I tried that but for some reason it kept detecting that i pressed a before i pressed it that got so annoying that eventually i just changed it to the x button which worked pretty well so I decided to keep it that way.
ps. thanks for checking it out i wil have a update soon have a great day :)
Turned based battle
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KomodoCreated:
Version:version 1.2Size:
This is my first "program" it is still a work in progress I will be working on it for a while creating new battles and updates. Right now it's text based but eventually I will add sprites and a story line ,but for now this is just a test to see if you guys like it. Pls feel free to give me ideas and thoughts that can make my game better thanks hope you enjoy it :)
Neat! Just wondering if you chose to have it set where you have to select the special attack with x on purpose? If you want to just use the A button just change BUTTON() to BUTTON(2). That'll solve the problem with a button press being counted twice.
Hmmm, that sounds fishy and I'd recommend taking a closer look at your code, but if you really wanted to get around it, you could use BUTTON(3) which only reports input when the button is released. Not ideal, but it's a solution. If you show me your button code, I can help tease out the issue.
Look forward to seeing how it turns out. Good luck!
Go to Miiverse on your computer(or other device for that matter) and download the picture. Then you can upload it to this site.
If it's some sort of weird desktop bug you can still grab them off mobile by holding down on the pic.
If you can't get them just leave a link to a miiverse thread with the pics you want and I can throw them on imgur for you to grab.
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