do that!? That skeleton is so scary!”
This excellent game had all the judges amazed by the programmer’s otherworldly skills.
The sense of anticipation while wandering around the maze and the panic when being chased by the skeletons are pulled off perfectly.
With graphics this polished, we felt we had no choice but to give this game the Technical Award!
Amazing, no matter how many times you see it!
Congrats! No surprise that this ended up winning the Technical Award, as when you first look at it, you can already see that it surpasses what the developers thought SmileBASIC was capable of.
Wow, this actually released 2 years ago. Time sure does fly by fast.
Aw man I wish the ceiling update came out ;(((((((()((((