I want a sprite to move with a bg screen like how a sprite moves with another using splink and with an offset. However I need to move each sprite (in this case entities made of linked sprites) independantly and only render them with sprites when on-screen.
I'm trying to achieve this for my space game which is described in my latest poll about it. Currently I have the map and character movement as well as entity creation, deletion, and child creation functions in place including an incomplete render function which renders the entities as I described. Here's a key for the incomplete version: DJ33X3KJ
Controls:
circle pad to move
a to create an entity
Entity deletion is untested.
Child creation is half functional.
Please help me figure out how to offset my entities properly in the render function.
How do I move a sprite with a bg?
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spaceturtlesCreated:
The key didn't work.It should work now.
What are you using to move the BG, if you are using BGOFS then the sprite/s will automatically move with the BG.Yes it does do that but I have to offset it from the center. When I try to do that though, it goes far offscreen and moves around.