LoginLogin
Might make SBS readonly: thread

Color Ninja

Root / Submissions / [.]

JoshuawlCreated:
Download:N3SXPXWD
Version:1.2Size:
Here is my entry for the "color" programming contest. In this game you are a ninja and you have to defeat the advancing ghosts. You must change your ninja's color to the corresponding ghost's color to stop it from advancing. Hope you enjoy! :)

Instructions:

B to throw a shuriken Up/Down to move L to change to Blue R to change to Red ZR or A to change Green ZL or Y to change Yellow

Notes:

Change Log: ver1.0: Game released ver1.1: Choice to choose between male or female ninja other small changes ver1.2: Hard mode with 4 colors instead of 2 Help menu on bottom screen

Cool game! I hope you win!

Replying to:ElzoBro
Cool game! I hope you win!
Thanks! :)

Might I suggest a hard mode for n3ds users? Where you have to press zl and zr to change to yellow and green, maybe? :D

Replying to:Minxrod
Might I suggest a hard mode for n3ds users? Where you have to press zl and zr to change to yellow and green, maybe? :D
I like that idea, but I don't have a n3ds to test it out. :(

Replying to:Minxrod
Might I suggest a hard mode for n3ds users? Where you have to press zl and zr to change to yellow and green, maybe? :D
Is there a way that the game can check if the user is using an o3ds or a n3ds? I might still try this idea but i will need a tester.

You could use a circle pad pro with your o3ds to test it.

Replying to:ahavasandwich
You could use a circle pad pro with your o3ds to test it.
i don't have a circle pad pro

Replying to:ahavasandwich
You could use a circle pad pro with your o3ds to test it.
I have one, so I can be a tester if you want.

Replying to:Minxrod
Might I suggest a hard mode for n3ds users? Where you have to press zl and zr to change to yellow and green, maybe? :D
The system variable HARDWARE is one if n3ds, zero if o3ds. EDIT: Yes you can check what system it is.

Replying to:ahavasandwich
You could use a circle pad pro with your o3ds to test it.
I have a N3DS so I could test too, if you want or need testers.

Replying to:Minxrod
Might I suggest a hard mode for n3ds users? Where you have to press zl and zr to change to yellow and green, maybe? :D
Don't limit yourself because of hardware! A well made debug menu can be used to simulate switching to ZL/ZR colors on an o3DS without the CPP. Assumingly, the color of the ninja is controlled by a single variable, so find a way to manually shift it.

Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds. Then you could have four colors a be able to play on both.

Replying to:Minxrod
Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds. Then you could have four colors a be able to play on both.
That might just work! thanks for the idea. :)

Replying to:Minxrod
Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds. Then you could have four colors a be able to play on both.
Unfortunately this idea didn't work. Well, it did, but it was unreliable because when i click A+R it would either change me green or red. After getting annoyed that i couldn't find a way to solve this problem i just decided to assign green to A and yellow to Y. Problem solved! :)

Replying to:Minxrod
Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds. Then you could have four colors a be able to play on both.
Good idea, just use the buttons available :D

Replying to:Minxrod
Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds. Then you could have four colors a be able to play on both.
Wait, the n3DS has colored ABXY buttons, why not base it on that? Just a thought.

Replying to:Minxrod
Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds. Then you could have four colors a be able to play on both.
Actually, why not just add custom control schemes? Just set a few vars corresponding to the buttons and have an options menu to change them.

Replying to:Minxrod
Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds. Then you could have four colors a be able to play on both.
That also works.

Replying to:Minxrod
Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds. Then you could have four colors a be able to play on both.
That's a good idea. But i would probably only have 2 control options.

Ok, I'm not sure what to do next. Should I update Color Ninja or Nothing or should I start working on a new game idea I have based off of The Legend of Zelda Phantom Hourglass's sailing and treasure claw? [poll=p37][/poll]