Making a Marble Madness clone, but have some doubts.
Nah, that doesn't work very well. Forgot how slow the 3DS version was compared to the Switch one. Instead, you'll need to draw to a separate GRP and render that. I'm sure there's more optimised ways to do this, but I'm out of practice with the 3DS edition, I'm afraid. Here's what I got.. And this is just a flat isometric landscape, btw. You'll need to do a LOT of work to get anything more from it.Thanks :) Iโll try that immediately. Fun fact about myself: โI learn more with the code than explaining it.โ EDIT: Thanks, it looks pretty awesome!

It's a little slow and jittery. Like I say, I've gotten used to PC4, now! I'm sure someone else could give better optimisation tips.Well... I havenโt seen anyone who knows how to make isometric landscapes. Only you, to the date. Also, I need help with level layout, but I think thats too much for you.