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Escape Games.

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chickenCreated:
I have been working on an Escape Game framework. It currently has:
  • a working inventory
  • item definition - setItem
  • item collection and usage - addItemToInventory(), removeItemFromInventory
  • item combination definition - setMix
  • object definition - setObject
  • object creation - createObject
  • everything except brief variables have camelCase (I think that was a mistake)
  • I will drop this project from disinterest
I have some things I still need to do before I will release it:
  • background defs per room
  • integrated interactive zoom (like safes and notes)
  • a way to move between rooms that is aesthetically pleasing
  • a gameplay demo
I am so close but donโ€™t like this project anymore lol Iโ€™ll just make something bad and figure out what to do afterwards. Or maybe Iโ€™ll just copy an existing escape game and be done with it.

Sounds like this could have been useful for my now non-existent puzzle room game.