Nah, that doesn't work very well. Forgot how slow the 3DS version was compared to the Switch one. Instead, you'll need to draw to a separate GRP and render that. I'm sure there's more optimised ways to do this, but I'm out of practice with the 3DS edition, I'm afraid. Here's what I got.. And this is just a flat isometric landscape, btw. You'll need to do a LOT of work to get anything more from it.Thanks :) Iโll try that immediately. Fun fact about myself: โI learn more with the code than explaining it.โ EDIT: Thanks, it looks pretty awesome!
Making a Marble Madness clone, but have some doubts.
Root / Programming Questions / [.]
the_squat1115Created:
It's a little slow and jittery. Like I say, I've gotten used to PC4, now! I'm sure someone else could give better optimisation tips.Well... I havenโt seen anyone who knows how to make isometric landscapes. Only you, to the date. Also, I need help with level layout, but I think thats too much for you.