Replying to:SwanBotbtw to loops it just do something like
INC BGX (or Y lol)
then find the max distance you can go before going off screen and set an if
like:
IF BGX>(MAX BG) 500 THEN BGX=0
anyways if done right it can make some really nice stuff, and even easy to change like for different backgrounds
What would I be using bgx in? Like, bgofs or something?
Replying to:SwanBotbtw to loops it just do something like
INC BGX (or Y lol)
then find the max distance you can go before going off screen and set an if
like:
IF BGX>(MAX BG) 500 THEN BGX=0
anyways if done right it can make some really nice stuff, and even easy to change like for different backgrounds
I feel like BGANIM would be more practical in this case
Replying to:SwanBotbtw to loops it just do something like
INC BGX (or Y lol)
then find the max distance you can go before going off screen and set an if
like:
IF BGX>(MAX BG) 500 THEN BGX=0
anyways if done right it can make some really nice stuff, and even easy to change like for different backgrounds
Also, it isn't necessary to initialize BGX or BGY in this case unless it is with VAR; then again, that should only really be needed in a case where you use OPTION STRICT (trust me, you may feel tempted to make random variables as indicators for loops or other statistics -- but initializing all of them allows you to use scope better and you know what you are using[also be sure to use comments when you initialize them as you want to know what everything is when you get back to them])
Replying to:SwanBotbtw to loops it just do something like
INC BGX (or Y lol)
then find the max distance you can go before going off screen and set an if
like:
IF BGX>(MAX BG) 500 THEN BGX=0
anyways if done right it can make some really nice stuff, and even easy to change like for different backgrounds
I'll look into both of your guys's recommendations.
I think I thought of BGANIM once but I didn't think I could use it for something like offsetting the background.