Escape Games.

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chickenCreated:
I have been working on an Escape Game framework. It currently has:
  • a working inventory
  • item definition - setItem
  • item collection and usage - addItemToInventory(), removeItemFromInventory
  • item combination definition - setMix
  • object definition - setObject
  • object creation - createObject
  • everything except brief variables have camelCase (I think that was a mistake)
  • I will drop this project from disinterest
I have some things I still need to do before I will release it:
  • background defs per room
  • integrated interactive zoom (like safes and notes)
  • a way to move between rooms that is aesthetically pleasing
  • a gameplay demo
I am so close but don’t like this project anymore lol I’ll just make something bad and figure out what to do afterwards. Or maybe I’ll just copy an existing escape game and be done with it.

Sounds like this could have been useful for my now non-existent puzzle room game.