Images from computer to SB?
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MinxrodCreated:
There are two methods to do this that I know of:
- You can use Petit Modem's image to PZG tool and transfer it to your 3DS that way.
- You can dump a GRP using my SmileBASIC File Manager, edit it with http://www.smilebasicsource.com/page?pid=69, and then restore it. This method requires homebrew but doesn't create any annoying noise.
What files do I need for your file manager?You only need the sbfilemanager folder inside the 3ds folder. If you don't have homebrew already and want it, you can follow this tutorial I made: www.googledrive.com/host/0B4kbPEFlGXXIQ2dNTWtROTNIczQ
Ok. Got all the stuff - so basically edit the file in aseprite and save then export back to SB with SBFM? If I created the file with some other paint like tool, can I use that somehow, like by loading/editing/saving the file in aseprite? Files are confusing me >.>What files do I need for your file manager?You only need the sbfilemanager folder inside the 3ds folder. If you don't have homebrew already and want it, you can follow this tutorial I made: www.googledrive.com/host/0B4kbPEFlGXXIQ2dNTWtROTNIczQ
Ok. Got all the stuff - so basically edit the file in aseprite and save then export back to SB with SBFM? If I created the file with some other paint like tool, can I use that somehow, like by loading/editing/saving the file in aseprite? Files are confusing me >.>All you have to do is open up your GRP in aseprite and paste the image in, then save and import to SB.
Here's a problem I have though, I put the file on my SD Card via SBFILEMANAGER, I edit the file(without removing the headers), and SmileBASIC just won't take my file, why is that?Did you edit the footer? What file type is it? What are the contents?
Thank you! :DOk. Got all the stuff - so basically edit the file in aseprite and save then export back to SB with SBFM? If I created the file with some other paint like tool, can I use that somehow, like by loading/editing/saving the file in aseprite? Files are confusing me >.>All you have to do is open up your GRP in aseprite and paste the image in, then save and import to SB.
Ok... I'm not sure how to compile aseprite, can someone help me with this? I'm on a Mac so I have no idea what to do. sorry apparently I suck at filestuffsThank you! :DOk. Got all the stuff - so basically edit the file in aseprite and save then export back to SB with SBFM? If I created the file with some other paint like tool, can I use that somehow, like by loading/editing/saving the file in aseprite? Files are confusing me >.>All you have to do is open up your GRP in aseprite and paste the image in, then save and import to SB.