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kldck_hul

kldck_hul Inactive

First Month Joined in the very first month of SmileBASIC Source Website Scholar Received for knowing a great deal about programming topics Achievements Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself Staff Pick "Your program is one of our favorites!" - Staff Achievements Avatar Taboo I didn't change my avatar for 180 days Website Scholar Received for knowing a great deal about programming topics Achievements Avatar Embargo I didn't change my avatar for 90 days Website Deep Sleep Hidden Website Forum Contributor Hidden Achievements Good Page Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website First Month Joined in the very first month of SmileBASIC Source Website Your friendly neighborhood pedant! Knows nothing of the crunch.

Submitted Programs (7):

Submitted Resources (10):

  1. kldck_hul kldck_hul edited page Lowerdash Language Quickstart Lowerdash is an object-oriented extension to SmileBasic. It lets you write code very similar to...
  2. kldck_hul kldck_hul commented on Lowerdash Language Quickstart So, I pretty much have no idea how to talk about this without getting technical. Lowerdash, at a...
  3. kldck_hul kldck_hul edited page Lowerdash Language Quickstart Lowerdash is an object-oriented extension to SmileBasic. It lets you write code very similar to...
  4. kldck_hul kldck_hul edited page Lowerdash Language Quickstart Lowerdash is an object-oriented extension to SmileBasic. The purpose of this guide is to run th...
  5. kldck_hul kldck_hul created a new page: Lowerdash Language Quickstart Lowerdash is an object-oriented extension to SmileBasic. The purpose of this guide is to run th...
  6. kldck_hul kldck_hul edited comment on Lowerdash Beta MDICT stand for "Mutable Dictionary" The short answer: I haven't implemented this yet. Lon...
  7. kldck_hul kldck_hul replied to a comment on Lowerdash Beta MDICT stand for "Mutable Dictionary" The short answer: I haven't implemented this yet. Lon...
  8. kldck_hul kldck_hul deleted thread Rewriting Lowerdash for 0.8 Reason: dfsa
  9. kldck_hul kldck_hul edited page Texty Texty is a simple wrapper around Actorbug's REGEX library It enables programmers to write compl...
  10. kldck_hul kldck_hul edited a post on thread How to check for certain phrases within a string? I've always just used Google Translate on the page. Some of the phrasing can come across con...
  11. kldck_hul kldck_hul posted on thread How to check for certain phrases within a string? I've always just used Google Translate on the page. Some of the phrasing can come across con...
  12. kldck_hul kldck_hul edited page Texty Texty is a simple wrapper around Actorbug's REGEX library It enables programmers to write compl...
  13. kldck_hul kldck_hul created a new page: Texty Texty is a simple wrapper around Actorbug's REGEX library It enables programmers to write compl...
  14. kldck_hul kldck_hul posted on thread INC vs PUSH vs COPY vs + This is why I call $ the pointer type in Lowerdash... This behavior is also why the delete co...
  15. kldck_hul kldck_hul edited a post on thread How to check for certain phrases within a string? Another alternative would be to use regex or LEX and make an actual "grammar" (with very few ver...
  16. kldck_hul kldck_hul edited a post on thread How to check for certain phrases within a string? Another alternative would be to use regex or LEX and make an actual "grammar" (with very few ver...
  17. kldck_hul kldck_hul edited a post on thread How to check for certain phrases within a string? Another alternative would be to use regex or LEX and make an actual "grammar" (with very few ver...
  18. kldck_hul kldck_hul posted on thread How to check for certain phrases within a string? Another alternative would be to use regex or LEX and make an actual "grammar" (with very few ver...
  19. kldck_hul kldck_hul edited comment on TLOZ The label @3_1 calls XSCREEN, which will reset all the sprites. The next main loop attempts t...
  20. kldck_hul kldck_hul commented on TLOZ The label @3_1 calls XSCREEN, which will reset all the sprites. The next main loop attempts t...
  21. kldck_hul kldck_hul replied to a comment on Factory RPG The command call on 3:5531 is missing an argument, so this will happen for everyone... *finge...
  22. kldck_hul kldck_hul edited page Lowerdash Beta Lowerdash is an object-oriented language extension for SmileBasic v3. It simplifies the structu...
  23. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 4 Recalling that our Ship is just some highly upgraded Space Junk This is a continuation of the S...
  24. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 3 Recalling that we didn't actually write the Ship code This is a continuation of the Starting Ou...
  25. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 4 Recalling that our Ship is just some highly upgraded Space Junk This is a continuation of the S...
  26. kldck_hul kldck_hul edited page Starting Out With Lowerdash - Code for Part 5! This is a project containing the code used in my Starting Out With Lowerdash tutorial series. T...
  27. kldck_hul kldck_hul created a new page: Starting Out With Lowerdash - Progress as of Part 5! This is a project container the code used in my Starting Out With Lowerdash tutorial series. Th...
  28. kldck_hul kldck_hul edited page Lowerdash Beta Lowerdash is an object-oriented language extension for SmileBasic v3. It simplifies the structu...
  29. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 4 Recalling that our Ship is just some highly upgraded Space Junk This is a continuation of the S...
  30. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 3 Recalling that we didn't actually write the Ship code This is a continuation of the Starting Ou...
  31. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 4 Recalling that we our Ship is some highly upgraded Space Junk This is a continuation of the Sta...
  32. kldck_hul kldck_hul created a new page: Starting Out With Lowerdash Part 4 Recalling that we our Ship is some highly upgraded Space Junk This is a continuation of the Sta...
  33. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 2 Recalling that Last We Recalled Asteroids This is a continuation of the Starting Out With Lower...
  34. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 3 Recalling that we didn't actually write the Ship code This is a continuation of the Starting Ou...
  35. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 2 Recalling that Last We Recalled Asteroids This is a continuation of the Starting Out With Lower...
  36. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 3 Recalling that we didn't actually write the Ship code This is a continuation of the Starting Ou...
  37. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 3 Recalling that we didn't actually write the Ship code This is a continuation of the Starting Ou...
  38. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 2 Recalling that Last We Recalled Asteroids This is a continuation of the Starting Out With Lower...
  39. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 2 Recalling that Last We Recalled Asteroids This is a continuation of the Starting Out With Lower...
  40. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 1 Motivation Hey guys, its been a while since I've posted here. With SmileBasic BIG getting a rele...
  41. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 2 Recalling that Last We Recalled Asteroids This is a continuation of the Starting Out With Lower...
  42. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 2 Recalling that Last We Recalled Asteroids This is a continuation of the Starting Out With Lower...
  43. kldck_hul kldck_hul edited page Lowerdash Beta Lowerdash is an object-oriented language extension for SmileBasic v3. It simplifies the structu...
  44. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 3 Recalling that we didn't actually write the Ship code This is a continuation of the Starting Ou...
  45. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 2 Recalling that Last We Recalled Asteroids This is a continuation of the Starting Out With Lower...
  46. kldck_hul kldck_hul edited comment on Starting Out With Lowerdash Part 2 Not sure if I like the pacing on this one... Let me know what I can improve on! I just throw...
  47. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 2 Recalling that Last We Recalled Asteroids This is a continuation of the Starting Out With Lower...
  48. kldck_hul kldck_hul commented on Starting Out With Lowerdash Part 2 Not sure if I like the pacing on this one... Let me know what I can improve on on! I just thr...
  49. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 2 Recalling that Last We Recalled Asteroids This is a continuation of the Starting Out With Lower...
  50. kldck_hul kldck_hul edited page Starting Out With Lowerdash Part 3 This is a continuation of the Starting Out With Lowerdash Tutorial. In this tutorial series we a...

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