If you go to this page you will see a array with ASCII characters. I know there is a way to do this with numbers but also with comas so that you can do numbers larger than 9. Does anybody know a thread for this or a way to do this? Please help. If I didn't do a good job explaining then I can do try to do it better.
Map DATA array with comas
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Joshuaham123Created:
Sorry. So I want to spawn a map in so that I can have a sprite move around on it. Dont worry about the sprite. I want it to be written with
Data 4,58,1,82
Data 4,7,8,8
Data 5,7,57,4
Data 6,72,3,1
Similar to the one in the link but with comas.
sorry
So, you want to use numbers in string format, though have their values be larger than 9? Do you need it to be in a string? Numbers and strings can become interchangable with VAL() and STR$().
The best way to store numbers with DATA, especially those larger than 9, is to store them literally, ex. DATA 4, 58, 1, 82.
You could do something like this:
VAR MAXH=5:VAR MAXW=5:DIM MAP[MAXH,MAXW] 'a small map for demonstration purposes RESTORE @MAP FOR I=0 TO MAXH-1 FOR J=0 TO MAXW-1 READ MAP[I,J] NEXT NEXT DrawMap DEF DrawMap FOR I=0 TO MAXH-1 FOR J=0 TO MAXW-1 IF MAP[I,J]==0 THEN BGPUT 0,I,J,'TILE IF MAP[I,J]==1 THEN BGPUT 1,I,J,'TILE IF MAP[I,J]==56 THEN BGPUT 2,I,J,'TILE 'etc NEXT NEXT END @MAP DATA 0,0,0,0,0 DATA 0,1,1,1,0 DATA 0,1,1,1,0 DATA 0,1,56,1,0 DATA 0,0,0,0,0If you need to put BG tiles across different layers with one number, that is simple to do as well.
'In DrawMap function under nested FOR loop IF MAP[I,J]==4 THEN BGPUT 0,I,J,'TILE BGPUT 1,I,J,'TILE 'etc ENDIFYou may have to play around with this a bit, I wasn't able to test it because I am away from my 3DS but it is very similar to the link you had mentioned but with numbers instead of strings.