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otya window system

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otya128Created:
Download:Q3HE34KD
Version:5.0Size:
This is a window system for SmileBASIC. "--RUN" is a program loader, run this file.
  • Stacking window manager
  • Multitasking
  • A hierarchical file system

Instructions:

A function key 1(FILES) toggles key input. "LR" button is disabled while key input is enabled. L,BBUTTON: left click R,ABUTTON: right click TOUCH, STICK : mouse program list
  • Text editor(TXTED)
  • Filer(OTYFIL)
  • Program editor(PRGED)
  • Music player(MPLAY)
  • Document editor(OTYDOC)
  • Run(RUN)
  • FREEMEM(OTWFREEMEM)
  • Paint(PAINT)
  • Eyes(EYES)
  • Minesweeper(OTYMINE)
  • Clipboard viewer(CLPBRD)
  • Benchmark(OTWBENCH)
  • About(ABOUT)
  • Window viewer(WINLIST)
Spoiler
  • Terminal(OTWTERM)
  • Shell(SH)
  • cd(shell command)
  • echo
  • ls
  • cat
  • ptree
  • find
  • ps
  • diff
  • freemem
  • mkdir
  • mount
  • rm
  • ren
  • act
  • ofsgc
  • loadmod
  • lsmod
  • symlink

Notes:

OTYAX API document : https://otya128.github.io/OTYAX5/ Japanese, English (by ateesdalejr and PatheticFish) OTW API document : http://otya128.github.io/OTYAX5/jp/OTW/API(Japanese) EXAMPLE
VAR OTWEXAMPLECTL
'init
COMMON DEF I_OTWEXAMPLE
 IF!CHKCALL("IsWinRunning")||!IsWinRunning()THEN
  PrintConsoleln "window system is required."
  ExitProcess 1
  RETURN
 ENDIF
 'WND:window handle
 'E:error (0: success)
 VAR WND,E
 IF!OTWEXAMPLECTL THEN
  'OTWEXAMPLECTL is uninitialized
  '            control name control handle
  ExtendControl "OTWEXAPMLE",GetWindowControl() OUT OTWEXAMPLECTL,E
  IF E THEN
   E=DeleteControl(OTWEXAMPLECTL)
   ExitProcess 1
   RETURN
  ENDIF
 ENDIF
 NewTopLevelWindow OTWEXAMPLECTL,"OTWEXAMPLE",128,64 OUT WND,E
 IF E THEN
  E=DeleteWindow(WND)
  ExitProcess 1
  RETURN
 ENDIF
 SetProcessVar WND
END
'loop
COMMON DEF L_OTWEXAMPLE
 'process window events
 IF UpdateWindow(GetProcessVar())THEN
  ExitProcess 0
  RETURN
 ENDIF
END


Replying to:HTV04
Anyone want to help me port this to SB4?
what is SB4

Replying to:HTV04
Anyone want to help me port this to SB4?
I can maybe port this, but I need to copy all the code over to SB4. You are taking a good idea, HTV04.

Replying to:HTV04
Anyone want to help me port this to SB4?
You don’t need to copy the code to SB4, you can just download it to SB4 directly via the public key. Also, you have SB4?

Replying to:HTV04
Anyone want to help me port this to SB4?
This is a good mock OS, but I would port over Midori, becuase of app creation accessibility.

I didn't once get a blue screen. Completely inaccurate.

Replying to:HTV04
Anyone want to help me port this to SB4?
You have SB4?
This maybe old, but I don't have the game, but since you asked to port it to SB4, you were saying to PORT it without knowing that you can use SB3 keys. So, I don't have it anyway