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Might make SBS readonly: thread

SNDSTOP

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Created:
Stop all audio playing.

Syntax

SNDSTOP

Examples

'play a song
BGMPLAY 0
'play lots of sound effects
FOR I%=1 TO 10
 BEEP RND(10)
NEXT I%
'stop (after waiting so you can hear it for the example :))
WAIT 5
SNDSTOP
is some kind of wait required, like in the example? or is it just part of the example to make the sounds play out a bit?

it's just part of the example