#1✎ 215ProKukuAvatar TabooI didn't change my avatar for 180 daysWebsiteFirst YearMy account is over 1 year oldWebsitePokemon Is Awesome!I love Pokemon!Express YourselfSo I’m trying to make GCIRCLEs on the screen, and there’s a map and a FADE layer. I know that the FADE layer is always on top, and I cleared the FADE before the Graphics commands, but the Map seems to block out any Graphics commands also, such as a GBOX not appearing on screen. I’m also in XSCREEN 4, so that may affect what’s going on.
I then found out, by moving the map to the left, that the map wasn’t blocking the Graphics commands, they simply weren’t appearing at all. I used FADE and BACKCOLOR and they worked perfectly fine, but GCIRCLE and GBOX and etc. do nothing.
Basically, I’m trying to figure out how to display those GBOX/CIRCLEs. Are maps always closer than graphics in layers? Does XSCREEN 4 mess up how graphics are produced?
#2✎ 184MZ952Intermediate ProgrammerI can make programs, but I still have trouble here and there. Programming StrengthDrawingI like to draw!HobbiesReadingI like to read books!HobbiesDid you try messing around with GPRIO?
#3✎ 33PlancakeIntermediate ProgrammerI can make programs, but I still have trouble here and there. Programming StrengthVideo GamesI like to play video games!HobbiesReadingI like to read books!HobbiesIf you change the Z axis of the graphics screen to make it above the BG layer (GPRIO -256), it should show up.
#4✎ 72seggiepantsI will reiterate what the others said and say that GPRIO is what you want to look into. Here is a small demo to demonstrate its use.
VAR SCREEN_W = 320, SCREEN_H = 480
VAR BG_W = SCREEN_W / 16
VAR BG_H = SCREEN_H / 16
VAR I, J, B
XSCREEN 4, 256, 2
BGSCREEN 0, BG_W, BG_H
FOR J = 0 TO BG_H - 1
FOR I = 0 TO BG_W - 1
BGPUT 0, I, J, (I + J) MOD 2
B = BUTTON()
GCIRCLE RND(SCREEN_W), RND(SCREEN_H), RND(60) + 10, RGB(RND(256), RND(256), RND(256))
UNTIL (B AND #B) != 0
If you run the program, you should see circles drawn over the background tiles. If you comment out the GPRIO line you should see the circles drawn behind the background tiles. -256 puts the drawing commands in front of everything, and 256 puts them behind everything.
#5✎ 215ProKukuAvatar TabooI didn't change my avatar for 180 daysWebsiteFirst YearMy account is over 1 year oldWebsitePokemon Is Awesome!I love Pokemon!Express YourselfThe annoying thing is that I didn’t even need to use GPRIO at all, the error was in the color code I used for the Graphics commands :/ Thanks for the responses though!