[fixed] BUTTON() detects START and SELECT
Root / SmileBASIC Bug Reports / [.]
12Me21Created:
That's cool! But I really want to use the start button as an actual button again but as people mentioned we won't be able to.
That's cool! But I really want to use the start button as an actual button again but as people mentioned we won't be able to.I agree. I know that each button does a different thing in direct mode, but I only find myself using select to terminate programs., so having the start button back is what I would have preferred.
Yo same! I guess having to press select a ton on petit computer just got me to do the same thing in SmileBASICThat's cool! But I really want to use the start button as an actual button again but as people mentioned we won't be able to.I agree. I know that each button does a different thing in direct mode, but I only find myself using select to terminate programs., so having the start button back is what I would have preferred.
They probably can't tell at a software level and therefore can't actually give us that value. It isn't a choice (except, possibly, for the use of select as program-ending, which doesn't seem like that bad a thing if we wouldn't have been able to use both anyway), as has been discussed many times before.
good piont but if you tell people when you post the key it well work perfectly and it could even be better than the traditional start button. the only problem I have with the start button terminating the program is my finger automatically goes for the start button which can be very frustrating.you could use the dpad for a pause scren that shows things like you'r gear or a mini map etc and use the circle pad for movement that could fix the problem.Even though the D-Pad might work as a pause button in some types of game, the main problem is that people won't expect it.