Just me doin stuff.
SoupCreated:
Laughs and cries on opera*SNIP* Flash will be discontinued on chrome :(* and on literally every browser that's still getting updates including the superior firefox. :(
question: how do i copy things to a sprite sheet from a background layer for example question: also what are G0 and G1 in the sprite editor1. There's nothing built in to do that, you have to copy it to an array then change the graphics layer you draw to 2. G0 is the graphics layer displayed on the top screen. G1 is the graphics layer displayed on the touch screen.
Uh actually GCOPY has a GRP source parameter.question: how do i copy things to a sprite sheet from a background layer for example question: also what are G0 and G1 in the sprite editor1. There's nothing built in to do that, you have to copy it to an array then change the graphics layer you draw to 2. G0 is the graphics layer displayed on the top screen. G1 is the graphics layer displayed on the touch screen.
Also, G0 and G1 aren't always assigned to the top screen and bottom screen. They're G0 and G1, not GT and GB. G2 and G3 are both used by the SmileTool editor internally (you can still use them in programs though!), so that's why they aren't listed. The GPAGE command lets you configure this. edit: clarification on what the "editor" isUh actually GCOPY has a GRP source parameter.question: how do i copy things to a sprite sheet from a background layer for example question: also what are G0 and G1 in the sprite editor1. There's nothing built in to do that, you have to copy it to an array then change the graphics layer you draw to 2. G0 is the graphics layer displayed on the top screen. G1 is the graphics layer displayed on the touch screen.
i will try to remember this information because it may prove usefulAlso, G0 and G1 aren't always assigned to the top screen and bottom screen. They're G0 and G1, not GT and GB. G2 and G3 are both used by the editor internally, so that's why they aren't listed. The GPAGE command lets you configure this.Uh actually GCOPY has a GRP source parameter.question: how do i copy things to a sprite sheet from a background layer for example question: also what are G0 and G1 in the sprite editor1. There's nothing built in to do that, you have to copy it to an array then change the graphics layer you draw to 2. G0 is the graphics layer displayed on the top screen. G1 is the graphics layer displayed on the touch screen.
you guys are gonna hate me but i made a more horrifying version of this i'll probably post it if i feel like it ever
also speaking of this one i had a sort of nightmare involving it. it was like as i woke up in the middle of the night randomly as i do, just the image of the face but on a long gray worm was just put in my head. freaked me out genuinely.
you guys are gonna hate me but i made a more horrifying version of this i'll probably post it if i feel like it ever also speaking of this one i had a sort of nightmare involving it. it was like as i woke up in the middle of the night randomly as i do, just the image of the face but on a long gray worm was just put in my head. freaked me out genuinely.Don't you dare give me nightmares about gray worms jk worms are kind of gross tho
have i made a good?Hey thats pretty good :)