As for today (30/10/2017; Last development day):
- Save and Load is finished! You can save and load your data anytime you want. Keep in mind that the data won't be loaded automatically, as you need to load it manually. It saves everything except high scores.
- Now the control settings you have will be displayed at the bottom screen.
- Now, on [Free] mode, the damage the enemy has will affect the highscore on a negative way, to avoid abuse. If you play a session with a enemy damage less than 2 points, all your score will be reduced to 5 points regardless of how big it is.
- Now, when fighting a boss, the yellow potion will apply less damage to the bosses, to avoid abuses.
- Fixed some random glitches of varied nature.
Food Splatterhouse [BIG] official thread
Root / Talk About Programs / [.]
Autz64Created:
Now that the BETA is open, i will take some days to rest a bit, and also, keeping an eye for glitches that users may encounter. I fixed some already.
And, as stated on the BETA page: The next build (which is the final version, i hope) will release on mid-December. Exact date is unknown So i can have time to test, add and fix a lot of things, including A Normal Day game.
Happy game and happy halloween!