processing using Advanced Sound Processing Unit
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sue_qwertyCreated:
Download:D3E8YE9FVersion:Size:14.9MB
project:_TEST-ASPU3
files:62
Sometimes it is added or updated.
TEST-3DPLY
Draw a 3D model of the PLY format (ASCII only).
This project contain a Utah teapot.
TEST-GRPTD
Draw a color image with temporal and ordered dithering.
TEST-NOISE
Perlin's Improved Noise
It does not work with WiiU.
TEST-SGPSG2
Play the PSG/VTX files using the YM2149 emulator.
To play VTX files, need VTX.LIB in the current project or other slot.
TEST-WAVPLAY
Play the WAV files.
During playback, displays the waveform, lissajous and spectrum.
TEST-CAGEN
Cellular automaton of Generations rules
TEST-CAGOL2
Conway's Game of Life
TEST-CAWW
Wireworld
TEST-CHKARY4
Gets the number of dimensions and elements in a numeric array.
There are some restrictions.
・Only 1D or 2D.
・If the number of elements is 0, return the number of elements 0 with 1D.
Example: VAR ARYA[0], ARYB[X,0], ARYC[0,X] (X is 0 or more)
・If 1D or 2D can not be identified, return the number of elements N with 1D.
Example: VAR ARYD[1,N] (N is 1 or more)
TEST-CHKARYC
Gets whether the value of each element of the array variable is an ordinary number, Inf, or NaN.
It behaves like the CLASSIFY function.
It does not work with WiiU.
TEST-FFT7
Display the sound from the microphone in spectrum or spectrogram.
It does not work with WiiU.
TEST-FRCMB3
Draw Mandelbrot set or Julia set.
TEST-FRCNT3
Draw Newton fractal or Nova fractal.
TEST-GRPBKWH3
Convert color image to black and white image (with ordered dithering).
TEST-GRPCMP5
Compress or decompress the image.
There is restriction.
・The transparent color RGB value is changed to 0.
TEST-GRPOD2
Draw a color image with ordered dithering.
TEST-GRPTHUM
Draw thumbnails of images.
TEST-GRPROT2
Image scaling and 2 axis rotation.
TEST-TEXM
Affine texture mapping
TEST-RDBZ2
Draw a Belousov-Zhabotinsky reaction.
TEST-RDGSM2
Draw a reaction-diffusion of the Gray-Scott Model.
TEST-TTF
Draw TrueType fonts.
This project contains M+ FONTS.
TEST-VIDDEC
Play a video.
TEST-VIDENC
Create a video.
A few ideas that may or may not be possible using the Advanced Sound Processing Unit:
- Conway's Game Of Life (definitely possible)
- Reaction–diffusion system (maybe possible)
Replying to:Nathaniel
A few ideas that may or may not be possible using the Advanced Sound Processing Unit:
- Conway's Game Of Life (definitely possible)
- Reaction–diffusion system (maybe possible)
I've almost gotten the game of life working
EDIT: finished: LRCEF3A4
You can even change the rules!
runs at ~17 FPS at 400x240 (n3DS)
for comparison, my other GOL program gets ~0.5 FPS with those settings
Replying to:Nathaniel
A few ideas that may or may not be possible using the Advanced Sound Processing Unit:
- Conway's Game Of Life (definitely possible)
- Reaction–diffusion system (maybe possible)
Both were able to make it.
When I add files next time, I put all files in 1 project.
Perhaps you could post Japanese text alongside English so possibly some of the people on the site who know Japanese and English could help with translation?
Replying to:MasterR3C0RD
Perhaps you could post Japanese text alongside English so possibly some of the people on the site who know Japanese and English could help with translation?
For those who understand Japanese, I think that it is beneficial if Japanese is written.
However, every time I update it needs to be translated.
Every time I update, I do not want someone to take time to translate.