Local Multiplayer File Sender
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12Me21Created:
Download:5E7QX3K4Version:Size:5.6 KB
Sends TXT,PRG,DAT, and GRP files using local multiplayer.
(It sends GRP files twice as fast as SENDFILE, and the other types are probably about the same speed)
Replying to:Defaultio
Someone should abuse this....
or make it function like petit modem but without noise?
Lumage - "uh, that's not possible, stfu, gtfo my website."
I guess it might work if you had a 3DS emulator that supported local multiplayer with real 3DS's.
Replying to:Defaultio
Someone should abuse this....
or make it function like petit modem but without noise?
Lumage - "uh, that's not possible, stfu, gtfo my website."
Unless you manage to completely reverse engineer a given 3DS you can't even begin to spoof a wireless connection with a real one. The security involves secret keys and protocols IIRC.
Replying to:snail_
About clients being unable to know how big the file is, the host could broadcast a "preamble" that basically says "hey, I'm broadcasting this!" and contains some file info and metadata. This could also improve the client UX by allowing it to automatically configure the output format etc.
I kind of already do that, except I just send the filename/type, and not the size.
I guess I could transmit the data length but it's not really necessary.
You should consider making this more like a multiplayer chat, like Skype
Because I know how easy it is to send files, you just use MPSEND and it is guaranteed to arrive at the 3DS, why not build a messaging system around this? Which would allow you to send images, programs, text messages, from both ends at any given time. You could make this program a lot more user friendly of you wanted.
Yeah, I really need to update this...