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Stop all audio playing. * Syntax ``` SNDSTOP ``` * Examples ``` 'play a song BGMPLAY 0 'play lots of sound effects FOR I%=1 TO 10 BEEP RND(10) NEXT I% 'stop (after waiting so you can hear it for the example :)) WAIT 5 SNDSTOP ```
is some kind of wait required, like in the example? or is it just part of the example to make the sounds play out a bit?

it's just part of the example