MYCRAFT, This is amazing! This is the best way to make people interested in eZSB! Make Sample Games that show it's capabilities! Many things in this program I haven't seen in any other programs! This is awesome! I think I'm even more interested eZSB now! Good Luck on more Sample Games and on the Development of eZSB! ;D
Replying to:ElzoBroMYCRAFT, This is amazing! This is the best way to make people interested in eZSB! Make Sample Games that show it's capabilities! Many things in this program I haven't seen in any other programs! This is awesome! I think I'm even more interested eZSB now! Good Luck on more Sample Games and on the Development of eZSB! ;D
This is Spoiler
AWSOME!!!!!!
So is this made with the Current Version of eZSB or with a version only you have as of now?
Replying to:ElzoBroMYCRAFT, This is amazing! This is the best way to make people interested in eZSB! Make Sample Games that show it's capabilities! Many things in this program I haven't seen in any other programs! This is awesome! I think I'm even more interested eZSB now! Good Luck on more Sample Games and on the Development of eZSB! ;D
my favorite program is the "Use Question marks" Program.
This is pretty cool! I love how the game functions in the way that if you hit the ball farther from the centre, the more volatile the direction the ball goes in is.
Replying to:ElzoBroSo is this made with the Current Version of eZSB or with a version only you have as of now?
It was made with a version that had minor changes and bugfixes. I just now, as of writing this comment, released eZSB v0.684. I did not release the version used in the last version of PONG 3D officially because I hadn't updated the documentation/instructions.
They are now up to date (it's also worth noting that the EZSB.KIT file, the actual eZSB code, is the same in both PONG 3D and the EZSBDEMO. The only difference is the program they are running.)
Replying to:ElzoBroSo is this made with the Current Version of eZSB or with a version only you have as of now?
So..... It was a newer version, but now you uploaded the newest version that is the same software as the Version you used to make this one?
OMG! I just realized that the white dots in the paddle are a Moving Picture of Pong! :D
Replying to:ElzoBroSo is this made with the Current Version of eZSB or with a version only you have as of now?
Yes.
I did find a bug in the reset game feature of the PAUSE function, so I'll probably be updating the fix later. You can always see the version number commented at the top of the code, on the splashscreen, or by typing PRINT EZSBVER() when it is loaded.
All you need to do to beat the COM is hit the ball against the side of one of the walls,
go ahead, try it. =)
Replying to:MorganAll you need to do to beat the COM is hit the ball against the side of one of the walls,
go ahead, try it. =)
I never said anything about the opponent having common sense. All it does is track the ball like most early artificial PONG opponents did. :p
How do you program local play? I'm making a multiplayer rock, paper, scissors game but I'm having trouble with programming local play.
Replying to:MorganHow do you program local play? I'm making a multiplayer rock, paper, scissors game but I'm having trouble with programming local play.
Please try to stick to chat and the resources page to get help on topics.
It looks nice.
Well done.