Hi, CY64.
I've just finished translating Sakakibara UI to spanish. I was testing everything, used the configuration program, everything came right, until the saving configuration window bugged, it appears that its just a bug from my language pack, because the english language pack works perfectly with the window.
Dev/Bugreports for SKKBAUI
Hi, CY64. I've just finished translating Sakakibara UI to spanish. I was testing everything, used the configuration program, everything came right, until the saving configuration window bugged, it appears that its just a bug from my language pack, because the english language pack works perfectly with the window.Oh, yeah. I completely f'ed the text drawing routine for the dialog windows. It needs true line breaks to work properly but I'll retry doing a drawing routine that does it on it's own. (Not sure whether I get full words or these getting cut off in the middle.) Damn, I didn't expect that window to oversize too.
Bad news:
My phone bricked itself. The only thing that works is a weird Factory Mode where it does weird stuff.
That means my New SmileBASIC Source account is temporarily dead, I cannot update the SKKBAUI page and this SBS account is very inactive.
Sorry for the inconvenience but I´ll try to release newer versions of my projects.
Bad news: My phone bricked itself. The only thing that works is a weird Factory Mode where it does weird stuff. That means my New SmileBASIC Source account is temporarily dead, I cannot update the SKKBAUI page and this SBS account is very inactive. Sorry for the inconvenience but I´ll try to release newer versions of my projects.Do you still have the New SmileBASIC Source account password and name? If is that so, no problem.
Maybe he doesn’t have a device that can load the new website. The 3DS can load this website, but can’t load the new one.Bad news: My phone bricked itself. The only thing that works is a weird Factory Mode where it does weird stuff. That means my New SmileBASIC Source account is temporarily dead, I cannot update the SKKBAUI page and this SBS account is very inactive. Sorry for the inconvenience but I´ll try to release newer versions of my projects.Do you still have the New SmileBASIC Source account password and name? If is that so, no problem.
Maybe he doesn’t have a device that can load the new website. The 3DS can load this website, but can’t load the new one.Wait I remember he mentioned (don't remember when) that he had a computer with Linux MX (if I remember correctly) so he can access the website through it.
He has no internet on that computer, he used his phone's hotspot.Maybe he doesn’t have a device that can load the new website. The 3DS can load this website, but can’t load the new one.Wait I remember he mentioned (don't remember when) that he had a computer with Linux MX (if I remember correctly) so he can access the website through it.
Oh so Vodafone cut off his internet again? How amazing...He has no internet on that computer, he used his phone's hotspot.Maybe he doesn’t have a device that can load the new website. The 3DS can load this website, but can’t load the new one.Wait I remember he mentioned (don't remember when) that he had a computer with Linux MX (if I remember correctly) so he can access the website through it.
"Oh so Vodafone cut off his internet again?"
No, my phone died and my PC doesn't have a LAN cable to connect. After all, it would have to be a ~20feet cable to get from my PC to my family´s router which my family won´t buy.
I did tell my parents about my phone being bricked and they'll buy me a new phone in ~3 months. But I can use their PCs to get to NSBS.
(Not sure if IE 10 works though since my parents refuse to use a different browser)
EDIT: My father pulled out an old Samsung Galaxy idk mini that seemed not to work but it does.
I'm using it in the mean time. So, you can easily dismiss this.
[poll=p727][/poll]
I'm quite happy with the result you guys like the idea of a simple FS.
It will point to project files and contain (someone voted for this one at least).
I'll move the loading from the desktop to the boot (will be taking a little longer, depending on amount of files and folders)
I imagine the Switch version to be epic. You "load", say "/project/gameplay/combat.prg" and it ends up loading "COMBAT" into a slot of your choice.
It doesn't sound epic, but it is in my opinion.
Next poll might be the style of the Switch version.
ok, I dismissed it. What is new?
Some bugfixes, the reinclusion of the staff roll (you may know it from the Windows6Mix days) The launcher for RGames's "Tiny Huge World" has been added if anyone wants it And I added new BGM API to the desktop, so apps can play MML sounds or music without interfering with each other. It needs to be improved, including but not limited to an API call for BGM "slots" for each window. TBH I'm not sure whether I'll keep all API from the 3DS version when ported to the Switch… yeah I think this will go away together with the Midori OS leftovers among others. Yeah, yeah. The documentation has yet to come, but I'll try to finish it as fast as possible. When I put it online, it will be available under this link.attributes
Y'know, a real FS also has attributes, like: Is it a file? Attribute 1 Is it a folder instead? Attribute 2 Is it a DAT file? Attribute 3 etc."Oh so Vodafone cut off his internet again?" No, my phone died and my PC doesn't have a LAN cable to connect. After all, it would have to be a ~20feet cable to get from my PC to my family´s router which my family won´t buy. I did tell my parents about my phone being bricked and they'll buy me a new phone in ~3 months. But I can use their PCs to get to NSBS. (Not sure if IE 10 works though since my parents refuse to use a different browser) EDIT: My father pulled out an old Samsung Galaxy idk mini that seemed not to work but it does. I'm using it in the mean time. So, you can easily dismiss this.Ok, if you've uploaded the new version of SakakibaraUI, I must send you the language pack for spanish (sorry, I forgot about the new hotfix update releasing shortly) Spanish language pack key: DKSNQDHX[poll=p727][/poll] I'm quite happy with the result you guys like the idea of a simple FS. It will point to project files and containok, I dismissed it. What is new?
Some bugfixes, the reinclusion of the staff roll (you may know it from the Windows6Mix days) The launcher for RGames's "Tiny Huge World" has been added if anyone wants it And I added new BGM API to the desktop, so apps can play MML sounds or music without interfering with each other. It needs to be improved, including but not limited to an API call for BGM "slots" for each window. TBH I'm not sure whether I'll keep all API from the 3DS version when ported to the Switch… yeah I think this will go away together with the Midori OS leftovers among others. Yeah, yeah. The documentation has yet to come, but I'll try to finish it as fast as possible. When I put it online, it will be available under this link.(someone voted for this one at least). I'll move the loading from the desktop to the boot (will be taking a little longer, depending on amount of files and folders) I imagine the Switch version to be epic. You "load", say "/project/gameplay/combat.prg" and it ends up loading "COMBAT" into a slot of your choice. It doesn't sound epic, but it is in my opinion. Next poll might be the style of the Switch version.attributes
Y'know, a real FS also has attributes, like: Is it a file? Attribute 1 Is it a folder instead? Attribute 2 Is it a DAT file? Attribute 3 etc.
Ok, if you've uploaded the new version of SakakibaraUI, I must send you the language pack for spanish (sorry, I forgot about the new hotfix update releasing shortly) Spanish language pack key: DKSNQDHXThank you for the translation. I'll fix the bad line breaks for you. Your language pack will be used in the next version. If you want to, you can also go ahead to translate the menu icons using the icon editor but I can try to do that myself using DeepL and Google Translate. EDIT: Bug to fix: If a language like Spanish is chosen, you save the configuration and then reboot, the launcher thinks the file is corrupted.
Thanks for offering to fix the line breaks. I just don't know how to implement them. And how I can translate the menu icons?Ok, if you've uploaded the new version of SakakibaraUI, I must send you the language pack for spanish (sorry, I forgot about the new hotfix update releasing shortly) Spanish language pack key: DKSNQDHXThank you for the translation. I'll fix the bad line breaks for you. Your language pack will be used in the next version. If you want to, you can also go ahead to translate the menu icons using the icon editor but I can try to do that myself using DeepL and Google Translate. EDIT: Bug to fix: If a language like Spanish is chosen, you save the configuration and then reboot, the launcher thinks the file is corrupted.
Thanks for offering to fix the line breaks. I just don't know how to implement them.Yeah, you did good attempts to do that. But I think it's really difficult, so I do that for the translators. Edit: You open the SKKBAUI menu which its text is translated already. You open the "サカキバラUI menu icon creator", select "Edit an existing menu icon" and go through all icons. Just select "Espanol" as the english rext is already there. Press A to selext and B to save the change. Then when you're done with the descriptions press B and then Y to save and then X to select the next icon.
Ok, got it. Thanks CY!Thanks for offering to fix the line breaks. I just don't know how to implement them.Yeah, you did good attempts to do that. But I think it's really difficult, so I do that for the translators. Edit: You open the SKKBAUI menu which its text is translated already. You open the "サカキバラUI menu icon creator", select "Edit an existing menu icon" and go through all icons. Just select "Espanol" as the english rext is already there. Press A to selext and B to save the change. Then when you're done with the descriptions press B and then Y to save and then X to select the next icon.
Concept images
RetroArch 3DS's annoying debug output :DAlso, Sakakibara UI can now output debug info on the bottom screen. A command called DBGPRNT lets you output debug comments as well.
RetroArch 3DS's annoying debug output :Dlol XD
Poll will close on 20th July.
![](http://kland.smilebasicsource.com/i/bnkeh.jpeg)
Oops. Forgot to close it. Oh well. [poll=p730][/poll] Alright. You decided that the Switch edition will run exclusively in direct mode. It will hide and pause itself when going in the editor or running a program (in the main interpreter). I may let it be changable, for further customization, but it will be done later, if I think of it again. BTW IDK exactly how to do layers, so I just stuck 2 sprites on top of each other. They do act like layers though. That way, the taskbar and the Whisker menu (XFCE4's start menu) are always on top. Also, I can pull off nice animations for the session close dialog or other interrupts with sprite commands instead.Poll will close on 20th July.oof