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Official AfterWar Development thread

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SwanBotCreated:
WHO WANTS TO WORK ON AW?!?! anyways yeah im fully back now basically. so @Prokuku ill be starting a test cutscene and if ya wanna you can too. honestly it dosent have to be anything spectacular or anything to do with the game, just needs to be a type of one or ever more than one if you want, after we finish with our ones then we will look at em and see which ways of doing it are better. so yeah though to make things easyer for a story just do some random thing or even make one for it, i dont care and it dosent really matter, just make something that will keep you or anyone else entertained. anyone else IS welcome to make one too, its not only for us so if you are some random dude and ya wanna make one then go ahead and do it. um so we really need to decide how the game is gonna progress (E.G. -levels that are completed showing the story or chapters or gameplay-) we had talked about this but to my knowedge nothing was decided so PLEASE GIVE YOUR SUGGESTIONS FOR THIS, I'll make a poll of them or we will just once we get them. @Warrior: not rushing but i was excited to see your redo of the shooting code, but i was guessing it might be a bit hard.. anyways if you get stuck on anything just tell us so we can help you. oh and you might wanna make certain button variables so if will be possible to make switchable button controls if you know what i mean. @prokuku i have some ideas of cool stuff to add to your pause menu to make it... cooler.. that sounded bad uhhhhhhh... ummm.. i mean some stuff to put on it idk.. ill tell you later but what is your current progress on that..? THIS IS SOME CODE I NEEDED TO SAVE THAT COINS MADE FOR A CUTSCENE DEMO OR SOMETHING IDK PAY NO ATTENTION OF YOU WANT
NPC_PATH_INDEX = 0' the current index in the npc's walking path 
  DIM NPC_PATH[20]
 DIM NPC_COORDS[3] 'DIMMING IT AS 3 MEANS YOU CAN ONLY ACCESS FROM 0-2
NPC_COORDS[1] = 20'
 NPC_COORDS[2] = 20'
NPC_PATH[0] = 0 '0 is up
NPC_PATH[1] = 1 '1 is down
NPC_PATH[2] = 2 '2 is left
NPC_PATH[3] = 3 '3 is right
                              
 SPSET 0, 10
'GET THE NPC X AND Y FROM THE ARRAY FOR EASIER SPOFS BEFORE START
NPCX = NPC_COORDS[1]
 NPCY = NPC_COORDS[2]
 SPOFS 0, NPCX, NPCY, 0 'move the sprite number 0 to the location 20, 20 
                              
@MAINLOOP
                              
UPDATESCENE NPC_PATH_INDEX OUT NPC_PATH_INDEX
 VSYNC 1
GOTO @MAINLOOP
                              
 DEF UPDATESCENE INDEX OUT I
NPCX = NPC_COORDS[1]'
 NPCY = NPC_COORDS[2]'
 MOVEDIRECTION = NPC_PATH[INDEX]'
 INDEX = INDEX+1 'THE INDEX VARIABLE HAS TO BE INCREASED SO THAT NEXT TIME
'THIS FUNCTION GETS CALLED IT READS FROM NPC_PATH[INDEX+1]
'THE NPC_PATH CONTAINS THE LIST OF WHICH DIRECTION THE NPC WILL MOVE IN                                 'NEXT
  I = INDEX
                              
 'NOW TO ACTUALLY MOVE THE NPC
 'NOTE ALL THESE VARIABLES ARE LOCAL ONLY TILL THEY GET WRITTEN INTO THE ARRAY
IF MOVEDIRECTION == 0 THEN NPCY = NPCY-1 'FIRST CHANGE VARIABLES
IF MOVEDIRECTION == 1 THEN NPCY = NPCY+1 
IF MOVEDIRECTION == 2 THEN NPCX = NPCX-1
IF MOVEDIRECTION == 3 THEN NPCX = NPCX+1
                              
IF MOVEDIRECTION == 0 THEN SPOFS 0, NPCX, NPCY, 0
IF MOVEDIRECTION == 1 THEN SPOFS 0, NPCX, NPCY 0
IF MOVEDIRECTION == 2 THEN SPOFS 0, NPCX, NPCY, 0
IF MOVEDIRECTION == 3 THEN SPOFS 0, NPCX, NPCY, 0
                              
 'LASTLY WRITE THE CHANGED NPC COORDINATES BACK TO THE ARRAY
NPC_COORDS[1] = NPCX'
NPC_COORDS[2] = NPCY'
 END

I am still here :) just got a little inactive.

@Prokuku ill be starting a test cutscene and if ya wanna you can too. honestly it dosent have to be anything spectacular or anything to do with the game, just needs to be a type of one or ever more than one if you want, after we finish with our ones then we will look at em and see which ways of doing it are better. so yeah though to make things easyer for a story just do some random thing or even make one for it, i dont care and it dosent really matter, just make something that will keep you or anyone else entertained. anyone else IS welcome to make one too, its not only for us so if you are some random dude and ya wanna make one then go ahead and do it. um so we really need to decide how the game is gonna progress (E.G. -levels that are completed showing the story or chapters or gameplay-) we had talked about this but to my knowedge nothing was decided so PLEASE GIVE YOUR SUGGESTIONS FOR THIS, I'll make a poll of them or we will just once we get them. @prokuku i have some ideas of cool stuff to add to your pause menu to make it... cooler.. that sounded bad uhhhhhhh... ummm.. i mean some stuff to put on it idk.. ill tell you later but what is your current progress on that '
Omg, so much to respond to. (Hmm, clear the code, dang it, pasted a ton of text when I was spamming someone, this will take a while to delete. Ok, finally did that, now delete the message to warrior, ok, now I can work on responding) K Jkjk lolol The pause menu is taking a loooottt of thinking and work, so I'm about 65% done with it, so many variables and commands that I have to change up after copying and pasting several times. I saw your post on miiverse about the cutscenes, they look pretty good; I'll try to work on mine soon, but I'm really busy rn. Ok, I think I got everything.

hullo, i changed my avatar!

Eugh sorry for not updating anyone recently in the PMs or anything. Since school has been pretty consistent on giving me stress i haven’t felt like working on AW. But shooting is coming and so is collission, but sadly at the pace that Picy and ProKu (No offense) are working it’s hard for me to catch up. I’m kinda wishing i hadn’t done the rewrite now, the way i made it seems too straight forward and basic...only putting the code into functions tsk tsk. Probably not the best way to go about. I could go along and rewrite the rewrite but that’s not gonna get me very far, escpeccially with the stress and lack of motivation. Also this time of year is the busiest for my family so it’s kinda all over the place. Sorry guys for the kinda unexpected hiatus.

im so happy, after losing a few billion dollars i am first in coinx. wont stay for long but thanks sooooooooooooooooooooooo much prokuku!!! (he lent me 10mil like 4 times lol(and he gave me a lot before that too)) (maybe after i get to 2bil ill give him a billion idk) (hopefully 12me dosent reset again) (please dont)

im so happy, after losing a few billion dollars i am first in coinx. wont stay for long but thanks sooooooooooooooooooooooo much prokuku!!! (he lent me 10mil like 4 times lol(and he gave me a lot before that too)) (maybe after i get to 2bil ill give him a billion idk) (hopefully 12me dosent reset again) (please dont)
How are you so fast at it lol.

im so happy, after losing a few billion dollars i am first in coinx. wont stay for long but thanks sooooooooooooooooooooooo much prokuku!!! (he lent me 10mil like 4 times lol(and he gave me a lot before that too)) (maybe after i get to 2bil ill give him a billion idk) (hopefully 12me dosent reset again) (please dont)
How are you so fast at it lol.
i now have a little under 4 billion

Eugh sorry for not updating anyone recently in the PMs or anything. Since school has been pretty consistent on giving me stress i haven’t felt like working on AW. But shooting is coming and so is collission, but sadly at the pace that Picy and ProKu (No offense) are working it’s hard for me to catch up. I’m kinda wishing i hadn’t done the rewrite now, the way i made it seems too straight forward and basic...only putting the code into functions tsk tsk. Probably not the best way to go about. I could go along and rewrite the rewrite but that’s not gonna get me very far, escpeccially with the stress and lack of motivation. Also this time of year is the busiest for my family so it’s kinda all over the place. Sorry guys for the kinda unexpected hiatus.
dont worry, were not going that fast really, once you finish the main stuff it should be easy to implement the new stuff and yeah school is a big drag on us all so if you have too much just dont bother explaining, we all understand, same for me, this is the busiest time, all my family birthdays and stuff is right in November (then Christmas in December of course)

Eugh sorry for not updating anyone recently in the PMs or anything. Since school has been pretty consistent on giving me stress i haven’t felt like working on AW. But shooting is coming and so is collission, but sadly at the pace that Picy and ProKu (No offense) are working it’s hard for me to catch up. I’m kinda wishing i hadn’t done the rewrite now, the way i made it seems too straight forward and basic...only putting the code into functions tsk tsk. Probably not the best way to go about. I could go along and rewrite the rewrite but that’s not gonna get me very far, escpeccially with the stress and lack of motivation. Also this time of year is the busiest for my family so it’s kinda all over the place. Sorry guys for the kinda unexpected hiatus.
If school is taking up more of your time and you can't work on this, it's fine. but I'm not sure what a rewrite of a rewrite would be since you haven't even finished the first rewrite. I'm not really sure what to say other then that, I'll talk to picy about it.

I am still here :) just got a little inactive.
good, we were wondering if you could possibly be open to making a ship.

Sorry guys i’m not doing the best work at coding atm, we can all agree that me passing school is more important then a game.ill try to code some more today. Edit: I think it’s also important that i practice some programming skills, especially sprites, in which it’s been a very long time since i’ve touched on them. Obviously my Store-Everything-I-Can in a function philosophy doesn’t work, so i’ll try to use less of those in which control variable based things, as such as the players angle.One person who would be a great addition would be Autz, i’m not sure if he’s interested at all in After War, and he has his own game to work on, but he hasn’t proven with Food Splatter House [BIG] he is capable of managing sprites well.

Sorry guys i’m not doing the best work at coding atm, we can all agree that me passing school is more important then a game.ill try to code some more today. Edit: I think it’s also important that i practice some programming skills, especially sprites, in which it’s been a very long time since i’ve touched on them. Obviously my Store-Everything-I-Can in a function philosophy doesn’t work, so i’ll try to use less of those in which control variable based things, as such as the players angle.One person who would be a great addition would be Autz, i’m not sure if he’s interested at all in After War, and he has his own game to work on, but he hasn’t proven with Food Splatter House [BIG] he is capable of managing sprites well.
^ ok yeah, i think one can never be fully ready in the use of using sprites but its always a good thing to be ready and practice. anyways yeah Autz would be great but idk if he would want to help us or even knows about this.. idk if thats a spelling mistake but did you say "Hasn't" there^ oh and
oh for the opening cutscene? Me being the artist can do that, as in make the sprite or something.
yeah, well im making all the opening dev team names (and the joke ones for fun), but if you mean spriting it would be really nice to have a cannon and a blade, ill would make an animation similar to the Armor games one (if you have played any bloons or armor games you will know what I am talking about). or ill just make one... idk, whatever you feel like.. so uh if ya wanna do it tell me, otherwise ill be happy to do it.

Sorry guys i’m not doing the best work at coding atm, we can all agree that me passing school is more important then a game.ill try to code some more today. Edit: I think it’s also important that i practice some programming skills, especially sprites, in which it’s been a very long time since i’ve touched on them. Obviously my Store-Everything-I-Can in a function philosophy doesn’t work, so i’ll try to use less of those in which control variable based things, as such as the players angle.One person who would be a great addition would be Autz, i’m not sure if he’s interested at all in After War, and he has his own game to work on, but he hasn’t proven with Food Splatter House [BIG] he is capable of managing sprites well.
^ ok yeah, i think one can never be fully ready in the use of using sprites but its always a good thing to be ready and practice. anyways yeah Autz would be great but idk if he would want to help us or even knows about this.. idk if thats a spelling mistake but did you say "Hasn't" there^ oh and
yeah, well im making all the opening dev team names (and the joke ones for fun), but if you mean spriting it would be really nice to have a cannon and a blade, ill would make an animation similar to the Armor games one (if you have played any bloons or armor games you will know what I am talking about)
Yeah some times my device adds ‘snt/‘t/‘nt to the end of a word sometimes, weird. But i don’t know who Armor Games is, i was just planning for it to fade in and out.

btw to anyone wondering i am going to be spending most of my time on the programming contest cause i really want to make a good one. (not gonna say i want to win, but i would like to try to get 2nd place :) anyways @ProKuku ive been looking at your pause, though sorry its been taking me long and i think i know how to fix it, i just need to actually write it all up. @warrior, your newest version of AW with added collision showed me something that i was really face slapping myself on lol, and finally 4th layer on bg i was thinking could be used for light but that was just an idea and the newest map we are using is 128x127 not 64x64, you may want to add something that you can set the size easyer, cause right now its always set to 64x64. if you dont have the newest map/editor ill be happy to send it to you. (by editor i mean my modded one)

btw to anyone wondering i am going to be spending most of my time on the programming contest cause i really want to make a good one. (not gonna say i want to win, but i would like to try to get 2nd place :) anyways @ProKuku ive been looking at your pause, though sorry its been taking me long and i think i know how to fix it, i just need to actually write it all up. @warrior, your newest version of AW with added collision showed me something that i was really face slapping myself on lol, and finally 4th layer on bg i was thinking could be used for light but that was just an idea and the newest map we are using is 128x127 not 64x64, you may want to add something that you can set the size easyer, cause right now its always set to 64x64. if you dont have the newest map/editor ill be happy to send it to you. (by editor i mean my modded one)
What did i do with the collision that made you slap yourself lmao?! XD What did i do?! Tell me! And the 4th layer couldn’t be used for lighting because A) Light needs to go in between layers B)It would be on either the top or bottom layer, making it look weird either way C) Sprites are a bit more specific once it comes to interaction and coloring But there are some down sides like taking up some of the 512 sprite limit so that’s a no no, especially when lots bullets and enemy’s will likely be rendered at once. Maybe in like a plaza like area with shops and what not are, kinda like splatoon. But lighting isn’t my current focus atm. Shooting is.

btw to anyone wondering i am going to be spending most of my time on the programming contest cause i really want to make a good one. (not gonna say i want to win, but i would like to try to get 2nd place :) anyways @ProKuku ive been looking at your pause, though sorry its been taking me long and i think i know how to fix it, i just need to actually write it all up. @warrior, your newest version of AW with added collision showed me something that i was really face slapping myself on lol, and finally 4th layer on bg i was thinking could be used for light but that was just an idea and the newest map we are using is 128x127 not 64x64, you may want to add something that you can set the size easyer, cause right now its always set to 64x64. if you dont have the newest map/editor ill be happy to send it to you. (by editor i mean my modded one)
What did i do with the collision that made you slap yourself lmao?! XD What did i do?! Tell me! And the 4th layer couldn’t be used for lighting because A) Light needs to go in between layers B)It would be on either the top or bottom layer, making it look weird either way C) Sprites are a bit more specific once it comes to interaction and coloring But there are some down sides like taking up some of the 512 sprite limit so that’s a no no, especially when lots bullets and enemy’s will likely be rendered at once. Maybe in like a plaza like area with shops and what not are, kinda like splatoon. But lighting isn’t my current focus atm. Shooting is.
yep, lighting is my current thing. ive been testing and trying a ton of stuff. it takes sprites yes but it really depends. ive been testing with using graphics as lights, and in the two tests i did it worked pretty well. but ill be needing a lot of it to make my contest entry look extra spooky so there will be a lot of improvements oh and it was just something really dumb i should have seen.. like something extremely obvious.. yeah nm.

btw to anyone wondering i am going to be spending most of my time on the programming contest cause i really want to make a good one. (not gonna say i want to win, but i would like to try to get 2nd place :) anyways @ProKuku ive been looking at your pause, though sorry its been taking me long and i think i know how to fix it, i just need to actually write it all up. @warrior, your newest version of AW with added collision showed me something that i was really face slapping myself on lol, and finally 4th layer on bg i was thinking could be used for light but that was just an idea and the newest map we are using is 128x127 not 64x64, you may want to add something that you can set the size easyer, cause right now its always set to 64x64. if you dont have the newest map/editor ill be happy to send it to you. (by editor i mean my modded one)
Ok, be sure to show me when you’re done so I can catch up on stuff lol.

Zzzzzzzzz..... Huh? What? I didn't do it! Sorry for the inactivity. School is just making me really busy. I also feel that I'm slowly fading away from the team, despite my efforts not to. Now that the weekend's here, I'll finally remember to work on sprites again. After all, I wouldn't want to put my talent to waste! I'm now equipped with Windows 10, so I'm sure I'll be able to professionally manage my time (and time spent on the game.)

Zzzzzzzzz..... Huh? What? I didn't do it! Sorry for the inactivity. School is just making me really busy. I also feel that I'm slowly fading away from the team, despite my efforts not to. Now that the weekend's here, I'll finally remember to work on sprites again. After all, I wouldn't want to put my talent to waste! I'm now equipped with Windows 10, so I'm sure I'll be able to professionally manage my time (and time spent on the game.)
i dont think your fading from the team! sorry if i or anyone else made you fell like that! heres a tip: i usually wake up EARLY on weekends. then i can get alot done.