How would anyone think of this:
A system where you can download company DLC and install it (so each company pack could have a file which you'd download into the project and then you'd run a program to install those companies)? It would be actual DLC, unlike what I've mostly seen before.
StockPro
Root / Submissions / [.]
MariominerCreated:
Download:C47YH3Z4Version:1.1Size:
StockPro is a game about buying and selling stocks to make your money grow. It was influenced by an old Petit Computer game Mariominer created with the same name.
Replying to:Perska
I like this game. A company had its stock price get negative. Then I kept buying them.
I have no idea how this happens. It's supposed to be where the stock price is the stock price before multiplied by 1+the percent change/100. IDK What's happening.
Replying to:Mariominer
How would anyone think of this:
A system where you can download company DLC and install it (so each company pack could have a file which you'd download into the project and then you'd run a program to install those companies)? It would be actual DLC, unlike what I've mostly seen before.
I would love that!! =D
- Buy the world... Check
- Find new companies and buy them... So close
Replying to:Guzzler
So it's Wall Street Kid all over again?
Spoiler
Wall Street Kid is a game for NES that is all about stocks and is amazingly boring.yes
stocks themselves are very boring
Nice game! I started adding in my own stuff , which was fun. Oh , and one more thing. How does the
SPTEXTwork?
Replying to:Guzzler
So it's Wall Street Kid all over again?
Spoiler
Wall Street Kid is a game for NES that is all about stocks and is amazingly boring.It's kinda cool but...yeah.
Replying to:TheCoder501
Nice game! I started adding in my own stuff , which was fun. Oh , and one more thing. How does the
SPTEXTwork?
It's probably a user DEFined function that draws letters using sprites.
Replying to:TheCoder501
Nice game! I started adding in my own stuff , which was fun. Oh , and one more thing. How does the
SPTEXTwork?
Oh, SPTEXT if fairly simple because ASC("A")=65 and the sprite for A is number 65. SPTEXT basically just puts sprites of characters together, spaced accordingly. It doesn't, however, take into account any other factors. That means that if you tried to SPTEXT CHR$(65536), you'd get an error.