Color Ninja
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JoshuawlCreated:
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Here is my entry for the "color" programming contest. In this game you are a ninja and you have to defeat the advancing ghosts. You must change your ninja's color to the corresponding ghost's color to stop it from advancing. Hope you enjoy! :)
Replying to:Minxrod
Might I suggest a hard mode for n3ds users? Where you have to press zl and zr to change to yellow and green, maybe? :D
I like that idea, but I don't have a n3ds to test it out. :(
Replying to:Minxrod
Might I suggest a hard mode for n3ds users? Where you have to press zl and zr to change to yellow and green, maybe? :D
Is there a way that the game can check if the user is using an o3ds or a n3ds? I might still try this idea but i will need a tester.
You could use a circle pad pro with your o3ds to test it.
i don't have a circle pad pro
I have one, so I can be a tester if you want.
Replying to:Minxrod
Might I suggest a hard mode for n3ds users? Where you have to press zl and zr to change to yellow and green, maybe? :D
The system variable HARDWARE is one if n3ds, zero if o3ds.
EDIT: Yes you can check what system it is.
I have a N3DS so I could test too, if you want or need testers.
Replying to:Minxrod
Might I suggest a hard mode for n3ds users? Where you have to press zl and zr to change to yellow and green, maybe? :D
Don't limit yourself because of hardware! A well made debug menu can be used to simulate switching to ZL/ZR colors on an o3DS without the CPP. Assumingly, the color of the ninja is controlled by a single variable, so find a way to manually shift it.
Replying to:Minxrod
Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds.
Then you could have four colors a be able to play on both.
That might just work! thanks for the idea. :)
Replying to:Minxrod
Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds.
Then you could have four colors a be able to play on both.
Unfortunately this idea didn't work. Well, it did, but it was unreliable because when i click A+R it would either change me green or red. After getting annoyed that i couldn't find a way to solve this problem i just decided to assign green to A and yellow to Y. Problem solved! :)
Replying to:Minxrod
Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds.
Then you could have four colors a be able to play on both.
Good idea, just use the buttons available :D
Replying to:Minxrod
Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds.
Then you could have four colors a be able to play on both.
Wait, the n3DS has colored ABXY buttons, why not base it on that? Just a thought.
Replying to:Minxrod
Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds.
Then you could have four colors a be able to play on both.
Actually, why not just add custom control schemes? Just set a few vars corresponding to the buttons and have an options menu to change them.
Replying to:Minxrod
Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds.
Then you could have four colors a be able to play on both.
That also works.
Replying to:Minxrod
Idea: ZL, ZR if you have a n3ds, and A+L and A+R on o3ds.
Then you could have four colors a be able to play on both.
That's a good idea. But i would probably only have 2 control options.