It's actually twice as fast to just do:
DEF CIRCLE X,Y,R,COL GCIRCLE X,Y,R,8 GPAINT X,Y,COL,8 GCIRCLE X,Y,R,COL ENDThis works by drawing a circle in a color that won't be used anywhere else (8, which is red=0 green=0 blue=8 alpha=0, so it's just transparent)m then using GFILL with that color as the border color. Then you just have to re-draw the outer circle with the color you want. Note: You'll need to add some checks to make sure it doesn't fail when the circle is partially/fully offscreen It would be even faster to just use sprites for the circles, since the shape never changes, which would work in most situations.